2. Iridion II (GBA)*
3. Final Fantasy III (SNES)
4. Tenchu: Stealth Assassins (PS1)
5. Shockman Zero (SNES)
6. Suikoden (PS1)
7. Chiki Chiki Boys (GEN)
8. Altered Beast (GEN)
9. Jewel Master (GEN)
10. Fight'N Rage (NSW)
11. Lunar: Silver Star Story Complete (PS1)
12. Phantasy Star (SMS)
13. Super Metroid (SNES)
14. Double Dragon (Arcade)
15. Final Fight (Arcade)
16. Street Fighter II Turbo: Hyper Fighting (SNES)
17. Virtua Fighter 2 (SAT)
18. Yoshi's Story (N64)
19. Crusader of Centy (GEN)
20. Koudelka (PS1)
21. Castlevania: Bloodlines (GEN)
22. Super Mario Land 2: 6 Golden Coins (GB)
23. Brawl Brothers (SNES)
24. Teenage Mutant Ninja Turtles: The Hyperstone Heist (GEN)
25. Silent Hill (PS1)
26. Arc the Lad (PS1)

27. Raiden Trad (GEN)
My Raiden fandom initially started in the arcade with Raiden Fighters. A clothing store across the street from my high school had a few arcade cabinets at the entrance, including Metal Slug and Raiden Fighters. My friends and I enjoyed stopping by to waste some quarters there every once in a while, and the bright graphics and variety of ships drew me in. Many years later, I picked up the Raiden Fighters Aces collection on the 360, and have been curious to check out other games in the series.
Raiden Trad is a pretty straight forward shoot ‘em up. The game has two weapon systems that you can power up. For your main weapon, you have a choice between a spreadshot or a laser that only shoots straight ahead. You also have a choice between two sub weapons, a homing missile or a nuclear missile. I believe the latter is more powerful, but it only hits targets straight ahead and fairly close by. You also have access to a bomb, which isn’t screen clearing, but it can free up a good area. For my playthrough, I mostly stuck with the spreadshot and homing missile combination. In regard to slow down issues, they do pop up from time to time, but I didn’t find it to be a deal breaker. I found the difficulty to be pretty tough and I had to replay many sections multiple times to finally get through it. I’m genuinely curious about how other fans feel about the difficulty here.
The graphics in Raiden Trad are a bit of a mixed bag. The colors throughout the Genesis port are muted and don’t have that bright pop that games later in the series would contain. However, the enemy bullets are easily identifiable. There are some nice visual details throughout your mission, such as the grazing cows in the first level and some cool enemy ship and boss designs. Regarding the soundtrack, I’m a fan of the tunes here; however, there is a limited amount of unique tracks; with some themes being played in two stages. My favorite track is probably the theme that plays in Stages 3 and 7, titled “Rough & Tumble.”
I’d also like to point out there are two package variants for the Genesis release. The more common one has a strange mix of colors on the cover, including a bright green, bright pink, and bright blue and depicts your ship flying upward. The variant that seems tougher to find is simply red and grey, and shows a straight ahead shot of the ship, which I think has a nicer look to it. Another interesting tidbit is that this is the only Raiden game to appear on a Sega console. To my understanding, there were plans to bring Raiden Fighters to the Sega Saturn, but the release was canceled.
Overall, I had fun (but admittedly was frustrated at times, mostly due to my skill level) with Raiden Trad. The game is a bit rough around the edges, but is a solid experience. For a novice shmup player, I did find sections of the game to be quite challenging, but I wanted to come back for more. For fans of the Genesis or the genre, I’d give it a shot!


