Waku Waku 7 question

SMS, Genesis, 32X, Sega CD, Saturn, Dreamcast
User avatar
Hobie-wan
Next-Gen
Posts: 21705
Joined: Sat Aug 15, 2009 8:28 pm
Location: Under a pile of retro stuff in H-town
Contact:

Re: Waku Waku 7 question

Post by Hobie-wan »

No there is not a cart that lets you do everything at the same time. The AR does the most though.

Only official Sega Save Memory carts will let games save data directly to them.

Other Save Memory cards will let you copy save stuff from internal memory back and forth.

Official Sega RAM carts will let you play games that need the extra memory aside from the KOF that uses a RAM cart with part of the game on it.

ST Key will let you play imports.

Action Replay lets you play imports, give you RAM for games that need it, and give you Save Memory you can transfer items to and from internal memory.
User avatar
Jagosaurus
Next-Gen
Posts: 4060
Joined: Sat Mar 09, 2013 12:15 pm
Location: Houston area, Texas

Re: Waku Waku 7 question

Post by Jagosaurus »

Save isn't a big deal to me. The interface is user friendly. You can see every save by name on internal batt & on AR cart.

If your batt dies, hit reset (doesn't turn off power) & move saves until you change battery.

Can't beat memory slots, 1/4 MB RAM expansion, AND region unlock... all in one.

Edit: typos
Games Beaten 2025, 2024, 2023 | Retro Achievements
xJAGOx = Xbox Gamertag | Console Mods
User avatar
Gooseberrysoda
128-bit
Posts: 883
Joined: Wed Jun 17, 2009 3:26 pm

Re: Waku Waku 7 question

Post by Gooseberrysoda »

All right, thanks friends!
Sega Genesis (Model 2), Sega CD, Sega 32X, SNES, Nintendo 64, Gamecube, Game Boy Family, Phillips CD-i Model 910, NES, Atari 5200, Virtual Boy, Atari Jaguar, Playstations 3-4
User avatar
theclaw
Next-Gen
Posts: 1351
Joined: Fri Jul 17, 2009 10:46 pm
Contact:

Re: Waku Waku 7 question

Post by theclaw »

Yeah to paraphrase what's been said earlier... Watch out for save hungry games.
action replay doesn't suit users who heavily play Dragon Force, Dezaemon 2, or similar.
Lum fan.
User avatar
Gooseberrysoda
128-bit
Posts: 883
Joined: Wed Jun 17, 2009 3:26 pm

Re: Waku Waku 7 question

Post by Gooseberrysoda »

But legend of oasis?
Sega Genesis (Model 2), Sega CD, Sega 32X, SNES, Nintendo 64, Gamecube, Game Boy Family, Phillips CD-i Model 910, NES, Atari 5200, Virtual Boy, Atari Jaguar, Playstations 3-4
User avatar
d123456
Next-Gen
Posts: 1268
Joined: Tue Jan 30, 2007 6:39 pm
Location: The Netherlands, Almere
Contact:

Re: Waku Waku 7 question

Post by d123456 »

johnny turbo wrote:
Bradtemple87 wrote:Yes, I own the saturn version and it plays with that cart great. This version does have the load times compared to the MVS version, which is why I plan to swap out at some point.
Also the background sprites look awful. They are pixelated out the frame compared to the MVS & AES releases.
Indeed, forget this port. Get the ps2 port instead.
Optimizing PS2 games 480p (progressive) and 240p gsm hdtv
http://www.racketboy.com/forum/viewtopi ... 25&t=30389
User avatar
CD AGES
Next-Gen
Posts: 2208
Joined: Sat Aug 27, 2011 7:00 pm

Re: Waku Waku 7 question

Post by CD AGES »

d123456 wrote:
johnny turbo wrote:
Bradtemple87 wrote:Yes, I own the saturn version and it plays with that cart great. This version does have the load times compared to the MVS version, which is why I plan to swap out at some point.
Also the background sprites look awful. They are pixelated out the frame compared to the MVS & AES releases.
Indeed, forget this port. Get the ps2 port instead.
The PS2 port also suffers, but from the entire arrange soundtrack found on the Neo CD and Saturn ports being removed and replaced due to licensing issues. Don't know what that means for the MVS AES audio track (if the PS2 even includes it at all).

I own the saturn port. It's a decent port.
User avatar
CD AGES
Next-Gen
Posts: 2208
Joined: Sat Aug 27, 2011 7:00 pm

Re: Waku Waku 7 question

Post by CD AGES »

Update to my post above. Went to go check out the differences between PS2 Arrange Soundtrack and Saturn /Neo CD Arrange Sountrack.

YEAH! They really fucked it up on PS2 pretty bad...

Holy shit does Bonus Kun's track sound awful on PS2 :shock:
I almost barffed a little after hearing it.

Man, I forgot how much I LOVE that bastardized Ryu theme :lol:

:lol: IF THERE WAS EVER A CHANCE AT A CAPCOM VS SNK 3, BUNUS KUN NEEDS TO BE ON THE ROSTER SO I CAN LAY THE SMACKDOWN ON RYU :lol:
johnny turbo
24-bit
Posts: 197
Joined: Tue Feb 12, 2013 3:37 am

Re: Waku Waku 7 question

Post by johnny turbo »

I'm almost 100% certain you can't get it on the neo cd. Otherwise I wouldn't have gotten it on the AES a few years ago. Also I can say from experience that the saturn suffers from some slowdown that isn't present in the neo version. Mind you if you can't grab the neo version somehow the saturn version is decent. Haven't checked the price of the home cart version in several years. It was pretty expensive back in the day and I'm sure it's only gotten worse.
User avatar
Hobie-wan
Next-Gen
Posts: 21705
Joined: Sat Aug 15, 2009 8:28 pm
Location: Under a pile of retro stuff in H-town
Contact:

Re: Waku Waku 7 question

Post by Hobie-wan »

Post Reply