Games Beaten 2024

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alienjesus
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Re: Games Beaten 2024

Post by alienjesus »

This year I beat 50 games, which I feel pretty good about. It's a decent chunk less than I normally manage, but this was also my first full year as a dad, it was a super busy year at work and I also moved house in the middle of the year. All weight together I think I managed to play quite a bit considering all of the other responsibilities I was juggling! I managed to play quite a lot of decent stuff too, so as per usual it's time for my top 10!

Alienjesus's Top 10 games beaten in 2024

Honourable mentions:
- Adventure Island part 2 (NES) - this was just a fun time, much fairer and more fun than the original
- Dragon Quest V: Hand of the Heavenly Bride (DS) - A classic RPG with fantastic presentation
- Gravity Rush 2 (PS4) - A flawed but charming open world sequel to a Vita classic
- Streets of Rage (Master System) - Surprisingly excellent port of a classic game to weaker hardware. Best 8 bit beat 'em up I've played.
- World of Goo 2 (Switch) - Fun followup to a classic Wiiware title.

10. Spyro the Dragon (PS1)

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Generally I'm a bigger fan of 3D platformers on the N64 than the Playstation, but Spyro the Dragon manages to be at least worth comparing to the best of the generation, and I found it compelling enough to 100% it. It's not perfect - a few challenges are frustrating and the controls are a little over sensitive, but it's breezy and fun and worth playing.

9. Marvel's Guardians of the Galaxy (PS4)

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I don't think Guardian's of the Galaxy does anything super special on it's own, but it manages to be a fun story with interesting characters that is compelling enough to keep you barrelling through the 20 hour long adventure. The combat is basic but fun enough, but the story elements are what really stand out the most here. It's not reinventing the wheel, but it's a fun narrative well told and I had a great time playing through it.

8. Zero Time Dilemma (Vita)

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Probably the weakest of the three Zero Escape games, but considering the quality of Nine Persons, Nine Hours, Nine Doors and Virtue's Last Reward that isn't necessarily a sleight. And it definitely isn't as whilst this game can be a bit confusing to piece together, and quite slow paced, the narrative manages to become super compelling and full of surprising turns, and the escape room style puzzles are engaging enough to make for an exciting adventure game. It's not a looker with it's new 3D models compared to the previously games 2D artwork, but once the story get's it's hooks in you won't notice.

7. Castlevania: Harmony of Dissonance (Switch)

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Probably the most forgotten of the portable metroidvania Castlevania games, but Harmony of Dissonance is still a great time to play through. It feels much more fluid to control and much better balanced difficulty-wise comapared to it's predecessor Circle of the Moon, and whilst the story is nothing special the gameplay and exploration is compelling enough to make it hard to put down.

6. Ys Origin (Vita)

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The classic Ys formula remains fun and pretty unique - nothing quite compares to it's very fast paced and action packed take on action RPG gameplay. Ys Origin feels like a refinement of a specific era of Ys games and it holds up well all these years later. With some fun and challenging bosses, just enough story interest to not lose you half way and an gameplay that lends itself to quick pick up and play sessions, it's an easy one to work through.

5. Gley Lancer (Mega Drive)

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Whilst numbers 10-6 on my list were great games, if you ask me on a different day my order might be different - I played a lot of good games this year but only a few really amazing ones. Positions 5 through 1 though were the standout games this year. Starting at 5 we have Gley Lancer, a previously Japan-only Mega Drive game that got a recent modern rerelease, which is how I played it. The presentation of the game is stunning, with an excellent animated intro that really stands out for the system and feels like something you'd normally see on a CD release from the era, and some excellent graphical effects in gameplay too. The music is also excellent, with some of the best Mega Drive tracks out there - take a listen: https://www.youtube.com/watch?v=aWSYuBY ... ilentimage. Luckily, the gameplay manages to live up to the presentation - it doesn't do a lot that's new for the genre in the 16 bit era, but it does it well, with well designed levels that are surprisingly fair for new players, and don't punish the player by making the game unwinnable as soon as they die a single time like many games of the era did. One of my favourite old-school shmups.

4. Pokémon Card GB2: Great Rocket-Dan Sanjō! (GBC)

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I've always been a big fan of Pokémon Trading Card Game for the Game Boy Color, and I had a fantastic time playing through the Japan-only sequel this year with the recently released translation patch. With a ton more cards to find, many from Japan-exclusive sets that feel new and exciting to use, and a ton more opponents to face with better AI and more interesting decks, this is a fun one to play through. The collecting and deck building is as fun as ever, and like the first game the music is awesome too: https://www.youtube.com/watch?v=7hiMT85 ... stersMusic. The translation patch feels really faithful and authentic to how both the original game and the original cards were localised too. Everyone lately seems to be into the recent Pokemon TCG mobile app, but I'd encourage people to give the old-school games a try, as they still hold up as a fun experience today.

3. Yakuza 4 Remastered (PS4)

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This year I played through all of the Yakuza Remastered collection for PS4, which includes remasters of Yakuza 3, Yakuza 4 and Yakuza 5. Honestly, 3 and 5 could have easily had places on this list, or at least in the honourable mentions, but for variety I've opted to stick to my favourite of the three titles - Yakuza 4. This one really feels like where Yakuza started to refine it's style of open world gameplay, and despite introducing 4 playable characters, all of them play well and feel much more polished than just Kiryu alone did in 3. The story is completely barmy, as per usual for the Yakuza franchise, but it's played so straight that I still found it super engaging even when it pulls out some of the stupidest deus ex machina imaginable. New characters Saejima, Tanimura and Akiyama are likeable but distinct from Kiryu, and having access to them allows Kiryu to come back in towards the end still powered up and feeling like a man worthy of the achievements of the first 3 games, rather than powering down to almost nothing again. Zero is still the best game I've played so far, but this might be a contender for my second place. Hopefully next year I can finish the Kiryu saga with Yakuza 6.

2. Psychonauts 2 (PS4)

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I really enjoyed playing through Psychonauts last year for the first time, with it's unique style and premise, and fun platforming gameplay, but it had it's flaws. Psychonauts 2 takes everything that made the first game fun, dials it to 11 and smooths over all the rough areas to an impressive degree, making for a game which feels refined, interesting and fun, and still manages to stand out from a lot of it's contemporaries - especially as a relatively rare 3D platformer for modern systems. Although I think some of the first games setpieces are more memorable than the new game (particularly the milkman conspiracy), the quality and design of almost every world in the new game is fantastic, and it has some truly memorable moments of it's own, the highlight being the amazing Sensorium level where you explore a psychadelic dreamscape right out of the 60s whilst exploring the mind of a brain in a jar. The worst thing about finishing Psychonauts 2 is knowing that it's probably going to be another 20 years until we get Psychonauts 3, in the unlikely scenario that we get it at all.

1. Astro Bot (PS5)

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It's pretty rare that a game that actually released this year makes my top 10 at all these days, never mind takes the top spot, but Astro Bot ... it's just really good, isnt it? I've seen it called Sony's take on Super Mario and that's a mark of it's quality - the game is inventive, fun and entertaining throughout, and super polished from start to finish. The character of Astro Bot is charming and fun to control, and whilst I think the Playstation pandering is unnecessary considering the quality of the gameplay, I can't deny I had a smile on my face as I discovered obscure Playstation character references and explored the unique Playstation themed worlds at the end of each level. The free content offered since launch has been worth reopening the game for too. My only complaint is that the game is too easy for a platforming veteran like me - even the final super challenge level was pretty tame, but I had fun throughout, the game was just about the right length (although I wouldn't object to more of it!) and I had a smile on my face the whole time I played it. More like this please Sony!
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REPO Man
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Re: Games Beaten 2024

Post by REPO Man »

Quite a lean year for games beaten:

:arrow: Liminal Gallery, a short PSX-style tribute to Viewfinder
:arrow: Superliminal PSX, a short PSX-style take on Superliminal
:arrow: Uncharted 4, which I started on PS4 and beat on PS5
:arrow: Marvel's Spider-Man: Miles Morales
:arrow: Picross S7 for Switch
:arrow: Mortal Kombat 1, base game story mode.

Only six in 2024.
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Markies
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Re: Games Beaten 2024

Post by Markies »

Welcome to my End of Year Recap!

On the gaming side, however this was another great year for me. This is my 13th full year of Backlogging and 2024 was my 4th best year of total games Beat and Complete. I ended the year with a total of 40 and on a positive note, which was my goal for the year. Also, I feel like I have perfected my Backlog after beating it in 2022. I have reached equilibrium of buying new games, beating games and completing old games. For 2025, I will keep the same goal of trying to end the year on a positive note. Obviously, I hope to play more, but we shall see.

As a quick reminder: Best New Game is my excitement of finding/owning the game. Best Game Beat is my favorite game I beat this year. Best Game Replayed is my relief for completing and the new experience with the game.

Have a wonderful 2025!

2024 Best New Game Bought
10. Super Mario Land 2: 6 Golden Coins (GBC)
9. Eiyuden Chronicle: Hundred Heroes (NSW)
8. Mario Kart 8 (WiiU)
7. Metroid Fusion (GBA)
6. Pokemon Blue (GBC)
5. Robotrek (SNES)
4. The Punisher (GEN)
3. Wonder Boy In Monster World (GEN)
2. Knights Of The Round (SNES)
1. Xenoblade Chronicles (Wii)

2024 Best Game Beat
10. 3D Dot Game Heroes (PS3)
9. Steel Empire (GEN)
8. Final Fantasy XIII (PS3)
7. The Legend Of Zelda: Link's Awakening (GBC)
6. The King Of Fighters '95 (PS1)
5. Ratchet & Clank: Going Commando (PS2)
4. Riviera: The Promised Land (GBA)
3. Super Smash Bros. For WiiU (WiiU)
2. Skies Of Arcadia Legends (GCN)
1. Eiyuden Chronicle: Rising (NSW)

2024 Best Game Replayed To Completion
5. X-Men Legends (XBOX)
4. Valkyrie Profile (PS1)
3. Splatoon (WiiU)
2. Super Mario Strikers (GCN)
1. Final Fantasy X-2 (PS2)
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Note
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Re: Games Beaten 2024

Post by Note »

1. Lufia & the Fortress of Doom (SNES)
2. OutRun 2 SP (PS2)
3. Dynamite Cop (DC)*
4. Soul Calibur (DC)*
5. Melfand Stories (SFC)
6. Lufia II: Rise of the Sinistrals (SNES)
7. Dynamite Cop (Arcade)*
8. Klonoa 2: Lunatea's Veil (PS2)
9. Kishin Douji Zenki FX: Vajra Fight (PC-FX)
10. Wild Arms (PS1)
11. The Legend of Zelda: Link's Awakening DX (GBC)
12. Lucky & Wild (Arcade)
13. Ico (PS2)
14. Champions of Norrath (PS2)
15. OutRunners (GEN)
16. Final Fantasy Adventure (GB)
17. OverBlood (PS1)
18. Parasite Eve (PS1)
19. Resident Evil 3: Nemesis (PS1)
20. Aladdin (GEN)

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21. Streets of Rage 2 (GEN)*

(Since this is a replay, I'm not going to write a full review.)

In late December, I was in the mood for some comfort gaming and decided to revisit one of my favorite games, Streets of Rage 2. I like to play this one at least once a year, preferably with a friend in co-op, but this time around I played single player using Axel. Streets of Rage 2 still holds up well to this day, with the graphics, music, and sound effects all still coming off as impressive. I've played this entry in the series so much, that going through it feels like a breeze. In 2025, I would like to revisit the fan project Streets of Rage Remake, as I checked it out a number of years back and was blown away. I've spent a good amount of time with SOR4 in the last year, so I'm itching for a different SOR challenge.
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Re: Games Beaten 2024

Post by Note »

For 2024, I finished fewer games than I have in previous years. I believe this is mostly due to adjusting to living with my partner. Also, for about two months of the year I played mostly PSO, which also contributed to the amount of games finished being lower. Hopefully in 2025 I can get back to my usual 30-40 range.

Due to the amount of games finished, I'm just going to do a top five.

Honorable mentions: Final Fantasy Adventure (GB), Klonoa 2: Lunatea's Veil (PS2).

5. Ico (PS2) - After enjoying Shadow of the Colossus a year or two ago, I wanted to visit this earlier game by the developer. This one did not disappoint either. I really enjoyed the straight forward mechanics here and the distinct approach to the combat. The final showdown was also very memorable.

4. Wild Arms (PS1) - This game's simple mechanics, unique mix of fantasy/sci-fi and Western elements, and great soundtrack all worked well together and delivered a great experience for me. Looking forward to checking out the next game in the series.

3. Resident Evil 3: Nemesis (PS1) - As a big fan of the first two RE games, I managed to miss out on this one but was determined to finish it this Halloween season. Glad to finally say I've beat the original trilogy. Nemesis randomly popping up throughout the game definitely adds a scare and challenge to this entry.

2. Parasite Eve (PS1) - The mix of horror elements, RPG mechanics, an action packed battle system, and the great soundtrack all just clicked for me. Also, as a New Yorker, it was cool to see Square's interpretation of some of our famous sights. I ended up really enjoying this one and look forward to revisiting it to finish the EX game.

1. Lufia II: Rise of the Sinistrals (SNES) - This was a big one on my list, and very glad to say I've finally finished it. This is a childhood game that I enjoyed back when released, but I had difficulty with the puzzles back then. I still need to finish the famous Ancient Cave sidequest to consider the game fully complete. Not only is this my favorite game that I finished in 2025, I think it's safe to say this is my favorite RPG on the SNES.
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Re: Games Beaten 2024

Post by Jagosaurus »

2024 Games Beaten
      Bold = new add
1. Wolfenstein 3D (XB360)
2. Gears of War Judgement (XB360, XB1 Enhanced)
3. Gear of War 4 (XB360, XB1 Enhanced)
4. Doom 3: The Lost Mission - BFG (XB360)
5. Doom 3: Resurrection of Evil - BFG (XB360)
6. Ultimate Doom: Thy Flesh Consumed (XB360)
7. Ultimate Doom - Unity Port (XSX)
8. Call of Duty Classic (XB360)
9. Doom II: Hell on Earth - Unity Port (XSX)
10. Gears of War (XB360, XB1 Enhanced)
11. TMNT Wrath of the Mutants (XSX)
12. Halo 4 Spartan Ops - MCC (XSX)
13. Halo 3 - Heroric Difficulty (XB360, XB1 Enhanced)
14. Spaceland (XB1)

Add one final 2024 game to the beaten list - Spaceland

This XCom style indie game was a fun 20 hours of relaxing, military themed tactical and strategy fun. I caught it on sale awhile back and was happy to wind down with it for several evenings. It's not going to win any awards, but if you see it on sale (Steam, XB, PSN) and are fan of the genre, it's worth a shot. I may actually revisit it in time to knock out secrets, collectables, & achievements.

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Games Beaten 2025, 2024, 2023 | Retro Achievements
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Re: Games Beaten 2024

Post by pierrot »

I actually played through more than ten games for the first time in three years. Quite a few were basically replays, but:

1. Final Fantasy III (Famicom) - I had played through the DS remake many years ago, but the original is still pretty great. My favorite FF outside of XI and Crystal Chronicles.

2. Dragon Quest XI S (Steam) - Meh. It's technically Dragon Quest, but has been clearly afflicted with Final Fantasy disease. Would hard pass unless you've literally played every other Dragon Quest.

3. Shenmue I HD (Steam) - Played it multiple times on Dreamcast, but decided to try it out on Steam Deck with mods. I kind of blasted through the main quest this time, which is the complete opposite of how I've played it in the past, and I didn't enjoy it as much as usual. Many possible reasons for that. Also missed a whole bunch of scenes I didn't even know could be missed. Busted up hard on the intro movie for personal reasons, though.

4. Hyaku Eiyuden ("Eiyuden Chronicles") (GOG) - This was a bittersweet one. Mostly bitter. The news of Murayama's passing was a bit of a double-punch for me early in the year. Unfortunately I didn't have a whole lot of fun with it. Too much of a focus on minigames that really weren't enjoyable. The story, or at least the implementation of the script within the gameplay scenario (because Murayama wasn't actually directing this one) was kind of dull for me.

5. Dragon Quest IX (DS) - I put way more time into this than I had anticipated, and I'm pretty conflicted about it, but the story is kind of interesting, and I definitely liked it way more than DQ XI, anyway.

6. Mystic Ark: Maboroshi Gekijou (PS1) - The third game in the Elnard/7th Saga/Mystic Ark 'series.' It's initially kind of a cool little adventure game, but toward the later stages of the game I feel it kind of wears out its welcome.

7. Sonic Adventure DX (Steam) - Another game I played on the Dreamcast long ago and went through again on the Steam Deck with mods. It's a pretty good experience this way, actually. I still really like the original SA about as much as any 3D entry, probably.

8. Albert Odyssey Gaiden (Saturn) - Wanted to enjoy this game more, but just too many poor decisions made in development soured the experience.

9. Phantasy Star Online Blue Burst Episode IV - (PC) - Fairly average main story. Would be more disappointing if Episode II's story hadn't already reset the bar so much below Episode I. Episode I is really the high point of the series.

10. Wild Arms (PS1) - Wasn't much of a fan of this one. Seems decent on paper, but the only thing I kind of liked about it was a fair amount of the music.

11. Clock Tower ~The First Fear~ (PS1) - A little bit annoying to play, but kind of an interesting relic.

12. Hollow Knight (Steam) - Not my thing. A lot of the design decisions make me very angry with it. Too many significantly better Metroidvanias to have spent time on.

13. Shantae and the Pirate's Curse (Steam) - I liked Risky's Revenge so much when I played it a number of years ago that I ended up getting all the achievements, including the 'speed run' one. I didn't enjoy Pirate's Curse quite as much, but I just kind of generally like Shantae regardless. Probably because it's so Monster World. Always good to have more MonsterWorld-likes.


As is kind of customary, I really didn't have a great time with the majority of the games I played through last year. Better luck next time, I guess.
Last edited by pierrot on Sat Jan 04, 2025 3:42 am, edited 1 time in total.
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Re: Games Beaten 2024

Post by RobertAugustdeMeijer »

"To me, to say "what's the point of playing when you could read/watch a version instead" is like saying "why read the book when you can watch the movie" or "why watch the movie when you can read the book". While you might have the same story, the manner in which you engage with that story is going to change how it impacts you."

Yeah, as much as I originally loved Fight Club as a book, I wouldn't recommend it since the movie pretty much makes the original take obsolete. But generally speaking, the book version is better than the movie version (more content, less commercially compromised), and watching the movie isn't much of an investment. So read the book for the best experience, and watch the movie out of curiosity. (Of course, there are combos like Clockwork Orange / The Shining / Jurassic Park which excel at their own medium).
Note that books and movies are very different media, while video games are often just movies with combat in between the interesting parts.
TLoU1 takes about 20 hours to get through. If you have already seen the television show, is it really worth your time to then play the game?
Or another way to put it: Would you recommend the Mass Effect series to someone who hasn't already seen Star Trek 90's shows and Babylon 5? The story and characters are obviously not up to par with those TV shows. Nobody really enjoys the combat, upgrading, planet missions. And the dialogue choices / romances are disappointing. I'm not saying Mass Effect games are bad, they're pretty good. But they have serious competition from other media, and I honestly think that makes Mass Effect a bit insignificant.
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Re: Games Beaten 2024

Post by MrPopo »

I never saw Babylon 5 and only watched a couple of episodes of Next Generation and Deep Space 9; the only reason I even did that much was LeVar Burton was on the former and I loved him on Reading Rainbow and the latter was "maybe this one will be good?" And I loved the hell out of Mass Effect, even Andromeda.
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PartridgeSenpai
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Re: Games Beaten 2024

Post by PartridgeSenpai »

I played so much this year! 111 games beaten (at least that I wrote about here <w>;; )! It wasn't easy, and I don't often do year-end roundups of stuff, but reading all of y'all do it made me wanna do it too! I had already put together a top 10 and bottom 10 list for the year anyhow, so I figured I may as well type a lil' about it x3

Bottom 10 games I played in 2024:
10: Pokemon Mystery Dungeon (GBA)
The later games in this series are written better, sure, but this one plays like crap compared to basically any other Fushigi na Dungeon game I've played either before it or after it. Interesting narrative twists get priority over actually making a gameplay experience that feels nice to play, and it's one huge gauntlet of "well that was bullshit" one after another, and it's usually stuff that wasn't even your fault because it's not like you get to pick your character at the start. It's down to a personality test :/

9: Thousand Arms (PS1)
A game I honestly ultimately kinda like, but it's just so poorly put together in so many ways that it's really hard to ignore just how weak an experience it is. A ton of mechanics that just don't work very nicely together make an overall experience that has a dreadful tempo to it (to borrow the phrasing of a Japanese review site I reference a lot), and the narrative is just too shallow and poorly executed to really make up for that. A game with some neat concepts but is ultimately far less than the sum of its parts.

8: Jak & Daxter (PS2)
A classic on the console that I put off playing for a long long time and was SHOCKED at just what a fucking mess it is. Level design is incredibly sloppy and has a dreadful flow, and the controls feel so slippery and shitty that it's amazing to me that this game is as well remembered as it is given how strong entries in this console were on the previous generation's consoles. Not the worst 3D platformer I've ever played, but that bar is so low that I'm doing nothing but damning it with faint praise, frankly.

7: Terranigma (SFC)
I really loved Soul Blazer and REALLY loved Illusion of Gaia last year, so this game that I finished just after New Year's last year was such a massive let down. Tons of dreadful gimmick areas, has atrocious signposting so you're lost constantly, combat doesn't feel all that stellar, bosses far too hard to be much fun, terrible platforming sections, and a really boring story that's, at best, an exceptionally poor copy of Illusion of Gaia's. I had fairly high hopes for this game with how much praise I've heard for it over the years, but no amount of tempered expectations could've prepared me for just how rough a time this one ended up being.

6: Killzone (series) (PS3 & PS4)
I condensed Killzone 2, 3, and Shadowfall down to this one entry because otherwise those 3 games would end up being like half of the list XD. These games play alright most of the time and their level design is decent, but nothing topped my list higher this year for just how wretched the writing in these games is. Rarely have I found games that are *so* hateful and militant in their themes, and that's even compared to other FPS games of the era that I sampled. While these games aren't quite Mass Effect-levels of bad in terms of their politics, they're absolutely shameful screeds of xenophobia and racism that totally squander any good qualities they may have.

5: Secret of Mana (SFC)
This is one I bounced off of when I was younger but finally gave a proper try here, and I didn't like my time with it now any more than I did when I was a kid. I know this game has some big fans here on the site, but I just do not understand the appeal. The story is lackluster, and the gameplay is grindy, plodding, and repetitive. A boring game I did not enjoy, but far from the worst game in this variety I played this year.

4: Ys V - Expert
I played a ton of old Ys and Ys-like games earlier in the year, but this was easily the weakest of the bunch. It's apparently less buggy and less dead-easy than its non-Expert counterpart, but the changes made for Expert make this SUCH a dull slog. Enemies have such finicky hit boxes that you're "missing" constantly, and with how merciless the boss fights can be (or, more commonly, how spongy bosses are), it makes for a very frustrating and boring time.

3: CB Chara Wars: Ushinawareta Gyaggu (SFC)
A Go Nagai-created series crossover parody beat 'em up sorta action game seemed too novel to pass up! And Japanese licensed games on the SFC were often fairly good compared to their English-language licensed counterparts. This however passed all my wildest hopes for just how miserable it was XD. I had to follow a guide for every bit of it, and that was after TONS of awful grinding at the start to make me tough enough to even get past the first area or two. A game I ultimately didn't have playing as much as some other entries below it on this list, but this is fundamentally SO poorly put together that I could not leave it off a high place in good conscience XD

2: Trials of Mana (SFC)
I didn't like Secret of Mana very much, but lots of people don't. Trials has been heralded as one of the best games on the SFC for as long as I can remember, so you can imagine my surprise when I played it after Secret and found effectively every problem I had with Secret even worse XD. While a couple annoying things have been fixed, there is SO much worse about Trials to actually play that I was frankly blown away by how miserable a time it was to go through. Not quite the worst game I played this year, but gods damn, that 40 minute slog final boss fight did not exactly endear the experience to me anymore than it already had :b

1: Paladin's Quest (SFC)
As you can see from the rest of this list, I ended up playing quite a lot of pretty rough Super Famicom games this year, but none were worse than Paladin's Quest. Dreadfully boring to play in every way (dull story, unfair bosses, terribly grindy), it completely wastes any of the potential it brings to the table by trying to be a good introductory game to the RPG genre. While I'm sure there are worse RPGs on the Super Famicom, this is easily one of the worst of them and also one of the worst RPGs I've ever played, full stop.
Only had enough energy/time tonight for this worst-of list, but I'll have to do my best-of list tomorrow once I'm a bit more awake! X3
I identify everyone via avatar, so if you change your avatar, I genuinely might completely forget who you are. -- Me
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