Wiki:
I'm calling this could end up being a bit of a hidden gem by SRPG fans that will go overlooked by most. Thoughts?
The battle system is similar to other turn-based tactics video games, such as Advance Wars and Fire Emblem, but elevation and cover play a critical tactical role and its support fire system makes the combat system distinctive. The battle system is similar to Gollop's previous video games Rebelstar: Tactical Command and UFO: Enemy Unknown.
Completing objectives in missions gives the player points which can be used to upgrade the rank of each unit. Units have a predetermined development tree, with each new level granting a mix of Hit Point (HP) bonuses, new abilities and alternative equipment. Players choose which points to spend on each unit...
Campaign Game: The single player campaign has 37 missions for a total playing time of around 35–45 hours....