Any settings you find underutilized in games?

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Ack
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Re: Any settings you find underutilized in games?

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It appears some of you guys need to play more Clock Tower games.
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Jagosaurus
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Re: Any settings you find underutilized in games?

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Erik_Twice wrote:There are surprisingly few games that take place in mundane environments. That is, I can't think of any notable game that depicts life in the office or other mundane.
Ummm.... am I the only one who drove the forklift way too long in Shenmue :lol:?

I love the idea of an office RPG:

Receptionist attacks with snarky comment.

Accountant blocks attack with passive aggressiveness.

Receptionist waste 3 MP.

Office Mom heals party with freshy baked brownies. +15 HP

We may have something :)
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Segata
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Re: Any settings you find underutilized in games?

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Stanley Parable?
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Forlorn Drifter
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Re: Any settings you find underutilized in games?

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PartridgeSenpai wrote:
Forlorn Drifter wrote:For the second, I'd argue maybe not underused as much as not used to its full potential, are the Sengoku/Edo period ( hopefully that's right, I'm going for active Samurai). My big thing for this would be an open world Ronin RPG, 2D or 3D. Overall, I feel like Samurai games are lacking outside of the RTS genre.
There are actually a lot of games in that setting, but the thing is that almost none of them actually make it outside of Japan. Most developers still go by the notion that that kind of thing is "too Japanese" for Westerners to ever care about it *cough* Sega *cough*.
The only examples I can think of for Sega would be Kenzen and Ishin, one of which (if I understood correctly) is hard to understand even for native speakers of Japanese due to the dialect being so different. Why they didn't take a risk on the other one and based their willingness to port stuff on Dead Souls i will never understand though.

Maybe I don't know about the cost to localize, but throwing subs and menu translation on a game doesn't sound like a big issue to me. Hell, I don't know why they don't just let someone make a fan translation and then buy the rights from them.
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Segata
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Re: Any settings you find underutilized in games?

Post by Segata »

Forlorn Drifter wrote:
PartridgeSenpai wrote:
Forlorn Drifter wrote:For the second, I'd argue maybe not underused as much as not used to its full potential, are the Sengoku/Edo period ( hopefully that's right, I'm going for active Samurai). My big thing for this would be an open world Ronin RPG, 2D or 3D. Overall, I feel like Samurai games are lacking outside of the RTS genre.
There are actually a lot of games in that setting, but the thing is that almost none of them actually make it outside of Japan. Most developers still go by the notion that that kind of thing is "too Japanese" for Westerners to ever care about it *cough* Sega *cough*.
The only examples I can think of for Sega would be Kenzen and Ishin, one of which (if I understood correctly) is hard to understand even for native speakers of Japanese due to the dialect being so different. Why they didn't take a risk on the other one and based their willingness to port stuff on Dead Souls i will never understand though.

Maybe I don't know about the cost to localize, but throwing subs and menu translation on a game doesn't sound like a big issue to me. Hell, I don't know why they don't just let someone make a fan translation and then buy the rights from them.
Have you played Soul of the Samurai on PS1? Oreshika. Sengoku Basara. Muramasa. Way of the Samurai. Onimusha games. Western Samurai. Rising Zan. Samurai Showdown. Genji. Ni-Oh.Code of the Samurai. Blood Will Tell. Samurai Warriors. Bushido Blade. Slice Dice & Rice. Musashi PS1 & PS2. And many many more Samurai games out there not a tactical game.

I don't know exact periods but there is a lot of them.
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Re: Any settings you find underutilized in games?

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Jagosaurus
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Re: Any settings you find underutilized in games?

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BoneSnapDeez wrote:An office game you say?
http://www.rgcd.co.uk/2011/12/zooming-s ... y-nes.html
Well that is amazing. So many homebrew games I miss.
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