Nintendo 3DS

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BoneSnapDeez
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Re: Nintendo 3DS

Post by BoneSnapDeez »

I can't see any reason to get excited about Xenoblade Chronicles 3D.

It's an (inferior?) port of a (barely) 3 year old game and it requires a model of 3DS I don't own. The game is also so friggin' long that I can't imagine any rational person playing through it twice on two different platforms.

I guess I'd feel differently if I 1) already owned a New 3DS for whatever reason and 2) missed out on the Wii original before prices skyrocketed.

I just hope this "only for New 3DS" nonsense doesn't become a trend.
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Re: Nintendo 3DS

Post by marlowe221 »

BoneSnapDeez wrote:I can't see any reason to get excited about Xenoblade Chronicles 3D.

It's an (inferior?) port of a (barely) 3 year old game and it requires a model of 3DS I don't own. The game is also so friggin' long that I can't imagine any rational person playing through it twice on two different platforms.

I guess I'd feel differently if I 1) already owned a New 3DS for whatever reason and 2) missed out on the Wii original before prices skyrocketed.

I just hope this "only for New 3DS" nonsense doesn't become a trend.
Oh I totally get how anyone who played the game on Wii wouldn't be excited about this version. I guess I just figured that there would be more people like me who missed out on the game the first time around. :)

Also, I have read that you can totally skip most of the side quests with little consequence so I plan on doing that to cut down on time.
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Reprise
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Re: Nintendo 3DS

Post by Reprise »

When people say it's "inferior", isn't that just down to it being on a handheld (e.g. Some of he game's scope and size is lost in translation from a big screen), rather than it just being a bad port?

I've got it BTW and it doesn't seem noticeably worse than the Wii version (which I also own) so far... But I haven't played it much, because it hasn't been that long since I played it on the Wii.
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MrPopo
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Re: Nintendo 3DS

Post by MrPopo »

BoneSnapDeez wrote:The game is also so friggin' long that I can't imagine any rational person playing through it twice on two different platforms.
I Max S.Linked Persona 3 and Persona 4 twice, both on the original PS2 releases and their handheld releases.

That said, no plan to pick up Xenosaga on the 3DS since I still haven't started my Wii copy.
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Tanooki
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Re: Nintendo 3DS

Post by Tanooki »

Reprise wrote:When people say it's "inferior", isn't that just down to it being on a handheld (e.g. Some of he game's scope and size is lost in translation from a big screen), rather than it just being a bad port?

I've got it BTW and it doesn't seem noticeably worse than the Wii version (which I also own) so far... But I haven't played it much, because it hasn't been that long since I played it on the Wii.
That's why entirely, because the 3DS has a lower resolution screen than the Wii so well, it doesn't look as nice as they had to scale it back. If you didn't have a wii (and many people who played games like this one didn't), didn't want to get ripped off by scalpers to play it, or grew fed up with the system and parted ways with it before then it's a new game for a lot of people so there's good reason to play and enjoy it as it's a first outing if you have the hardware to support it.

And personally I'm the opposite I want a bunch of games that come out that won't work on the 3DS. I'm fed up with the industry keeping old crap around and then making games work on it because it causes the sales of better newer systems to lag and the stuff they get suffers because it was dumbed down for the last generation of stuff.
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Jagosaurus
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Re: Nintendo 3DS

Post by Jagosaurus »

Pushing hardware later in the life cycle gives the consumer more bang for their buck on the system purchase. Also, you always get a few great swan song games from programmers pushing the hardware limits.

It also makes the industry more financially viable. The largest positive impact on the bottom line is software sales... not new hardware R&D or hardware sales.

With that said, this is a different scenario IMO. It's also confusing for customers. Can you imagine a mom walking into a retail chain to shop for a 3DS lol... or the Mom who buys her kiddo XB-Chronicles for his 3DS XL she bought him only last year... to find out it doesn't work.

Expansion pack on N64 at least didn't require an entirely new system OR the game simply ran at a lower res without it.

Nintendo will have a new handheld in 2016 & this will be a footnote like the DSi titles.

On the flip side, I do love seeing them behind this RPG series. I'll just buy the Wii title at $80 versus upgrading my current handheld + $40 game. Will likely pick up the WiiU game as well.
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jay_red
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Re: Nintendo 3DS

Post by jay_red »

Jagosaurus wrote:
Expansion pack on N64 at least didn't require an entirely new system OR the game simply ran at a lower res without it.
DK 64 required it to play at all, and had a nice big warning on the box telling so (it was also bundled with the expansion pak). Perfect Dark was "playable" without it, but it was like a limited multiplayer mode, you couldnt play single player at all without it.

I dont feel that Xenoblade is a title that "little timmy" will be putting on his birthday/xmas list hoping his parents get him. If the next Mario title was new 3ds only, then I could see there being an issue.
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Re: Nintendo 3DS

Post by ninjainspandex »

I really wish the Xenoblade 3ds had a cross save feature with the Wii version, i know that would be impossible but it would of been so nice.
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Jagosaurus
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Re: Nintendo 3DS

Post by Jagosaurus »

jay_red wrote:
Jagosaurus wrote:
Expansion pack on N64 at least didn't require an entirely new system OR the game simply ran at a lower res without it.
DK 64 required it to play at all, and had a nice big warning on the box telling so (it was also bundled with the expansion pak). Perfect Dark was "playable" without it, but it was like a limited multiplayer mode, you couldnt play single player at all without it.

I dont feel that Xenoblade is a title that "little timmy" will be putting on his birthday/xmas list hoping his parents get him. If the next Mario title was new 3ds only, then I could see there being an issue.
Ya gotcha, knew that but I worded poorly. I was trying to convay that you you had the option to purchase an expansion pack (vs a new system) but there were also games that could use it or not (a la RE2). Not really apples to apples bc we are talking N64 RAM versus New 3DS CPU, but just pointing out it'd be cool if some 3DS games were able to utilize it if present but still run without upgrades.

I was one of the little timmys who would've asked for XB-C :)
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Tanooki
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Re: Nintendo 3DS

Post by Tanooki »

Perhaps that's what Nintendo needs to do, make a franchise game only work on the New 3DS, just like Sony and MS need to get on their big boy pants and stop releasing games on their old hardware as well as it's just raising havok with their new hardware sales and game sales too on them. It's dumb to release a new system, then water it down.

The N64 expansion pack was given away with DK64 which flag ship sold it. It was a very well known thing, even retailers were despite box warnings letting people know if they were smart enough(employee) that X other game would require it or at least benefit from it. A lot of games just quietly supported it giving a more fluid frame rate and 640x480 visuals which was nice. It was mixed in some games, but stuff like Indiana Jones and CV Legacy of Darkness shined with it.
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