PS3 internal PS1 memory card is full??

Gaming on the Playstation and Xbox Platforms
RyaNtheSlayA
Next-Gen
Posts: 9201
Joined: Fri Mar 14, 2008 4:56 pm
Location: Denver CO, USA

Re: PS3 internal PS1 memory card is full??

Post by RyaNtheSlayA »

That Penny-Arcade strip is brilliant. :lol:
Older. Not wiser.
User avatar
jay_red
Next-Gen
Posts: 1734
Joined: Sun Nov 07, 2010 2:05 am

Re: PS3 internal PS1 memory card is full??

Post by jay_red »

I, like many of you had the same rude awakening with memory cards with my dreamcast. I had come from the n64, and never owned a playstation so I was not familiar with memory cards. I started playing Shenmue, and got a few hours in before I realized... I read the manual and misread a part that made me think that you could save to the console its self, but I was sadly mistaken...
User avatar
SirPsycho
24-bit
Posts: 177
Joined: Wed Aug 03, 2011 8:27 pm
Location: Manhattan, KS
Contact:

Re: PS3 internal PS1 memory card is full??

Post by SirPsycho »

Valkyrie-Favor wrote:PS3 does use software emulation to run PS1 games. It's so powerful that perfect emulation just isn't a problem. Heck, the PSP does just fine with software. No reason to have PS1 chips in there. The early PS3s had PS2 hardware, and the slightly later ones (like mine) have emulated PS2 support with the real graphics chip. Also the early PS2s had PS1 hardware in them, but I'm pretty sure the slims use software for that too.

Either way, the games are written to support a very small filesystem. You'll have to save games in 128kb chunks. That's 16 games per memory card, folks.
I said it doesn't just do software emulation, but every PS3 mobo has a miniature PS1 chip on it. But some functionality didn't translate through perfectly. When you make something smaller sometimes you have to cut corners, the chip is mostly there to emulate the weaker sound capabilities so sometimes graphical glitches and crashes happen.
RyaNtheSlayA
Next-Gen
Posts: 9201
Joined: Fri Mar 14, 2008 4:56 pm
Location: Denver CO, USA

Re: PS3 internal PS1 memory card is full??

Post by RyaNtheSlayA »

SirPsycho wrote:
Valkyrie-Favor wrote:PS3 does use software emulation to run PS1 games. It's so powerful that perfect emulation just isn't a problem. Heck, the PSP does just fine with software. No reason to have PS1 chips in there. The early PS3s had PS2 hardware, and the slightly later ones (like mine) have emulated PS2 support with the real graphics chip. Also the early PS2s had PS1 hardware in them, but I'm pretty sure the slims use software for that too.

Either way, the games are written to support a very small filesystem. You'll have to save games in 128kb chunks. That's 16 games per memory card, folks.
I said it doesn't just do software emulation, but every PS3 mobo has a miniature PS1 chip on it. But some functionality didn't translate through perfectly. When you make something smaller sometimes you have to cut corners, the chip is mostly there to emulate the weaker sound capabilities so sometimes graphical glitches and crashes happen.
Could you please provide a source. I googled for it and couldn't find anything about a mini PS1 chip. I'm 99% positive it's software only. There's no reason for there to be a chip for "sound capabilities" when the PS1 uses CD audio. I've never seen any graphical glitching beyond what was normal for a PS1 game either.
Older. Not wiser.
User avatar
MrPopo
Moderator
Posts: 24190
Joined: Tue Aug 26, 2008 1:01 pm
Location: Orange County, CA

Re: PS3 internal PS1 memory card is full??

Post by MrPopo »

jay_red wrote:I, like many of you had the same rude awakening with memory cards with my dreamcast. I had come from the n64, and never owned a playstation so I was not familiar with memory cards. I started playing Shenmue, and got a few hours in before I realized... I read the manual and misread a part that made me think that you could save to the console its self, but I was sadly mistaken...
My first experience was when I rented Shadowman on the N64, which required a memory card. And I didn't discover this until I wanted to save and quit for the night, as the rental copy didn't come with a manual.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Post Reply