armor is weak. you need oil.noiseredux wrote:flashing plate mail?
Together Retro: Golden Axe Warrior
Re: Together Retro: Golden Axe Warrior
- noiseredux
- Next-Gen
- Posts: 38148
- Joined: Fri Nov 14, 2008 1:09 pm
- Contact:
Re: Together Retro: Golden Axe Warrior
that would explain why I'm getting fucked up so bad. D6 sucks.
- SpaceBooger
- Moderator
- Posts: 4420
- Joined: Mon Mar 10, 2008 6:40 am
- Location: The AK-Rowdy
- Contact:
Re: Together Retro: Golden Axe Warrior
The crabs "rust" your armor taking cutting it's defensive ability down a ton.noiseredux wrote:flashing plate mail?
Use the magic oil to fix.
Edit... Saw that DS said the same thing.
I am also stuck on D6... I just don't have the patience to keep redoing it.
Re: Together Retro: Golden Axe Warrior
Hmm...it's pretty enjoyable just exploring and trying to fill out my map. Finally ran across Gillian (loved the 8-bit Golden Axe theme!) and the sense of danger when my health gets low (trying not to use save states) adds to the overall enjoyment. Still wandering around trying to find the 2nd dungeon though...and I have to backtrack to the town VERY often to avoid death. Yeah, I'm still pretty bad.
Re: Together Retro: Golden Axe Warrior
SERIOUSLY? Ugh -- was going to attempt dungeon 6 in a bit.SpaceBooger wrote:The crabs "rust" your armor taking cutting it's defensive ability down a ton. Use the magic oil to fix.
I noticed too that hits don't take away 1/2 heart or 1 heart. Lots of hits take away 1/4 heart or even less.NesimLE wrote:Hmm...it's pretty enjoyable just exploring and trying to fill out my map. Finally ran across Gillian (loved the 8-bit Golden Axe theme!) and the sense of danger when my health gets low (trying not to use save states) adds to the overall enjoyment. Still wandering around trying to find the 2nd dungeon though...and I have to backtrack to the town VERY often to avoid death. Yeah, I'm still pretty bad.
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
- SpaceBooger
- Moderator
- Posts: 4420
- Joined: Mon Mar 10, 2008 6:40 am
- Location: The AK-Rowdy
- Contact:
Re: Together Retro: Golden Axe Warrior
I beat the boss of dungeon 6 after diner, but I don't have enough keys to get the ice bell... I have lost almost all my life that was replenished after beating the boss looking for a key. I have yet to find the least key... I'll try again tomorrow.
- noiseredux
- Next-Gen
- Posts: 38148
- Joined: Fri Nov 14, 2008 1:09 pm
- Contact:
Re: Together Retro: Golden Axe Warrior
how did you beat him? Did you need a lot of magic? I hope not, cuz I'm tapped out and I don't really wanna have to do a ton of backtracking... (might have to anyway for stupid oil to fix this stupid armor...)SpaceBooger wrote:I beat the boss of dungeon 6 after diner, but I don't have enough keys to get the ice bell... I have lost almost all my life that was replenished after beating the boss looking for a key. I have yet to find the least key... I'll try again tomorrow.
- SpaceBooger
- Moderator
- Posts: 4420
- Joined: Mon Mar 10, 2008 6:40 am
- Location: The AK-Rowdy
- Contact:
Re: Together Retro: Golden Axe Warrior
I used thunder magic since it uses less total magic pots. I used the "stand in the doorway" strategy (which I use often) until I ran of magic then I only hash to hit him a couple times. I didn't get hit... So I guess he was one of the easiest.noiseredux wrote:how did you beat him? Did you need a lot of magic? I hope not, cuz I'm tapped out and I don't really wanna have to do a ton of backtracking... (might have to anyway for stupid oil to fix this stupid armor...)SpaceBooger wrote:I beat the boss of dungeon 6 after diner, but I don't have enough keys to get the ice bell... I have lost almost all my life that was replenished after beating the boss looking for a key. I have yet to find the least key... I'll try again tomorrow.
- Hobie-wan
- Next-Gen
- Posts: 21705
- Joined: Sat Aug 15, 2009 8:28 pm
- Location: Under a pile of retro stuff in H-town
- Contact:
Re: Together Retro: Golden Axe Warrior
Ok, going to go unlock the game and give it a whirl. Found I still had some Dow graph paper which is what I used for everything as a kid. So I'm, uh, golden. 
I've never met a pun I didn't like. - Stark
My trade, sale and services - Rough want list - Shipping weight reference chart - AC Power Adapter reference list
My trade, sale and services - Rough want list - Shipping weight reference chart - AC Power Adapter reference list
- Hobie-wan
- Next-Gen
- Posts: 21705
- Joined: Sat Aug 15, 2009 8:28 pm
- Location: Under a pile of retro stuff in H-town
- Contact:
Re: Together Retro: Golden Axe Warrior
I'm slowly drawing a map, but man, this game isn't very good. The big problem is controlling and attacking. It is so inconsistent.
If you're going up or down and are lined up with a tree or something perfectly, you stop. If you are halfway, it scoots you around. That's bad enough, but when you're coming from the side of a tree if it is a single one it will scoot you around no matter what. That causes you to run into enemies you're trying to catch as they walk around a tree. In Zelda you'd just stop if you were hitting something full on or halfway.
For attacking, the pig guys spears are centered so they'll always hit you if you're at least halfway lined up. Your sword is offset though. So going up and down you'll miss if you're half offset the wrong way. Sideways if you're half above something you'll hit is but half below you'll miss. In Zelda your sword was always in the middle no matter what direction you were facing so you'd hit consistently when half lined up every time.
Stealing money from you when you continue is bullshit too. Sure it is an incentive not to die, but when starting out at least it is a killer. I'm not surprised Noise was talking about abusing the gambling. I'm sure glad I am playing this on the Gen collection and didn't spring for an actual SMS cart.
Here's the manual for those that want to see it as well. http://www.replacementdocs.com/download.php?view.9019
If you're going up or down and are lined up with a tree or something perfectly, you stop. If you are halfway, it scoots you around. That's bad enough, but when you're coming from the side of a tree if it is a single one it will scoot you around no matter what. That causes you to run into enemies you're trying to catch as they walk around a tree. In Zelda you'd just stop if you were hitting something full on or halfway.
For attacking, the pig guys spears are centered so they'll always hit you if you're at least halfway lined up. Your sword is offset though. So going up and down you'll miss if you're half offset the wrong way. Sideways if you're half above something you'll hit is but half below you'll miss. In Zelda your sword was always in the middle no matter what direction you were facing so you'd hit consistently when half lined up every time.
Stealing money from you when you continue is bullshit too. Sure it is an incentive not to die, but when starting out at least it is a killer. I'm not surprised Noise was talking about abusing the gambling. I'm sure glad I am playing this on the Gen collection and didn't spring for an actual SMS cart.
Here's the manual for those that want to see it as well. http://www.replacementdocs.com/download.php?view.9019
I've never met a pun I didn't like. - Stark
My trade, sale and services - Rough want list - Shipping weight reference chart - AC Power Adapter reference list
My trade, sale and services - Rough want list - Shipping weight reference chart - AC Power Adapter reference list

