This is out next month. The demo dropped earlier this week on all platforms. The Switch and PS4 versions are capped at 30fps and suffer from heavy input lag. Stick with the PC, PS5, and Xbox Series versions.
I’m not a fan of the aesthetic, but it’s alright. It feels like Contra III with a double jump and a dash, both of which feel kind of unnecessary. Similar to Contra III, there is a lock in place rather than aim lock to strafe. 360 degree aim with an analog stick is the default way to play, but an 8-way option can be enabled for a purist experience. There is also a 1-hit death setting. With these two enabled it feels like an authentic Contra.
I’ve put a few hours into the demo and I’m really enjoying it. I managed a 1 death clear on the level on hard with Bill and 1-hit deaths. I have my nitpicks like enemy bullet visibility being not quite there, weapons feeling like they lack impact, and a soft soundtrack. It’s a solid entry otherwise. I can’t wait to try out some of the other characters in the full game.
This is a really good interview with the game’s director where he talks about his history with the franchise and the direction he took with the game:
https://youtu.be/Djj5eQ2SM2Y