10 Games That Actually NEED A Sequel

As just about every gamer has noticed, the gaming market has been flooded with sequel upon sequel (Tony Hawk, anyone?) — many of which aren’t a great improvement over the last increment. You can’t blame the publishers too much as they wouldn’t be putting them out if gamers weren’t buying them in droves.

But wouldn’t it be nice if publishers would release sequels of games that have had one lone installment, but are both treasured by fans and could greatly utilize newer hardware? I’ve taken joy in creating a list of ten games that I believe could greatly benefit from an upgraded sequel. (Also see my list of Franchises That Actually NEED A Resurection)

Nights into Dreams screenshotNights Into Dreams – Saturn
This title is an easy #1 pick for me. I cannot understand why a sequel was never produced for this high-flying platformer. It was one of the Saturn’s most successful titles (especially considering it was not a launch title) and popularized the “3D Controller“. It was developed by Sonic Team was a good enough game for fans to forgive Sega for not having a exclusive Sonic game on the Saturn. The hype surrounding a sequel would be huge as the many fans of the Sega classic have been waiting for such a game for about a decade.

Nights into Dreams had “long-term franchise” written all over it and fans have been begging for a sequel ever since. In the 32-bit era, Nights was a breathtaking game that had a 3D look and feel while remaining in a primarily 2D gameplay world.

While the Sonic titles never seemed the same after transitioning into 3D environments, Nights into Dreams would be not only fitting, but absolutely beautiful running on current or next-generation hardware. Nights took place in an imaginative world and today’s graphics processors could push those environments to their limits.

Update: The sequel for NiGHTS seems to be confirmed for the Nintendo Wii. Could this be what we all have been “Dreaming” of?

Full Review of Nights into Dreams

Beyond Good and Evil screenshotBeyond Good and Evil – PS2, Gamecube, XBox, PC
Possibly one the best games of 2004, Beyond Good and Evil featured a magical combination of action, animation, and storytelling that won it high regard among critics. The game represented high quality and production values when most other games on the market were either re-hashes of other successful games or just plain awful.

With all the unimaginitive plots in games today, a series like BG&E deserves to live on. Of course, it didn’t sell well in its first iteration, but much of the buzz about the game happened just a bit after stores started taking it off their shelves. Now that there is a healthier fan-base, a sequel might just flourish.

I started writing this piece about a week ago, but just recently there has been a rumor that UbiSoft is already developing a sequel for BG&E that will debut on the next-gen systems (XBox 360, PS3, and Revolution). Nothing has been confirmed by UbiSoft, but I guess we’ll have to wait and see.
Full Review of Beyond Good and Evil

Guardian Heroes screenshotGuardian Heroes – Saturn
Developed by fan-favorite, Treasure, Guardian Heroes was late-blooming Saturn title that many people still haven’t discovered. Guardian Heroes is a beatemup with strong RPG elements. The game combined great 2D animation, a unique control scheme, and killer gameplay with the ability to level up and focus the skills that you choose.

While Guardian Heroes is one of my all-time favorite games, one of my biggest complaints is its jaggy graphics. While it was slick in its day with it’s scaling and zooming sprites, it shows its age a bit now. This could easily be remedied on today’s consoles with a Guilty Gear-like engine. (FYI: There was a Guardian Heroes game on the Gameboy Advance, but it was more of a watered-down port than a sequel — Treasure is capable of so much more).
Full Review of Guardian Reviews

Kid Icarus screenshotKid Icarus – NES
The main character in this beloved NES classic was a small boy with wings named Pit, on a quest to rescue his goddess Palutena and free Angel Land from the grasp of Medusa. The game was based on the Metroid engine and contained both side and vertical scrolling action sequences. However, Metroid received more of a fan base than Kid Icarus and Metroid went on to be one of the most dominant Nintendo franchises while Kid Icarus was left aside.

The game did spawn a Game Boy pseudo-sequel entitled Kid Icarus: Of Myths and Monsters, but over the 20 years since the original NES release only the long-forgotten rumors of a Super Famicom/Super NES follow-up and a Revolution and/or DS rumor in 2005 showed any hit of a true follow-up.
Full Review of Kid Icarus

Comix Zone screenshotComix Zone – Genesis/Megadrive
This colorful beatemup was released near the end of the life of the Sega Genesis (and came in those cruddy cardboard boxes). Instead of featuring a character that simply walked down a city street and beat people up, Comix Zone had the game’s hero sucked into his own comic book creation and battle the villains within actual panels of comic book pages.

You can leap out of the page and back down into the next panel, perhaps even shortcut to the panels below. Add in the ability to rip loose chunks of the page itself to make deadly paper airplanes, or the power to punch an enemy through the ink boundaries of the panel and you have a fresh twist to the beatemup genre.

Comix Zone looked beautiful on the 16-bit Genesis, so I can only imagine how gorgeous it would be on even the PS2. Of course, this game would need to stay in 2D, but it could borrow heavily from Viewtiful Joe’s pseudo-2D movie world formula.
Full Review of Comix Zone

 Chrono Trigger screenshotChrono Trigger – SNES, Playstation
One of the best RPGs in the history of the world deserves a sequel — and I’m not talking about Chrono Cross (what some consider a spinoff at best). There have been numerous homebrew attempts at creating a sequel to Chrono Trigger and they have all been squashed by Square/Enix. (see here and here) While some may think that Chrono Cross is a fine sequel, this should show the developers that there is a large craving for this title.

Chrono Trigger is a top-of-the-line RPG that takes place across the entire fabric of time itself. The player is cast into a beautiful world and makes an attempt at electronic teleportation, which seemingly breaches the fabric of time, throwing a varied cast of beings into a complex effort to repair the threads of causality.

If you take a look at some of the newer PS2 RPGs like Dragon Quest VIII (or the overly-cinematic Final Fantasy series), you can imagine how a game like Chrono Trigger could translate into the next-gen console environment.
Full Review of Chrono Trigger

Skies of Arcadia screenshotSkies of Arcadia – Dreamcast, Gamecube
While it may not be as good as Chrono Trigger, Skies of Arcadia is an RPG that has an interesting enough combination of a good battle system and unique setting that it deserves to live on. The game takes place in a world where instead of oceans there are seemingly endless stretches of air and sky. All of the continents simply float around, and air ships replace boats.

Vyse and Aika are two members of a noble band of pirates. During the looting and plundering they rescue a mysterious silver-haired girl by the name of Fina. The are then on their way to find the 4 moon crystals in order to prevent the Valuan Empire from obtaining their incredible power.

Skies of Arcadia manages to benefit from how heavily exploration is emphasized. Now that games like the Grand Theft Auto series and Spiderman 2 showed how to do more open-ended exploration, a Skies sequel could execute on those concepts. A sequel for the series was hinted at back in 2004, but we haven’t really heard anything since then.
Full Review of Skies of Arcadia

Sonic CD screenshotSonic CD – Sega CD, PC, Gamecube (via Sonic Gems)
As I’ve mentioned twice in the last week, we need a real console Sonic game in 2D. Sonic CD is still, in my opinion the best Sonic game. Sonic 2 and 3 were incredible as well, but Sonic CD added an extra amount of depth and replayabilty when it added the time-travel feature. Which Sonic CDs time traveling wasn’t very complicated, it could be utilized in a sequel and beefed up a bit.

Sonic CD improved on the formula of the original Genesis/Megadrive Sonic games by adding an amazing collection of soundtracks and sound effects in addition to some extra eye candy. Bringing a 2D sequel to next-gen consoles would escalate that improvement many times over. I think it could be a real revolution if Sega would go through with it. I realize the Sonic Rush for the Nintendo DS is one of the best Sonic games yet, but we really need a heavy-duty 2D game on a full console.

I have to admit, however, that the name “Sonic CD 2” sounds really lame. Perhaps “Sonic 2D Blast”, as a tribute to the not-so-fun Genesis/Saturn game Sonic 3D Blast.
Full Review of Sonic CD

Grim Fandango screenshotGrim Fandango – PC
One of the most heralded point-and-click adventures was Tim Schafer’s brilliant “Grim Fandango.” It had a mind-blowingly original premise wrapped in somewhat more traditional graphic-adventure-game trappings. Sales of the original disappointed, so I don’t really see a sequel emerging.

Of course, after his eventual success with Psychonauts, Schaffer might be up to the task of bringing Grim Fandango to a more modern gameplay method and platform.

Also worth mentioning is another Lucas Arts title, Sam & Max — but we are crossing our fingers that the sequal that is actually gets released.
Full Review of Grim Fandango

Alice screenshotAmerican McGee’s Alice – PC
This Third Person Shooter was powered by the Quake III engine and was set years after Alice in Wonderland and Through the Looking-Glass, Alice features an older, more cynical and macabre incarnation of Alice. The game is written in the spirit of Tim Burton’s gothic works.

Although the graphics aren’t spectacular, many of the levels are very clever and creative in design. Often, these designs inspire a world of chaos and wonder. There is even a level design that is similar to those hallways/house of mirrors found in circus attractions. The sound and music also adds much to the atmosphere.

While some may not have enjoyed the original Alice because of its shortcomings, that doesn’t mean that a new sequel couldn’t resolve those issues. Much like Nights in to Dreams, Alice would push the envelope of this imaginative world, if a sequel was made on cutting-edge hardware. I would also enjoy seeing a console version since I’m not a big PC gamer.
Full Review of Alice

Related posts:
Classic Franchises That Actually NEED A Resurection
Top Retro Games of 2005
Top 20 Games That Nobody Played – But You Should
Games That Pushed The Limits – Part 1
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89 Comments

Anonymous says:

Just because it hasn’t been mentioned yet…

— > Killer Instinct 3!!

Not at the top of the list, but I’d still like to see it!

Anonymous says:

Cool list. Would be cooler if you have spelled Schafer’s name correctly, though. And have done just a tennsy bit research about Sam & Max “sequal” (it’s been taken over by another company and is a completely different project than the thing LucasArts cancelled two years ago) before mentioning it.

SilentSpectre says:

For those who are talking about Starcraft and Brood War, I am looking at my Brood War box right now and it says, in larger letters than Brood War, “Expansion Set”. Therefore, it is not a sequel and should not be counted.

Anonymous says:

How about a sequel to Duke Nukem 3D? Where are you Duke?!

Anonymous says:

If you didn’t think CC was a sequel to Chrono Trigger then you didn’t get the best ending.

CT ends in such a way that there really can’t be a sequel (or at least there can’t be a sequel on anywhere near the same scale as the original story)… what CC does is take the single loose end left by the final ending of CT and creates a story out of it… answering the final question left by CT.

Get the best ending and tell me it’s a “spin off.” It seems that way for 75% of the game, but the best part was getting to the point where it all comes together.

racketboy says:

thanks for sharing! I’ll have to get back into both Chrono games in the near future.

I realize that Chross is a sequel, but I get idea that other fans would like to see another sequel as well. (Hence the homebrew efforts)

Anonymous says:

Day of the Tentacle – It’s already a sequel to Maniac Mansion. Play it if you haven’t already – it’s fully included inside DotT on a computer in Green Tentacle’s room.

Shadowrun – There’s a lot more to Shadowrun than the SNES/Genesis game. Look up the pen-and-paper version.

Chrono Trigger – I second the comment about the true ending. If you got the good ending, then it all makes sense. I applaud Square’s bravery in really taking a series that everyone loved and making it grow up. I think that’s why people didn’t care for it so much.

Ultima Underworld – Has a sequel, cleverly named “Ultima Underworld II”. For a good RPG in the same style and developed by much of the same people but much newer, see Arx Fatalis.

Legend Of Dragoon – was probably left out because not that many people really liked it. Sorry.

System Shock – also has a sequel, this time with a control scheme that doesn’t make your brain puke. It’s really good and builds on the story laid down in the first game.

meowsqueak says:

Jagged Alliance 3…

Anonymous says:

I am replaying Chrono Trigger on znes for like the 15th time… that and secret of mana go down as my top two rpgs of all time.. screw FEAR and the new games…

metaphyzxx says:

wouldn’t mind seeing a sequel to Chakan: the forever man.

Nimwendil says:

My dream of bliss : a sequel to Planescape:Torment…

Anonymous says:

Two words, well one concatenated word anyway… StarFlight.

“Metal Arms : Glitch in the System” needs to get a sequel in the worst way. Only this time, pump it up with Xbox Live, system link, map editor, etc… that game rocked and it’s too bad Sierra dropped it.

Hector says:

I second a new Quest for Glory game.

A game that hasn’t been mentioned that had a fake sequel was Actraiser (SNES). Actraiser 2 only had the action gameplay and not the building simulation. The original combined the two extremely well, with an amazing soundtrack to boot.

Anonymous says:

to my fellow River City Ransom fan:

I fully support your desire for a RCR sequel, but have you checked out the GBA port that came out awhile back?

It was pretty much a remake, but they did tweak some things and did make it better, make sure to check it out.

branewalker says:

I really can’t agree with anyone that would say a sequel needs a sequel. It *is* one. Before we worry about this game 5, or that one 6, let’s get some worthy *2s* That’s what this whole article was about, no?

Chrono Trigger: yes. Chrono Cross had me excited and disappointed that I didn’t have a playstation at the time, but I’ve given it a shot, and it’s nothing special. Alternate universe, blah blah blah…It expands too much that it barely relates to the original in terms of subtlety ( you actually square off with a boss called FATE? Now I just need to find the Ultimate weapon “Theme Hammer”)

As for someone metioning Solar Jetman:

Actually, that was made by the company we now know as Rare. Go pick up an N64 and a copy of Jet Force Gemini. The totally renamed “Solar Jetman 2.” I read a comment from them once that they had wanted to call the game “Solar Jetman 2” but the title never stuck. It’s probably a little distant from the origianl for that. And now what was I criticizing Chrono Cross for?

–Branewalker

Anonymous says:

missing on the list: XIII. it only tells half of the (excellent) story. i think it even says “to be continued” at the end, but anyway this point is made clear. however: not enough sales. it’s really a pity, the game is AAA. beautiful visuals, good b.g. music, interesting story.

Anonymous says:

Love the list. I see 1 major omission though.

Undying.

Written by Clive Barker and it showed. Great presentation. very creepy.

Holy crap, that game rocked and it left me hanging at the end. I still want more!

Andre_PC says:

Vagrant Story really needs a sequel. That game has a great story and I love the gameplay mechanics. Plus, the way it “ends” screams a sequel that was supposed to be made (or that at least was thought). I guess short sales must have cut that idea out.

Speaking of short sales, BG&E was supose to be a trilogy, but due to something that I dont remember, the game ended-up being released the way it is now, for our disappointment…

Would be cool a rock ‘n’ roll racing revamp, w/ better graphics, bigger and more worlds, and an awful lot of music (heh, as a matter of fact, I recorded the songs of the game in a tape, and I still have it until today)!

And wow, like the poster above me, UNDYING! I love horror endings, and this one scared a lot of me. The end is crap, though… that’s it needs a sequel!

Both Chakran and Legend of Dragoon had planned sequels, but later scrapped due to some unknown reasons to me. In fact, there is a game, which I dont remember the name, whose the character design was the same as Chakran, which included a character (or a draw in the wall, I dont remember) which resemble a lot Chakran, hehe.

Oh well, seeing all those games made me nostalgic… and wishing for a saturn/dreamcast/game cube.

Andre_PC says:

Geez, I mean I love Horror games, not endings… -_- sorry for that.

QQ Court says:

Halo 1 needs a sequel… not this Halo 2 nonsense without the original’s weapons and HEALTH METER, but a true sequel.

Anonymous says:

I think you’re all forgetting Little Big Adventure. Or doesn’t anyone like that? I need part 3! Homebrew scene is in on this, but still nothing really comes close.

game kid says:

I second the call for The Guardian Legend, and any Zanac game for that matter.

Alex Ezell says:

Thanks for including Grim Fandango. My favorite game of all time.

Anonymous says:

I’d like to recommend KARNOV on the C64. What a classic, love to see a Sequel on PSP like they are doing with Ghost & Goblins. Trouble is… KARNOV was done so darn well in the first place!

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