Rooting for Bob

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Pulsar_t
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Rooting for Bob

Post by Pulsar_t »

http://www.joystiq.com/2008/12/22/bobs- ... o-protest/

This is indeed sad news. He did devote years to making his game. It did seem impressive from the trailer that he released a few months ago. I'm rooting for him but he should have seen it coming. Nintendo thinks it's bad for business to support indie developers and they might be right. However I think their management is largely Japan-centric. They don't have much of an indie scene in Japan AFAIK (yes they do make indie games not to mention the homebrew scene but it's not a mainstream phenomenon yet).
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equalsign
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Re: Rooting for Bob

Post by equalsign »

Yeah, I saw the story yesterday and shot an e-mail to Nintendo. I just think it's kinda mean.
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Pulsar_t
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Re: Rooting for Bob

Post by Pulsar_t »

He does seem a bit paranoid though. But I won't judge his person.. I hope Nintendo opens the door for indie devs, if anything their Wiiware is an ideal platform.
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Niode
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Re: Rooting for Bob

Post by Niode »

Nintendo are far too busy counting their money to listen to an indie dev.
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Anayo
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Re: Rooting for Bob

Post by Anayo »

This sucks!
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MrPopo
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Re: Rooting for Bob

Post by MrPopo »

Niode wrote:Nintendo are far too busy counting their money to listen to an indie dev.
No joke here. One of my buddies at work looked in to getting a dev kit for Wiiware just to mess around with, if the price was right. Turns out you need several thousand dollars and a business address in order to get a dev kit.
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lordofduct
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Re: Rooting for Bob

Post by lordofduct »

yeah... you do need lots of money and a business address.

You know what you can do with an SDK for proprietary hardware right!? Proprietary being the key adjective there.
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nickfil
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Re: Rooting for Bob

Post by nickfil »

equalsign wrote:Yeah, I saw the story yesterday and shot an e-mail to Nintendo. I just think it's kinda mean.
i don't really think it is mean- just business. Nintendo isn't just chucking dev kits out there. They like knowing where they go.

And honestly- welcome to the real world bob. If you want to release your game you can homebrew it. Or if you want to make some money sell it as a pc game. If people like it, it'll catch on and make money and then nintendo will be at your door.

or- Work for a company. Work your way up. Make a high profile game in 5-10 years if you are ambitious enough with good ideas.

btw just my opinion but- the game looks really boring. I guess its cool that he put a bunch of time and energy into it. I like that he made a bunch of characters or whatever and then worked with the ds clock... thats cute. But yeah- looks real bad.

Additionally- this kind of comes off like a temper tantrum.
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General Chaos
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Re: Rooting for Bob

Post by General Chaos »

Nickfil, I tend to agree with just about everything you said and I don't know if going into a job interview for a position that will require team-work and having these two items listed on your resume is a great idea:

1. Developed game for five years completely on my own
2. Locked myself in solitary confinement for 100 days.

That just screams "team player."

There is a reason games are developed by groups, even if they are relatively small.
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