The World Ends With You - Nintendo DS

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racketboy
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The World Ends With You - Nintendo DS

Post by racketboy »

I love RPGs that aren't your typical fantasy stuff.
At first glance I thought it might be filled with a little too much teen angst (it does have some), but they style and fresh concepts in the game more than make up for it.
As some reviewers have mentioned, it does have a bit of a Jet Set Radio vibe to it, but has more of the modern cell-phone culture thrown into it.
The battle system is pretty cool as it makes good use of the touch screen and lets you control two characters at once if you have the coordination (I'm not there yet)
I'm only on "Day Two", but I'm having fun.

Anybody else try this out yet?
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Post by Mozgus »

I've been considering it, but Square has let me down so much in recent times that I just shrugged it off as another overrated piece of crap. Maybe I'll try it.
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Post by Daniel Primed »

My brother bought this game near its release and I tried it out a little. Unfortunately I was turned off really quickly. The game throws you into this materialistic teen emo culture and while I encourage culture (or I guess in this case sub-culture) being implemented in games, I'm can't apreciate or relate to this at all. The characters appear tediously annoying which drove me away.

Still it supposively gets better as you play and the mechanics are quite fresh.
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Mozgus
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Post by Mozgus »

Daniel Primed wrote:My brother bought this game near its release and I tried it out a little. Unfortunately I was turned off really quickly. The game throws you into this materialistic teen emo culture and while I encourage culture (or I guess in this case sub-culture) being implemented in games, I'm can't apreciate or relate to this at all. The characters appear tediously annoying which drove me away.
Sounds like every modern Final Fantasy.
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Post by Anubis »

I just beat the game a few days ago and I have to say I loved almost all of it.

The game was absolutely epic by the end. There were a few tedious moments in it, but overall it is a great experience with a lot of replay value. Once you beat the game, there is a whole slew of extra stuff too due.

The teen angst isn't bad at all, since it is actually there for a reason. It's really only present for the beginning of the game.

Personally I loved it, it's one of the few recent games that have blown m away.
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Post by racketboy »

Mozgus wrote:
Daniel Primed wrote:My brother bought this game near its release and I tried it out a little. Unfortunately I was turned off really quickly. The game throws you into this materialistic teen emo culture and while I encourage culture (or I guess in this case sub-culture) being implemented in games, I'm can't apreciate or relate to this at all. The characters appear tediously annoying which drove me away.
Sounds like every modern Final Fantasy.
It has a very modern, Toyko culture.
You use your cell phone a lot and the brands of your clothing supposedly effect your powers (or something like that)
I know that SOUNDS cheesy, but it doesn't stick out that bad -- I think it fits quite well.
But I felt that the setting, art style, and music was quite engaging -- much like JSR
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Post by racketboy »

OK one feature this has that I've been wishing every RPG would is that its easy to figure out what you need to do if you have taken a couple days off or something.
Anytime you stand still for a little while in the city, you have the option of talking to your partner and she's remind you what you need to do.
There have been so many times in RPGs that I've forgotten where I am or what I need to do (not paying attention to previous dialogue), so it's made me give up on a number of games.

I've made it through a couple more days in the game's time and I'm still enjoying it.
The battle system is maturing and it definitely has some added depth that will require a bit more coordination, but it's a refreshing change from just hitting buttons for menus.

So far, I'd rate it at about a 9 out of 10.
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Post by Mozgus »

racketboy wrote:OK one feature this has that I've been wishing every RPG would is that its easy to figure out what you need to do if you have taken a couple days off or something.
Anytime you stand still for a little while in the city, you have the option of talking to your partner and she's remind you what you need to do.
There have been so many times in RPGs that I've forgotten where I am or what I need to do (not paying attention to previous dialogue), so it's made me give up on a number of games.
People told me that FF4 DS had this feature, but it doesn't. All the characters do is express their feelings. They never seem to remind me where I'm supposed to go. They never so much as mention the name of the town or even the direction. They just basically say stupid vague shit like "I hope we'll make it through this." or "I hope ____ is ok."
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Post by racketboy »

Mozgus wrote:
racketboy wrote:OK one feature this has that I've been wishing every RPG would is that its easy to figure out what you need to do if you have taken a couple days off or something.
Anytime you stand still for a little while in the city, you have the option of talking to your partner and she's remind you what you need to do.
There have been so many times in RPGs that I've forgotten where I am or what I need to do (not paying attention to previous dialogue), so it's made me give up on a number of games.
People told me that FF4 DS had this feature, but it doesn't. All the characters do is express their feelings. They never seem to remind me where I'm supposed to go. They never so much as mention the name of the town or even the direction. They just basically say stupid vague shit like "I hope we'll make it through this." or "I hope ____ is ok."
Well I used it today in TWEWY and it was helpful.
Obviously, it doesn't necessarily spell everything out for you in black and white, but it's definitely meaningful
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Re: The World Ends With You - Nintendo DS

Post by General Chaos »

racketboy wrote:At first glance I thought it might be filled with a little too much teen angst (it does have some)
I can't get past the teen angst that IS there. It's a shame too, b/c some of the game features seem to be really interesting. Unfortunately I just can't stomach most of Square's more recent character design. I think it all started with Tidus in FFX. *shudders*
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