
Link to old Atari Age thread on subject: http://atariage.com/forums/topic/25828-centipede-2000/
Via interview with original dev below. Several quotes from him in the post. Interesting read about a lost RPG, on a system that needed more RPG love.
Notes: The Dark Science "Centipede 2000" was actually going to be a fantasy role-playing game (RPG). The design was to be similar to current 3D RPG titles on Sony and Nintendo systems like Nintendo's Zelda64. Of course, due to the limitations Jaguar hardware, everything would have been constructed of nicely gouraud shaded polygons with little or no texture mapping. We were developing the title under (and referring to it as) "Centipede 2000" or "C2K" -- However, an official title for the game had not been decided. The game was also to be a JaguarCD-ROM title.
As you can probably imagine, since the game would have been based on the original "Centipede," the game environment would have consisted of fields of giant mushrooms -- inhabited by giant spiders, scorpions, and, of course, centipedes. In typical fantasy role-playing fassion, the player would travel the world and stop off in various towns to purchase supplies, talk with people, learn new skills, and buy/upgrade weapons. The player would use a combination of weapons, magical items, and magical spells throughout the game.