Nintendo: Project Cafe - Wii U

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AppleQueso

Re: Nintendo: Project Cafe - Wii U

Post by AppleQueso »

ZenErik wrote:
KDub wrote:And the Wiimote is still usable with the WiiU which is one of the best classic 2D controllers out right now. Not the best D Pad ever or anything but it certainly feels nostalgic holding that remote sideways.

The Wii Remote feels TERRIBLE sideways. There are not many less comfortable controllers out there... :(

Thissssss
GameMasterGuy
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Re: Nintendo: Project Cafe - Wii U

Post by GameMasterGuy »

AppleQueso wrote:So the only reason you play retro games is because of shooters?

Wow dude. :lol:

Coming back to this, let me use Microsoft's E3 as an example; we're half an hour in and everything besides the annual sports games and expected Forza is either Kinect crap or a shooter, no exceptions.
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RyaNtheSlayA
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Re: Nintendo: Project Cafe - Wii U

Post by RyaNtheSlayA »

GameMasterGuy wrote:
AppleQueso wrote:So the only reason you play retro games is because of shooters?

Wow dude. :lol:

Coming back to this, let me use Microsoft's E3 as an example; we're half an hour in and everything besides the annual sports games and expected Forza is either Kinect crap or a shooter, no exceptions.


Again, just because that's the market they're catering too right now (and to be fair, that's the market MS has always catered too) doesn't mean they're the only thing out there and that they're somehow ruining gaming.
Older. Not wiser.
AppleQueso

Re: Nintendo: Project Cafe - Wii U

Post by AppleQueso »

GAMING IS RUINED FOREVER
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KDub
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Re: Nintendo: Project Cafe - Wii U

Post by KDub »

AppleQueso wrote:
ZenErik wrote:
KDub wrote:And the Wiimote is still usable with the WiiU which is one of the best classic 2D controllers out right now. Not the best D Pad ever or anything but it certainly feels nostalgic holding that remote sideways.

The Wii Remote feels TERRIBLE sideways. There are not many less comfortable controllers out there... :(

Thissssss


Hmm well, I like it.
AppleQueso

Re: Nintendo: Project Cafe - Wii U

Post by AppleQueso »

KDub wrote:
AppleQueso wrote:
ZenErik wrote:The Wii Remote feels TERRIBLE sideways. There are not many less comfortable controllers out there... :(

Thissssss


Hmm well, I like it.

It's usable, but ugh that small d-pad and the weird ways that it contours when its sideways...
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BoringSupreez
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Re: Nintendo: Project Cafe - Wii U

Post by BoringSupreez »

AppleQueso wrote:GAMING IS RUINED FOREVER

OH DARN
prfsnl_gmr wrote:There is nothing feigned about it. What I wrote is a display of actual moral superiority.
gtmtnbiker
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Re: Nintendo: Project Cafe - Wii U

Post by gtmtnbiker »

KDub wrote:
AppleQueso wrote:
ZenErik wrote:The Wii Remote feels TERRIBLE sideways. There are not many less comfortable controllers out there... :(

Thissssss


Hmm well, I like it.


Right, I have no issues with it. I guess some people are just not capable of adjusting to it.
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Jamisonia
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Re: Nintendo: Project Cafe - Wii U

Post by Jamisonia »

Does anybody else feel like the Wii U is sort of having an identity conflict? Its trying to do everything, I fear it will fail to differentiate itself in the way Nintendo is known for. We now have three unique ways to play this thing. The Gamepad, the Controller Pro, and the Wii Remote. Additionally the pro controller is essentially a Gamepad without the screen. Maybe this is Nintendo's way of adding more than 1 controller. You can have one Gamepad, and 3 Pro Controllers connected. I don't know, but I see identity crisis, that may result in mediocrity in everything.
Opa Opa

Re: Nintendo: Project Cafe - Wii U

Post by Opa Opa »

Are we able to use the Classic Controller Pro with the Wii U? (Has that been confirmed yet?)
If so, why even buy the Wii U Pro Controller? They seem to have the same amount of buttons.
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