fastbilly1 wrote:equalsign wrote:I do feel like it's fair to compare PC and console ARPGs (especially when it comes to multiplayer), but I guess that's just a difference of opinion on the matter. I've never actually played Titan's Quest. I had a roommate who used to swear by it though. Watched him play a few times. Looked fun

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Fair enough. I have always just considered them two different leagues since Console ones are more arcadey/more hack and slash, while PC ones typically have more depth.
Ah, I see where you're going with that. I can agree that they typically present two different play experiences and have different gameplay goals. In that sense a direct comparison doesn't hold as well. Truth be told I prefer the console hack and slash, but PC multi is just much easier to play with long distance friends.
When I say I'd compare them I don't exactly mean directly. I just have so much more fun playing Diablo II with my friends back home every once and awhile than I do staring at the copy of FFCC in my closet we haven't played since beating it. I would mostly compare them in multiplayer and in regards to their ease of connectivity, replayability, difficulty, and how they encourage teamplay (which FFCC really had going for it with the spell timing). Basically I feel like FFCC is a poor single player experience with a fun, but short lived and almost impossible to set up multiplayer (when you live 600 miles away from your three best friends who also don't really like each other much nowadays). I remember not liking something about the upgrade system. Whether that was about weapons or something else I cannot remember. I think I remember the ending being really lackluster for us as well, and the final boss just came down to a test of patience and repetition, more than a deep strategy.
That said, most of the ARPGs I get I'm not looking for multiplayer and tend to prefer the console tradition. I feel they usually reward the lone player better with either a more central plot, more noticeable short term power advancement, more simple mechanics, and all at a quicker pace. I didn't really see much of that in FFCC (except for the simpler mechanics) so I personally tend to judge it more against the PC tradition. That's just me though. Like I said, I had fun playing it back in the day. I might just be unjustly harsh on it looking back.