RReady Rendition Verité Wrapper

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sharangad
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Re: RReady Rendition Verité Wrapper

Post by sharangad »

Here's yet endless split screen video of dosbox-rendition before and after embedding the wrapper. Some games show no change in performance or regress but vQuake sees significant performance improvements.

https://youtu.be/AYTnfiOlKPk
sharangad
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Re: RReady Rendition Verité Wrapper

Post by sharangad »

https://nirvtek.com/downloads/RReady.Al ... 08.001.zip
MD5: dc331c189d6148300d934679c8cdb18f

- Fixes r_surfacelookup "1" not working. The earlier betas should render, but r_surfacelookup "1" and earlier betas are not officially supported, yet. There may be bugs. Note enabling surfacelookup ("1") is slower than disabling it ("0"). This is true for vQuake 2 and vHexen II as well with RReady.
- vQuake 2 chroma keying and texture filtering is now shader based. This should fix pixelated textures in expansion pack "The Reckoning."
- RLauncher remembers the last tab and selected app in each and every tab between restarts.

This will be tested and released to the Store once it's validated.

The embedded code path has been abandoned. Only vQuake saw any improvement and with staging the improvements were minimal. Others regressed or ran the same.

[EDIT]
https://nirvtek.com/downloads/RReady.Al ... 09.003.zip
MD5: 0b5930f7f08569653b385136a498744f

- Fixes random texture corruption with r_surfacelookup 1 (vQuake 1). On weaker CPUs (in modern terms) r_surfacelookup 1 will be faster, just like in Rendition's heyday.
sharangad
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Re: RReady Rendition Verité Wrapper

Post by sharangad »

One final Quake engine video, this is the last one:

https://youtu.be/lQxZ1_tkFF8

The effects of v1k_surfacelookup/r_surfacelookup.
sharangad
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Re: RReady Rendition Verité Wrapper

Post by sharangad »

vQuake cvars, by popular request:

https://youtu.be/4JuKIDU2CVM

And no more vQuake vids.
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Re: RReady Rendition Verité Wrapper

Post by sharangad »

I've tweaked Dosbox-Rendition's register access slightly while trying to get Eurofighter to run and noticed I can get Nascar 1999's framerates stable (Nascar 2 was already stable). Even managed to briefly get ICR2's replays going faster, but it turns out it was a random glitch somewhere.

I can even get it to run (slowly) on Intel UHD620 (2 real+2 virtual threads @ 2.1 GHz). Something it never did before.

https://youtu.be/p_kjcdNRbSw

EF2000 is still not quite there yet.
sharangad
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Re: RReady Rendition Verité Wrapper

Post by sharangad »

sharangad
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Re: RReady Rendition Verité Wrapper

Post by sharangad »

RReady edge AA modes available:
https://youtu.be/71CD8Mik8u4
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Jagosaurus
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Re: RReady Rendition Verité Wrapper

Post by Jagosaurus »

Does anyone else randomly get updates/alerts on this thread lol? I don't believe I had ever viewed it but have a notification waiting on me each time I log in. Strange ...
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marurun
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Re: RReady Rendition Verité Wrapper

Post by marurun »

Jagosaurus wrote: Thu Sep 19, 2024 10:26 am Does anyone else randomly get updates/alerts on this thread lol? I don't believe I had ever viewed it but have a notification waiting on me each time I log in. Strange ...
You should check to see if you didn't accidentally subscribe to the thread.
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Jagosaurus
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Re: RReady Rendition Verité Wrapper

Post by Jagosaurus »

marurun wrote: Thu Sep 19, 2024 12:30 pm
Jagosaurus wrote: Thu Sep 19, 2024 10:26 am Does anyone else randomly get updates/alerts on this thread lol? I don't believe I had ever viewed it but have a notification waiting on me each time I log in. Strange ...
You should check to see if you didn't accidentally subscribe to the thread.
Yeah, I've subscribed & unsubbed a few times now trying untrigger it. Just tried again from a new browser (Samsung vs Chrome). We'll see if it sticks.

Hey OP, not hating on your thread & project progress :D keep it up bud.
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