I beat it a week or two ago, Hard difficulty.
Orn's first form and third forms are pretty easy, just block his attacks, following them up with a charge slash. When he jumps into the air, move, throw a kunai at him, then jump over him as he shoots in the direction your kunai came from. You should be able to hit him at least 6 times.
Y>Y>up+Y>Y>Y
If you have time left over, throw kunai at him point blank.
The clones should never damage you. When the first begins to appear, go to the left side of the screen and charge. You can charge slash the first clone immediately. Move right. When the second clone fires his first shot, parry>charge slash.
With good timing, you can parry>charge slash him 5 times during his ice attack in the first form. Might as well dispatch him quickly.
You'll want to pay very close attention to Jiro's position during Orn's second form. This is by far the most dangerous part of the battle, and nowhere is safe the whole time. Make sure you're halfway between the center and the edge of the screen when he uses his teleportation attack. When he finishes with those, get to the edge right away.
It's better to jump over the levitation attack; going under could get you punished during the slide's recovery period.
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Practice that a few times and you should be able to beat Orn. If you still can't do it, cheat - save and quit right before you're about to die so you don't have to beat the Secret Mission again.
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Gunstar Green wrote:It's alright so far, I kind of wish the blocking worked like Shinobi 3 though. I keep fucking up pretty bad with the parry.
I understand it's pretty weird for those who grew up with the older Shinobi games, but I the parry system was awesome. It was a lot of fun triple jumping off enemy kunai.
