To answer your questions,Snatch1414 wrote:That game looks cool, but two things:jay_red wrote:I dont know much about no man's sky, but just watched the e3 demo and am in shock of how large the game is,like it doesnt seem possible to have that much content.
1) What do you actually do? I'm not saying you have to fight anything necessarily. The exploration/discovery seemed like it could be cool, but other than walking around and discovering species all I saw was dogfighting in your 'no really it's not an X-Wing'.
2) Absolutely no chance there's no load times in between those sections, at least the way it was presented. I can see you being able to explore a certain section of a planet, then hopping into a certain section of space, but they played it like it was a seamless experience throughout an entire galaxy or something. The game could be great but that looked like classic E3 bait and switch material to me.
1. There are a ton of things that you can do, but there is an actual storyline going on that is very vague and mysterious that encourages you to explore and discover it naturally on your own. You can spend your time discovering new planets, species and the like and get money for doing so, as well as mine resources and trade them throughout the galaxy as a trader. You can dogfight and take part in intergalactic battles as well. Also, you may come across the actions of other players like a crashed battleship a player took down on a planet or you may even come across real players and interact with them and play with your friends.
Everything is procedurally generated in a very unique and interesting way. I highly suggest looking up the interviews that were done on...Gamespot I think? You can see them on Youtube and it really breaks down what they do and how they do it in a cool way.
2. I think they meant no load times between going from space to planet. There is load times for jumping from one solar system to the next, but from what I have seen, there is no load times at all in the transitions, based on how they handled their procedurally generated system. It is really intereste and again, I suggest checking out those interviews.
