Tony Hawk Pro Skater (and other) Weekend May 1-3, 2015
Re: Tony Hawk Pro Skater (and other) Weekend May 1-3, 2015
Just announced THPS 5, going back to the classics!
If you can see the future while remembering the past, you may just have control of the present.
Re: Tony Hawk Pro Skater (and other) Weekend May 1-3, 2015
I worry they'll use modern music for the soundtrack and ruin the feel.TEKTORO wrote:Just announced THPS 5, going back to the classics!
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
- noiseredux
- Next-Gen
- Posts: 38148
- Joined: Fri Nov 14, 2008 1:09 pm
- Contact:
Re: Tony Hawk Pro Skater (and other) Weekend May 1-3, 2015
hoping they'll bring it to PC and allow for custom soundtracks...MrPopo wrote:I worry they'll use modern music for the soundtrack and ruin the feel.TEKTORO wrote:Just announced THPS 5, going back to the classics!
Re: Tony Hawk Pro Skater (and other) Weekend May 1-3, 2015
Hopefully they have an option for old, new and custom music. Skate park creator will be in too so sharing should be easy and fun!
If you can see the future while remembering the past, you may just have control of the present.
Re: Tony Hawk Pro Skater (and other) Weekend May 1-3, 2015
Restricted use of manuals, use of actual physics, no easy 720's, and actual skate parks please.
I get it. Some people play games to do what they can't. Fine. But I loved THPS because it seemed somewhat real. Totally up for a compromise of a "street" vs. "arcade mode". But please no more grinding on dinosaurs.
I get it. Some people play games to do what they can't. Fine. But I loved THPS because it seemed somewhat real. Totally up for a compromise of a "street" vs. "arcade mode". But please no more grinding on dinosaurs.
-
ninjainspandex
- Next-Gen
- Posts: 4574
- Joined: Fri Aug 12, 2011 7:32 pm
- Location: Hartland Wisconsin
Re: Tony Hawk Pro Skater (and other) Weekend May 1-3, 2015
Luke wrote:Restricted use of manuals, use of actual physics, no easy 720's, and actual skate parks please.
I get it. Some people play games to do what they can't. Fine. But I loved THPS because it seemed somewhat real. Totally up for a compromise of a "street" vs. "arcade mode". But please no more grinding on dinosaurs.
Bah! booooring! The crazy zany skate parks were part of what made the original THPS games so great, I just loved the creativeness. The levels actually based on real skate parks were the most boring ones imo.

Re: Tony Hawk Pro Skater (and other) Weekend May 1-3, 2015
Perfection was achieved with 3; you had manuals and reverts so you could combo the entire stage if you knew what you were doing.
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
Re: Tony Hawk Pro Skater (and other) Weekend May 1-3, 2015
I was able to manipulate this by turning down the character stats so they weren't uber tricks, remapping buttons can be fun to play with too. The park creator should be easy to recreate any skate spot. They should put some smooth banks/ brick pieces that way you can make the Brooklyn Banks!Luke wrote:Restricted use of manuals, use of actual physics, no easy 720's, and actual skate parks please.
But yea Luke you can do this in THPS 1 or 2, create a custom character with not too much speed and play with the Ollie stats when calibrated it can feel more realistic. For example build a skate park or play in your fav level and try to land on transitions and rails till you just make these landings feel realistic.
I would record runs and watch them in replay as if it was a skate video changing camera angles, and stuff was fun as shit.
If you can see the future while remembering the past, you may just have control of the present.
Re: Tony Hawk Pro Skater (and other) Weekend May 1-3, 2015
Hence the "I get it".ninjainspandex wrote: The levels actually based on real skate parks were the most boring ones imo.
As someone who actually skates and has skated hundreds of times at a park in an actual game, I prefer realism to fantasy.
No issues if people would rather play Blitz over Madden. Of a Flight Simulator over Ace Commando. I get the "I want this to be as stupid as possible" but for my skating games, I do like them to be somewhat plausible. Setting up an actual plausible run of three to four tricks is what made me fall in love with THPS. It was "Holy shot, I pulled that off" and with THPS 2 and on it was all "anything is possible with minimal effort". There was no challenge and dumb tricks were all but one button pressing away.
Totally sucked out all of the fun of the game for me. It went from a Skateboard Game to "a game".
But I can understand how someone wants to do a perfect noisegrind dressed as Darth Maul down the back of a T-Rex fossil instead of perfecting a 360 sex change over a small gap in a downtown setting.
Nah, I can't.
Skating is perfecting simplicity, not a bunch of jackass moves. THPS had it right.
Re: Tony Hawk Pro Skater (and other) Weekend May 1-3, 2015
TEKTORO wrote:stuff!.
I get that, and for me it doesn't get any better than two player horse mode on THPS. It even beats out SF2 in my eyes as one of the best competitive games ever made. One false step and you lose.
