Racketboy steam curator group. Halloween themed games

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Ack
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Re: Racketboy steam curator group. Halloween themed games

Post by Ack »

ZeroAX wrote:
Ack wrote:Nah, it isn't too restrictive. It's just that a lot of us are busy!
Yeah, I expected something from you mr PC/horror guy :P
Maybe, but between movies, writers groups, games, my girlfriend, and trying not to get laid off, it's a busy month ahead of me.
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Re: Racketboy steam curator group. Halloween themed games

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Ack wrote:
ZeroAX wrote:
Ack wrote:Nah, it isn't too restrictive. It's just that a lot of us are busy!
Yeah, I expected something from you mr PC/horror guy :P
Maybe, but between movies, writers groups, games, my girlfriend, and trying not to get laid off, it's a busy month ahead of me.
I've noticed you waste several hours a night sleeping. You could be using that time to curate.
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ZeroAX
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Re: Racketboy steam curator group. Halloween themed games

Post by ZeroAX »

Ack wrote: Maybe, but between movies, writers groups, games, my girlfriend, and trying not to get laid off, it's a busy month ahead of me.
hm....I see the problem. Clearly if you have your priorities straight, one of those former 2 will have to go.
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ZeroAX
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Re: Racketboy steam curator group. Halloween themed games

Post by ZeroAX »

http://www.eurogamer.net/articles/2014- ... mendations

The disclosure thing makes sense, but the "curate the curators" thing I really don't understand. It feels like it's just a tool to make the unhealthy and corrupt symbiotic relationship between publishers and reviewers even worse (exchanging exposure and hits for a good recommendation
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BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
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