XCOM: Enemy Unknown (on 360/PS3)

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Stark
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Re: XCOM: Enemy Unknown (on 360/PS3)

Post by Stark »

noiseredux wrote:
Stark wrote:Just installed EU on my lapblet, so I'll be playing this again soon. Also installed Shadowrun Returns, so we'll see which I do first.
I don't know what a lapblet is, but I'm glad you're playing.
Microsoft Surface Pro 3, kinda in-between.
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Re: XCOM: Enemy Unknown (on 360/PS3)

Post by MrPopo »

Stark wrote:
noiseredux wrote:
Stark wrote:Just installed EU on my lapblet, so I'll be playing this again soon. Also installed Shadowrun Returns, so we'll see which I do first.
I don't know what a lapblet is, but I'm glad you're playing.
Microsoft Surface Pro 3, kinda in-between.
My plan is to wait for the Surface Pro 4 to come out; by then I'll have built up some savings again. Right now my money is going to be going towards the kitchen remodel.
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TSTR
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Re: XCOM: Enemy Unknown (on 360/PS3)

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Did a terror mission tonight. Setup was two buildings with a large alleyway between. For some reason, a bunch of the alien scum decided to gather all in the same area there in the alley. How convenient. Col. Noise fed those bastards a rocket, taking out 2 Cyberdiscs and 4 Drones all in one go.

Fuck yeah, Col. Noise.
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Re: XCOM: Enemy Unknown (on 360/PS3)

Post by Forlorn Drifter »

I just started and I'm getting my ass handed to me pretty consistently. I think part of my problem is not upgrading the right things, and having a bad understanding of the games mechanics. Losing my save on the game with the tutorial led me to really be confused about what I'm doing. I got the trophy though...

And I'll be damned if I don't have a bunch of soldiers who only have a 25% chance of hitting a guy about 10 feet away.
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TSTR
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Re: XCOM: Enemy Unknown (on 360/PS3)

Post by TSTR »

SCOPES and Satellites are your friend.
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noiseredux
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Re: XCOM: Enemy Unknown (on 360/PS3)

Post by noiseredux »

satellites. Until you have full satellite coverage, that's your focus.
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Violent By Design
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Re: XCOM: Enemy Unknown (on 360/PS3)

Post by Violent By Design »

Forlorn Drifter wrote:

And I'll be damned if I don't have a bunch of soldiers who only have a 25% chance of hitting a guy about 10 feet away.
Probably just the angle you're shooting at, I don't remember accuracy being THAT bad.
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Re: XCOM: Enemy Unknown (on 360/PS3)

Post by noiseredux »

Violent By Design wrote:
Forlorn Drifter wrote:

And I'll be damned if I don't have a bunch of soldiers who only have a 25% chance of hitting a guy about 10 feet away.
Probably just the angle you're shooting at, I don't remember accuracy being THAT bad.
or are you only shooting at stuff that's taking full cover?
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Re: XCOM: Enemy Unknown (on 360/PS3)

Post by Forlorn Drifter »

Y'know, that alien might have been in full cover. I had my soldier covering on the same car as him, h might have been on a part that was full cover.
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Re: XCOM: Enemy Unknown (on 360/PS3)

Post by RyaNtheSlayA »

NANO Fibers and Scopes are your best friend in the early game. And focus on getting that satellite coverage up as Noise said.
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