Resident Evil Revelations 2 Leaked

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Tanooki
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Re: Resident Evil Revelations 2 Leaked

Post by Tanooki »

Bingo, I felt confined and the controls were garbage to me. I guess the reference I had against it since nothing was '3D' before on a console other than Starfox to me was the PC and I was an #oldwarez efnet demon for a crazy two years in 1995-1997 summer before it got overkill and little use on most and switched into emulation for longer. Around that I had a PC going back to christmas 1990 and I got in on the ground floor of apogee and iD's efforts with Wolfenstein, DOOM, Heretic, Hexen, Blake Stone, Duke 3D, and various other gems including up to Quake around the time RE dropped. Sure, not the same source of 'horror' by any means, but I got spoiled by a raycasted or true 3D space and the freedom of a fluid camera behind me or me being it (third/first person adventure/shooters) and the freedom to move fluidly in that space too. RE was a throwback to old DOS tank games where you left/right to pivot, up was forward and down was backward and being locked in a space did me no good either. I could never shake the feeling of being screwed by design, when you compounded the general lack of ammo and the really wacked out random items meant for some cryptic or poorly translated door/item puzzle it was maddeningly annoying.

Due to my horrible experiences over and over with RE (1, kinda 2, kinda CV, 1 re-release, 0, and 4 just didn't float by boat) I've downright never touched silent hill or fatal frame, watched in video sure, but not played. I could see the mirroring of the style not so much in FF but definitely in the SH series. I wasn't some as you put it kind of a turncoat of throwback I hated it when it was new hat, not old hat. Perhaps one could argue the stilted RE style of game could be called the 'classic' survival horror, and the dead space and copycats since(and few before like eternal darkness) would be the 'action' survival horror.
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Xeogred
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Re: Resident Evil Revelations 2 Leaked

Post by Xeogred »

Action and survival, splitting them up like that doesn't sound bad to me.

To be honest, I think you could still maybe get by with the Silent Hill's. The first game is a bit cumbersome with the combat and has some wacky bosses, but the overall level design (especially outside) is very different from RE. I don't think it'd be all that hard to just run from every encounter in these games, whereas RE has tons of tight corridors and such you're pretty much forced to kill some stuff.

Another thing is that SH1-3 give you full customization of every single button. That kind of caught me off guard. I didn't really change much, but I thought that was cool. I also want to say I think both SH2-3 had different joystick types... you could have it so up moved you forward like in the RE style, or you could have it more standardized 3D.

Then there's SH4, which has a much more open camera and some true 3D environments, so it's not static camera angles like the others and probably controls more like you'd expect 3D games too.

Overall I'd say the SH's honestly do feel a bit different than RE, even if they are still the best comparison to that style as you said. I'd say Fatal Frame is a bit more restricted with more tight spaces and such like the old RE's. Something about SH was just a little different. I guess I'm just saying, "you never know". Might work for you and others if you aren't a fan of tank controls. Who knows.
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Damm64
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Re: Resident Evil Revelations 2 Leaked

Post by Damm64 »

I just want to point out that this is my favorite threat from the year now, survival horror is a genre im gettin into this year and i love analizing such a antitesis of the general games i usually play. To me, survival horror is about that survival, it has to make you feel powerless, hopeless, scary at everything that moves but not using cheap jumpscares all the time.

Im going to jump in the Dead Space car and say i don't consider it a survival horror. Since you know the best way to kill the necros, they literally tell you at the firts 10 minutes of the game, the game loses all chance of that mistery already, i would prefer you find it out alone like when in RE if you point a shotgun up you can headshot zombies. Dead Space had huge pottential but it went way too action pack, fast and huge ammount of enemies, sections where you can pass a door without killing the enemies, and added the store where you can buy ammo and health witch removes he tension since you always have enough. I played dead space on my first time on hard and trying not to buy ammo, but with the huge ammount of enemies and the repetitive combat the later chapters of the game were more boring.

I adapt to control fairly quickly so tank controls are no issue to me, in fact i like them :lol: , UP is FOWARD, DOWN is BACK, is not so hard after a couple minutes.

@Ack, now that i remember you wrote a article about survival horror here, i need to read that soon.

EDIT:

Since we are on the subject of what is a survival horror and what is not. Someone on facebook asked to sugest him a survival horror on the PS3, the first and most voted answer was the last of us.
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Ack
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Re: Resident Evil Revelations 2 Leaked

Post by Ack »

Damm64 wrote:@Ack, now that i remember you wrote a article about survival horror here, i need to read that soon.
Yeah, that was me, though keep in mind that the SH 101 was the first of its kind. I wrote it as a sort of experiment for the website, so it wasn't nearly as fleshed out as the later genre 101 guides. It's more like the genre's Cliffnotes, a very basic approach to its history, themes, and playstyles. The idea was to give a starting point for people to then delve further on their own.
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TSTR
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Re: Resident Evil Revelations 2 Leaked

Post by TSTR »

Ack wrote:
Damm64 wrote:@Ack, now that i remember you wrote a article about survival horror here, i need to read that soon.
Yeah, that was me, though keep in mind that the SH 101 was the first of its kind. I wrote it as a sort of experiment for the website, so it wasn't nearly as fleshed out as the later genre 101 guides. It's more like the genre's Cliffnotes, a very basic approach to its history, themes, and playstyles. The idea was to give a starting point for people to then delve further on their own.
All Ack's survival horror articles are great stuff.
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Damm64
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Re: Resident Evil Revelations 2 Leaked

Post by Damm64 »

Evil intensifies

https://www.youtube.com/watch?v=FCxYGF8R3EM

I'm hoping for a good game.
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Damm64
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Re: Resident Evil Revelations 2 Leaked

Post by Damm64 »

And it already sounds we're in the wrong path..

http://www.push-start.co.uk/all/platfor ... rton-more/

Everything else sounds and looks great except for this:
The campaign will be playable in co-op or singleplayer.

When playing as Claire, her style will be more combat focused. Whereas Moira will be supplying Claire with health herbs, provided the flashlight and general support.

Claire will be the only player death that will result in a Game Over, one of Moira’s key roles will be to help keep Claire alive (though Claire can obviously heal herself).
I really doubt the fans said "We want another co-op resident evil"...
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Xeogred
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Re: Resident Evil Revelations 2 Leaked

Post by Xeogred »

I'm not surprised at all. The RE games have been obsessed with the buddy system for at least a decade or more now. And as always... they couldn't give us Leon or Claire again, or put Chris and Claire together again as well... nope, everybody wanted yet another new lame character in the franchise... right?

So predictable. :lol:
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CFFJR
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Re: Resident Evil Revelations 2 Leaked

Post by CFFJR »

I'm ridiculously excited and pumped up for the return of Claire.

I've also never minded the co op elements of the series. Its not as though you've ever really been alone in these games. The vibe has always been different from say, Silent Hill.

And judging from the screenshots, the environment looks twisted and freaky anyway.

I like Moira too, and that she's a noncombatant, should be interesting.

I also have to say that if they had paired Claire up with Leon or Chris, there would be an entire section of the fandom bitching (again) about how Leon and Chris get too much attention. Hell, I expect there will soon be complaints that Jill isn't in this game, if there aren't already. I'm not saying that's how I feel, as the highlight for me here is Claire and other characters are gravy, but it is the truth.

The Resident Evil fanbase is completely and hopelessly divided, and the only sure thing is that people will complain.
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Retrogamer0001
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Re: Resident Evil Revelations 2 Leaked

Post by Retrogamer0001 »

I enjoyed Revelations FAR more than that embarrassment known as RE6 and will definitely be picking up RER2.
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