Most ported game ever

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Reverend
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Re: Most ported game ever

Post by Reverend »

aaron wrote:myst comes to mind.

i wouldn't even count tetris since there are so many different versions of it, and they're not just straight "ports" of the exact same title.



That's a good point, but flatout ports are getting kinda rare now.
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Mozgus
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Re: Most ported game ever

Post by Mozgus »

Yeah I don't think tetris has 55 true ports. Just a ton of versions of it from many smalltime developers, all who simply didn't feel the need to change or add to the name in any way. They just kept calling it Tetris because thats what people knew.

Speaking of, I finally tried Tetris on DS and wow, I didn't realize this was such a Nintendo fanboy wet dream version of Tetris. It's quite cool, and most important of all, it feels just right. Many Tetris editions just don't have the right responses, and I can't play them very well.
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Re: Most ported game ever

Post by arion »

nethack has been ported a lot too..but im sure tetris has the most ports
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Re: Most ported game ever

Post by 8bitCaged »

I don't like the title of this post it should "games that have been ported a lot"
final fantasy 1 has ported 8 times.
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Re: Most ported game ever

Post by lordofduct »

Mozgus wrote:Yeah I don't think tetris has 55 true ports. Just a ton of versions of it from many smalltime developers, all who simply didn't feel the need to change or add to the name in any way. They just kept calling it Tetris because thats what people knew.

Speaking of, I finally tried Tetris on DS and wow, I didn't realize this was such a Nintendo fanboy wet dream version of Tetris. It's quite cool, and most important of all, it feels just right. Many Tetris editions just don't have the right responses, and I can't play them very well.


Well there is no real true version of tetris, mainly because the original true version was never actually released. The Nintendo branded Tetris probably doesn't have 55 releases, but I am sure Tetris as a whole does. In my book i'd put it in the lead just for this factor alone. (I hope everyone knows Tetris was NOT by Nintendo).

Secondly, I couldn't get into the DS version mainly because they have a cap on the speed. The original Tetris progressively got faster no matter what... even if the speed was impossible to get passed. That I found cool. The DS version gets to a point where they cap the speed, once I get to that level it's like I'm stuck on the same level for eternity and I never die.

Though the increased score size is nice, I've capped my score on the NES and Gameboy versions. once you get 999999 (don't remember how many 9's) there isn't much left to do except try to get it earlier and earlier in the game. I think the earliest I get it is level 21 or something (haven't checked my score board in a while).


Another good game that has been ported a lot, "Another World"/"Out of this World". I love that game!!!! Though moz is probably tired of me bringing that game up, I probably reference that title 5 times a month.
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Re: Most ported game ever

Post by Mozgus »

lordofduct wrote:Though the increased score size is nice, I've capped my score on the NES and Gameboy versions. once you get 999999 (don't remember how many 9's) there isn't much left to do except try to get it earlier and earlier in the game. I think the earliest I get it is level 21 or something (haven't checked my score board in a while).

I thought the score just resets to 0 when you hit that point. I know I did it a few times as a kid. I usually died within 30 seconds of the score reset though. It just got too fast.
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Re: Most ported game ever

Post by Flashman85 »

Okay, so Tetris wins. What about second place? It's no 55, but I think Prince of Persia got ported about 13 or 14 times.
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Re: Most ported game ever

Post by elvis »

Flashman85 wrote:I think Prince of Persia got ported about 13 or 14 times.

According to Wikipedia, Prince of Persia is ported to:

Platform(s): Apple II, MS-DOS, Amstrad CPC, GB, GBC, NES, Atari ST, ZX Spectrum, Mac OS, SNES, Mega-CD, Mega Drive, XBLA, PSN


12 original hardware ports. 14 including digital re-release.

Doom (official ports only, not source ports via homebrew):

# 1 Personal computer versions

* 1.1 DOS
o 1.1.1 Updates
* 1.2 Windows
* 1.3 NEC PC-9801
* 1.4 QNX
* 1.5 IRIX
* 1.6 BeOS
* 1.7 OS/2
* 1.8 NEXTSTEP
* 1.9 Solaris
* 1.10 Linux
* 1.11 Unix
* 1.12 Amiga
* 1.13 Macintosh
* 1.14 Acorn RISC OS versions
* 1.15 ZX Spectrum
* 1.16 Atari TOS and MiNT

# 2 Console versions

* 2.1 Atari Jaguar
* 2.2 Sega 32X
* 2.3 PlayStation and Sega Saturn
* 2.4 Super Nintendo
* 2.5 3DO Interactive Multiplayer
* 2.6 Nintendo 64
* 2.7 Game Boy Advance
* 2.8 Tapwave Zodiac
* 2.9 Xbox
* 2.10 Xbox 360


26 official ports. 27 including digital redistribution.

Street Fighter 2:

Platform(s): Arcade, Super NES, Mega Drive/Genesis, PC Engine, Amiga, Atari ST, Commodore 64, ZX Spectrum, PC, 3DO, Sega Master System, Game Boy, Game Boy Advance, PlayStation, Sega Saturn, PlayStation Portable, PlayStation 2, Xbox, Mobile Phone, Xbox Live Arcade, Virtual Console


19 official ports. 21 including digital redistribution. Although I think that's inaccurate. The MegaDrive/Genesis never got a port of plain SF2, only the CE/Turbo-HF version. It looks like Wikipedia are mashing SF2, SF2:CE, SF2:HF, SSF2 and SSF2:T into one category of game. From a ROM point of view, CE and HF are closely related (back in the day if you owned the arcade original of CE you could buy a ROM swap kit from Capcom to upgrade to HF). But outside of that, I consider them entirely different games (especially since there was a whole hardware change in the middle there, going from CPS1 to CPS2).
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Re: Most ported game ever

Post by Mozgus »

elvis wrote:19 official ports. 21 including digital redistribution. Although I think that's inaccurate. The MegaDrive/Genesis never got a port of plain SF2, only the CE/Turbo-HF version. It looks like Wikipedia are mashing SF2, SF2:CE, SF2:HF, SSF2 and SSF2:T into one category of game. From a ROM point of view, CE and HF are closely related (back in the day if you owned the arcade original of CE you could buy a ROM swap kit from Capcom to upgrade to HF). But outside of that, I consider them entirely different games (especially since there was a whole hardware change in the middle there, going from CPS1 to CPS2).

Well if all those tetris variations can be bunched together, there's no reason the street fighters 2's cant be as well.
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Re: Most ported game ever

Post by elvis »

Mozgus wrote:Well if all those tetris variations can be bunched together, there's no reason the street fighters 2's cant be as well.

True I guess.

I'm on the side of the Tetrises (what is the plural of "Tetris"? "Tetres"?) being a bit of a null entry due to the whole drama surrounding them (Nintendo essentially stealing the idea for so long, and all the fighting over copyrights business that happened in the 80's between Nintendo, Atari and Henk Rogers).

Some more popular ones:

Double Dragon:

Platform(s): Arcade, Amiga, Atari ST, Amstrad CPC, Atari 2600, Atari 7800, Atari Lynx, Cellular Phones, Commodore 64, Game Boy, Game Boy Advance, Game Gear, NES, PC, Sega Mega Drive, Sega Master System, TurboGrafx-16, ZX Spectrum, Mobile, Xbox Live Arcade, Virtual Console

19 original, 21 including digital.

Galaga:

* Atari 7800
* BBC Micro
* Game Boy (bundled with its direct predecessor, Galaxian)
* GameTap
* MSX
* NES (distributed by Bandai America)
* Famicom (developed by Namco)
* TurboGrafx

The game has been re-released on the following systems:

* Xbox 360 (Xbox Live Arcade) - Released July 26, 2006 for 400 points (USD $5)
* Wii (NES version on Virtual Console) - Released in North America on April 9, 2007 at a cost of 500 Wii Points (USD $5)

Galaga has also been released as part of the Namco Museum series of collections across several platforms:

* Sony PlayStation (as part of Namco Museum Volume 1)
* Nintendo 64 (Namco Museum 64)
* Sega Dreamcast (Namco Museum)
* PlayStation 2, Xbox, Nintendo GameCube, Game Boy Advance (Namco Museum)
* PlayStation 2, Xbox, Nintendo GameCube, Game Boy Advance and Microsoft Windows (Namco Museum: 50th Anniversary Arcade Collection)
* PlayStation Portable (Namco Museum Battle Collection)
* Nintendo DS (Namco Museum DS)

8 original, 10 including digital, 19 including classic packs.

Similarly Galaxian sees 22 including all variables.
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