I was wondering what are the lowest system specs that any of you have played Mass Effect on?
My cpu and ram are fine, however my video-card is out-dated.
Here are my specs
Pentium 4 3 Gigahertz
1 gig of ram
radeon 9800xt 256 megabytes!!
Mass Effect
Mass Effect
You know that story, about how NASA spent millions of dollars developing this pen that writes in Zero G? Did you ever read that?
You know how the Russians solved the problem?
They used a pencil.
You know how the Russians solved the problem?
They used a pencil.
Re: Mass Effect
what about trying this
http://www.google.com/search?client=ope ... 8&oe=utf-8
and then this
http://masseffect.bioware.com/forums/vi ... &forum=125
http://www.google.com/search?client=ope ... 8&oe=utf-8
and then this
http://masseffect.bioware.com/forums/vi ... &forum=125
I've got no signature.
Re: Mass Effect
http://masseffect.bioware.com/forums/vi ... &forum=125
You'll need a Pixel Shader 3 compliant GPU (Geforce 6+, Radeon X1000+) to run ME and most other games using the Unreal 3 Engine. I also found that you'll need DDR3 memory (Video RAM, that is) for UE3 games to load textures fast enough, otherwise you'll get a lot of pop-in texture artifacts like those witnessed in the 360 version.
You'll need a Pixel Shader 3 compliant GPU (Geforce 6+, Radeon X1000+) to run ME and most other games using the Unreal 3 Engine. I also found that you'll need DDR3 memory (Video RAM, that is) for UE3 games to load textures fast enough, otherwise you'll get a lot of pop-in texture artifacts like those witnessed in the 360 version.
Thy ban hammer shalt strike 

Re: Mass Effect
I read that article about pixel shader 3, what about 3d analyze. Isn't it possible to emulate 3.0.
I can borrow the game, so I my as well try it and I'll let you guys know lol.
I can borrow the game, so I my as well try it and I'll let you guys know lol.
You know that story, about how NASA spent millions of dollars developing this pen that writes in Zero G? Did you ever read that?
You know how the Russians solved the problem?
They used a pencil.
You know how the Russians solved the problem?
They used a pencil.
- PharmaceuticalCowboy
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Re: Mass Effect
9800xt has pixel shader 3.0 support. I say get at least another gig of RAM and you'll be good to go. Also, DDR3 RAM is presently slower than DDR2.
Re: Mass Effect
PS 3.0 wasn't even around in 2003 when the 9800XT was released (it's not even 100% DirectX 9b compliant afaik).. unless ATI supports it through a trick in their drivers.
And care to explain how DDR3 is slower than DDR2?
And care to explain how DDR3 is slower than DDR2?
Thy ban hammer shalt strike 

- PharmaceuticalCowboy
- 64-bit
- Posts: 463
- Joined: Fri Sep 21, 2007 2:22 pm
- Location: Columbus, Ohio
Re: Mass Effect
You're right on both accounts, for some reason I thought I only needed a step up from my 9600xt to get that, I almost got a hacked version of Bioshock to work, so that's what I'm thinking of. Also, when DDR3 came out it was slower, but had a wider bandwidth, I see now that it is about twice as fast as DDR2... wonder why most people are still using DDR2 for system RAM then?Pulsar_t wrote:PS 3.0 wasn't even around in 2003 when the 9800XT was released (it's not even 100% DirectX 9b compliant afaik).. unless ATI supports it through a trick in their drivers.
And care to explain how DDR3 is slower than DDR2?
Re: Mass Effect
Because it's cheaper. You can get more ddr2 for the same price as ddr3.
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