Well, usually the goal is to just beat the game. When the competition is suddenly about points, things change a little.dunpeal2064 wrote:Checkpoint milking in fighters? Now I've seen everything.
For instance, characters that I ordinarily would not use become much, much more interesting. Evil Ryu, for instance, becomes more desirable than Ken thanks to his Akuma-esque final attack simply because it can more reliably get the full 10 hits for the finish. When the goal gets altered, the entire dynamic shifts.
I, for one, am really enjoying this Dreamclub entry.
