52. DLC Quest (PC)(Platformer)
53. DLC Quest: Live Freemium or Die (PC)(Platformer)
54. Hotline Miami (PC)(Beat 'Em Up)
55. Anodyne (PC)(Adventure)
56. Scribblenauts Unlimited (PC)(Puzzle)
57. Puzzler World (PC)(Puzzle)
58. Half-Life 2: Episode 1 (PC)(FPS)
59. Cave Story+ (PC)(Adventure)
60. Duke Nukem 3D Megaton Edition (PC)(FPS)
61. Duke Nukem 3D: Duke It Out in DC (PC)(FPS)
62. Duke Nukem 3D: Life's a Beach (PC)(FPS)
63. Duke Nukem 3D: Nuclear Winter (PC)(FPS)
64. Dead Pixels (PC)(Run and Gun)
65. Rogue Legacy (PC)(Roguelike Platformer)
66. Doomsday Warrior (SNES)(Fighting)
67. Ultimate Fighter (SNES)(Beat 'Em Up)
68. Captain America and the Avengers (SNES)(Beat 'Em Up)
69. Jeopardy! Deluxe Edition (SNES)(Game Show Simulator)
70. Hook (SNES)(Platformer)
71. The Great Waldo Search (SNES)(Puzzle)
72. U.N. Squadron (SNES)(SHMUP)
73. Mickey Mania (SNES)(Platformer)
74. Super Earth Defense Force (SNES)(SHMUP)
75. Kendo Rage (SNES)(Action)
76. Imperium (SNES)(SHMUP)
77. Super Mario Kart (SNES)(Racing)
78. Super Scope 6 (SNES)(Light Gun)
79. Yoshi's Safari (SNES)(Light Gun)
80. The Adventures of Batman & Robin (SNES)(Action)
81. Serious Sam HD: The Second Encounter (PC)(FPS)
82. Pinball Dreams (SNES)(Pinball)
Well, I finally got the high score on all four tables for the Super Nintendo version of Pinball Dreams. Pinball games aren't my forte, so for those of you who are highly knowledgeable, please bear with me. I'm not very good at pinball games, so despite having played this off and on for months, it's taken me a long time to get through everything. But sitting back, using the shoulder buttons to control the bumpers, the game is still a relaxing treat.
All four of the original Pinball Dreams tables are included in the SNES port. From what I've read, they're mostly accurate, though a few changes were made to the Nightmare table due to Nintendo's censorship policies. The tables are effectively split into two groups based on score: two low-scoring tables(Ignition and Beat Box) and two higher-scoring tables(Steel Wheel and Nightmare). All four tables are selectable from the start.
Personally I found that I preferred the higher scoring tables much more because they generally felt better laid out to me. Steel Wheel was likely my favorite, but I enjoyed the Wild West and railroad themes and that it assigned bonus score based on how far your ball traveled and relatively easy to obtain multipliers for the bonus score. Nightmare took a little getting used to, as its bumpers are difficult to reach along with its multipliers, but there are a lot of interesting options for ramps and tricks to earning extra balls. It's generic horror theme forms a nice contrast to the rest of the game's "positive" boards.
And then there are the lower scoring tables. Of these two, I prefer Ignition. This board is designed around spaceship travel. It feels a bit too widespread, as if it is lacking in options when compared to Steel Wheel and Nightmare. That isn't necessarily true, it's just my perception, and there is a heavy focus on repeatedly hitting targets imbedded in the walls to spell words like "fuel" while earning points. And then there is Beat Box, which is my least favorite. Beat Box feels like a confusion of ramps that block the view of the action, and in my months of playing, the only technical glitch I ever encountered was on this board, where a ball moving forward suddenly slingshotted backwards in a way that I found troubling. I did manage to earn my high score by focusing on working up to a movie deal for whatever band is apparently being championed in this music-themed table.

