Retrogamer0001 wrote:Arguably, many of the best games of this generation are cross-platform with the PS3 and 360:
Dead Space series
...And the list goes on and on. These are mostly landmark titles, and regardless of whether they're cross-platform or not are pretty important games. I think it's fantastic that you can choose which system you want to play these games on and I don't think it detracts from the consoles at all. The Wii would be very hard-pressed to come up with a similar list of quality games (though there are many on the system) that are not first-party titles.
ZeroAX wrote:Context dude context.
People say multiplatform or ports on the Wii don't count, I reply with "if we use the same logic the PS3 and 360 suck too".
This can go back and forth, everyone has their favorites in games and as well as systems.
Not only exclusives, but cross platform games should also be considered for a particular console. As
ZeroAX pointed out, context should always be considered, not just assuming its the same game by just the title. Dead Space for example is an entirely different game on the Wii. Other cross platform games also might be better or worse on a given console with extra levels, graphic and sound capabilities as well as control options.
As I mentioned earlier, the motion control option of a Wii cross platform game is not always a negative. I like the instant aiming of the Wiimote for FPS games in which Sony and Microsoft played catchup, though I prefer traditional controls over the flick to hit or jump for platform style games.
samsonlonghair wrote:May I point out that there's a new Ninja Turtles game for wii? Granted, it is a multi-platform release, but I think that's still pretty good for a "dead" console.
There is also the over priced Angry Birds Trilogy release for the consoles including the WiiU and even the Wii recently. It has bad reviews, but am curious how it fares with the Wiimote. Maybe "flick at it" when it goes below twenty bucks?
