Oh, I completely missed that part of your original post.Aramonde wrote:Yeah that's why i put that comment from youtube. That guy said almost the same thing.pierrot wrote:While some of those covers are interesting, it's worth noting it's not truly the Genesis sound chip he's working with; only midi.
...Never mind everything that was here. The important parts: Genesis sound chip-https://en.wikipedia.org/wiki/Yamaha_YM2612
- 6 simultaneous FM channels (voices)
- optional 8-bit software controlled PCM on channel 6
- singe low frequency oscillator; can act on all channels
Genesis is also equipped with
- 3-channel PSG sound
- 1 noise channel
In any case, I don't know if those SNES covers would actually work with the Genesis' sound configuration. It certainly sounds like he has more FM channels dedicated to percussion than I've ever really heard in a Genesis game before (3). I don't know if that's because of limitations or choice, though. I believe Joe of Game Sack fame is fairly intimately familiar with the Genesis' sound, and may be able to give a more definitive answer on that.
I will say that in the Mute City cover, if you look at his monitor, he seems to have 10 or 11 channels in the mix.
