I think F looks nice still. I just hope if they pick her they at least go for a non-roll color scheme.ZeroAX wrote:I'm glad I voted for B. F is so damn generic I regret every thinking she looked nice
Mighty No. 9 - Keiji Inafune / comcept kicksarter project
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AppleQueso
Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec
Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec
See, I kinda like the idea of it being a Roll clone since Beck is a Mega Man clone. It's a bit more of a middle finger to Capcom.AppleQueso wrote:I think F looks nice still. I just hope if they pick her they at least go for a non-roll color scheme.ZeroAX wrote:I'm glad I voted for B. F is so damn generic I regret every thinking she looked nice
Blizzard Entertainment Software Developer - All comments and views are my own and not representative of the company.
- ZeroAX
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec
Did anyone ever really like Roll? Except the Megaman Legends one I mean.MrPopo wrote: See, I kinda like the idea of it being a Roll clone since Beck is a Mega Man clone. It's a bit more of a middle finger to Capcom.
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec
Holy shit yes. Can't wait to hear the soundtrack:
- ZeroAX
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec
Can't wait to hear all the Brentalfloss "With Lyrics" videosjinx wrote:Holy shit yes. Can't wait to hear the soundtrack:
BoneSnapDeez wrote:The success of a console is determined by how much I enjoy it.
Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec
I finally contributed a couple of a days ago. It felt like an eternity waiting for my work check. I voted Design B for the Call design poll. My preferred choice would be the design in the lower right corner of G, but I didn't like the other designs in the panel. I don't really like the idea of having Call be a Roll clone since from the character description in the KickStarter describes her as a research partner instead of a maid.
I want one of the cartridges, but I don't think I can swing another $36 in addition to the $60 I already contributed for the manual and box. Kinda frustrated. I'm also pretty excited about the music for this game. With three Capcom veterans on board, I'm expecting a real treat for the ears.
I want one of the cartridges, but I don't think I can swing another $36 in addition to the $60 I already contributed for the manual and box. Kinda frustrated. I'm also pretty excited about the music for this game. With three Capcom veterans on board, I'm expecting a real treat for the ears.
casterofdreams wrote:On PC I want MOAR FPS!!!|
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec
I originally pledged the $40 for the game, digital book and soundtrack. I was going to get it for the PS3, but once they announced physical copies, I changed my pledge to the $20 game only pledge added $6 more and can get a DVD Steam version for $46 total.GSZX1337 wrote:I finally contributed a couple of a days ago. It felt like an eternity waiting for my work check. I voted Design B for the Call design poll. My preferred choice would be the design in the lower right corner of G, but I didn't like the other designs in the panel. I don't really like the idea of having Call be a Roll clone since from the character description in the KickStarter describes her as a research partner instead of a maid.
I want one of the cartridges, but I don't think I can swing another $36 in addition to the $60 I already contributed for the manual and box. Kinda frustrated. I'm also pretty excited about the music for this game. With three Capcom veterans on board, I'm expecting a real treat for the ears.
I am wondering should I have done that, because if it is on steam it will probably go on sale right? I only want the PC version because at some time the PS3 will become obsolete.
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec
Yeah it might go on sale but there's the appeal of having the physical copy, and there was a lot of people asking for them to reconsider making the DVD version DRM free and they've forwarded that input so there's a small possibility that could happen as well.
Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec
They hit there goal of $3.3 mil for PS4 & XB1 versions.
http://www.kickstarter.com/projects/mig ... ighty-no-9
http://www.kickstarter.com/projects/mig ... ighty-no-9
Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec
I told you guys that funding would pick back up in the final hours. Remember when we were worried about it hitting $2.2 million? It's earned over $1 million more.Aramonde wrote:They hit there goal of $3.3 mil for PS4 & XB1 versions.
http://www.kickstarter.com/projects/mig ... ighty-no-9
