Mighty No. 9 - Keiji Inafune / comcept kicksarter project

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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Post by AppleQueso »

ZeroAX wrote:I'm glad I voted for B. F is so damn generic I regret every thinking she looked nice :lol:
I think F looks nice still. I just hope if they pick her they at least go for a non-roll color scheme.
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Post by MrPopo »

AppleQueso wrote:
ZeroAX wrote:I'm glad I voted for B. F is so damn generic I regret every thinking she looked nice :lol:
I think F looks nice still. I just hope if they pick her they at least go for a non-roll color scheme.
See, I kinda like the idea of it being a Roll clone since Beck is a Mega Man clone. It's a bit more of a middle finger to Capcom.
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Post by ZeroAX »

MrPopo wrote: See, I kinda like the idea of it being a Roll clone since Beck is a Mega Man clone. It's a bit more of a middle finger to Capcom.
Did anyone ever really like Roll? Except the Megaman Legends one I mean.
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Post by jinx »

Holy shit yes. Can't wait to hear the soundtrack:
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Post by ZeroAX »

jinx wrote:Holy shit yes. Can't wait to hear the soundtrack:
Can't wait to hear all the Brentalfloss "With Lyrics" videos
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Post by GSZX1337 »

I finally contributed a couple of a days ago. It felt like an eternity waiting for my work check. I voted Design B for the Call design poll. My preferred choice would be the design in the lower right corner of G, but I didn't like the other designs in the panel. I don't really like the idea of having Call be a Roll clone since from the character description in the KickStarter describes her as a research partner instead of a maid.

I want one of the cartridges, but I don't think I can swing another $36 in addition to the $60 I already contributed for the manual and box. Kinda frustrated. I'm also pretty excited about the music for this game. With three Capcom veterans on board, I'm expecting a real treat for the ears. :D
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Post by SpaceBooger »

GSZX1337 wrote:I finally contributed a couple of a days ago. It felt like an eternity waiting for my work check. I voted Design B for the Call design poll. My preferred choice would be the design in the lower right corner of G, but I didn't like the other designs in the panel. I don't really like the idea of having Call be a Roll clone since from the character description in the KickStarter describes her as a research partner instead of a maid.

I want one of the cartridges, but I don't think I can swing another $36 in addition to the $60 I already contributed for the manual and box. Kinda frustrated. I'm also pretty excited about the music for this game. With three Capcom veterans on board, I'm expecting a real treat for the ears. :D
I originally pledged the $40 for the game, digital book and soundtrack. I was going to get it for the PS3, but once they announced physical copies, I changed my pledge to the $20 game only pledge added $6 more and can get a DVD Steam version for $46 total.

I am wondering should I have done that, because if it is on steam it will probably go on sale right? I only want the PC version because at some time the PS3 will become obsolete.
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Post by Gunstar Green »

Yeah it might go on sale but there's the appeal of having the physical copy, and there was a lot of people asking for them to reconsider making the DVD version DRM free and they've forwarded that input so there's a small possibility that could happen as well.
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Post by Aramonde »

They hit there goal of $3.3 mil for PS4 & XB1 versions.

http://www.kickstarter.com/projects/mig ... ighty-no-9
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Re: Mighty No. 9 - Keiji Inafune / comcept kicksarter projec

Post by Ack »

Aramonde wrote:They hit there goal of $3.3 mil for PS4 & XB1 versions.

http://www.kickstarter.com/projects/mig ... ighty-no-9
I told you guys that funding would pick back up in the final hours. Remember when we were worried about it hitting $2.2 million? It's earned over $1 million more.
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