Ack wrote:Haha, thanks for the kind words. I'm interested in seeing what this "Gamer" difficulty holds. How does it differ from the Normal difficulty setting? I'm thinking I'll give this one a try.
Gamer difficulty, like the hidden "Arcade" difficulty on Gradius III, is a step above Hard. You need 2 controllers to get it. On the options screen, highlight on Difficulty, then press and hold down A and X on controller 2. As the buttons are held down, on controller 1 move the difficulty past Hard and Gamer should appear.
Gunstar Green wrote:
The cartridge is red. Who doesn't love non-standard cartridge colors? That's about the only thing I like about it.
Maximum Carnage also had a red cartridge. As a beat em up, it's not bad. You could do probably worse on the SNES. (*cough* Super Double Dragon *cough*)
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
Ack wrote:Haha, thanks for the kind words. I'm interested in seeing what this "Gamer" difficulty holds. How does it differ from the Normal difficulty setting? I'm thinking I'll give this one a try.
Gamer difficulty, like the hidden "Arcade" difficulty on Gradius III, is a step above Hard. You need 2 controllers to get it. On the options screen, highlight on Difficulty, then press and hold down A and X on controller 2. As the buttons are held down, on controller 1 move the difficulty past Hard and Gamer should appear.
Hrmm...I'm not too keen on playing difficulties that I effectively have to enter a cheat code to access. It's cool and all, but I'm iffy on it.
And what about Killer Instinct, with its sleek, black cartridge? I love that I can immediately pick it out of a collection.
Ack wrote:Haha, thanks for the kind words. I'm interested in seeing what this "Gamer" difficulty holds. How does it differ from the Normal difficulty setting? I'm thinking I'll give this one a try.
Gamer difficulty, like the hidden "Arcade" difficulty on Gradius III, is a step above Hard. You need 2 controllers to get it. On the options screen, highlight on Difficulty, then press and hold down A and X on controller 2. As the buttons are held down, on controller 1 move the difficulty past Hard and Gamer should appear.
Gunstar Green wrote:
The cartridge is red. Who doesn't love non-standard cartridge colors? That's about the only thing I like about it.
Maximum Carnage also had a red cartridge. As a beat em up, it's not bad. You could do probably worse on the SNES. (*cough* Super Double Dragon *cough*)
Maximum Carnage isn't just "not bad", it's one of the coolest beat-em ups on the system, but tough-as-nails.
BurningDoom wrote:Maximum Carnage isn't just "not bad", it's one of the coolest beat-em ups on the system, but tough-as-nails.
Yeah, just all the supporting characters are amazing enough. I always had the worst time getting out of the Fantastic Four lab, that robot boss always beat me. The only way I could even consider damaging it was Venom's "web-swing" move.
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
BurningDoom wrote:Maximum Carnage isn't just "not bad", it's one of the coolest beat-em ups on the system, but tough-as-nails.
Yeah, just all the supporting characters are amazing enough. I always had the worst time getting out of the Fantastic Four lab, that robot boss always beat me. The only way I could even consider damaging it was Venom's "web-swing" move.
Easy way to beat him:
Cling to the wall, stay just above his head so he can't knock you down, but not too high.
Jump kick directly off the wall, and immediately hold up again. If you're quick, you'll get in a hit and stick to the wall again, where you can climb back up and out of his way.
Takes a while, but it works like a charm for both Spider-man and Venom, and you'll conserve your lives for the much tougher bosses later on.
GameSack wrote:That's right, only Sega had the skill to make a proper Nintendo game.
BurningDoom wrote:Maximum Carnage isn't just "not bad", it's one of the coolest beat-em ups on the system, but tough-as-nails.
Yeah, just all the supporting characters are amazing enough. I always had the worst time getting out of the Fantastic Four lab, that robot boss always beat me. The only way I could even consider damaging it was Venom's "web-swing" move.
Easy way to beat him:
Cling to the wall, stay just above his head so he can't knock you down, but not too high.
Jump kick directly off the wall, and immediately hold up again. If you're quick, you'll get in a hit and stick to the wall again, where you can climb back up and out of his way.
Takes a while, but it works like a charm for both Spider-man and Venom, and you'll conserve your lives for the much tougher bosses later on.
After like 40 minutes you beat him with that technique. And I only did it like once. Even though the game is great, otherwise, that had to be like the worst designed boss-battle of all-time.
Gunstar Green wrote:
Star Fox seemed intimidating to me when I was younger. When I finally actually sat down with the intention of beating it though it wasn't as difficult as I used to think it was.
I still remember buying Star Fox brand new back in the day, heading to my friend Trent's house, and then beating it on my first play through....
Gunstar Green wrote:
Star Fox seemed intimidating to me when I was younger. When I finally actually sat down with the intention of beating it though it wasn't as difficult as I used to think it was.
I still remember buying Star Fox brand new back in the day, heading to my friend Trent's house, and then beating it on my first play through....