I like games that are difficult but which you can feel you can progress in. For me, that's the Raiden series, the Psikyo games and some of the Cave games.
Konami's Gradius games are sort of at the limit of that for me, and Gradius V is one that I know I will never ever progress to the end in, which is sad because it's such a beautiful game.
I've only played Darius II in the Darius range, and although it's hard, I definitely feel the 1cc is within my grasp.
Of course it's not a fair comparison because different players will have different approaches and preferences. I think ANY shmup starts off being hard until the player "clicks" with the game and masters its own particular nuances and tricks.
It's not good news that Saidaioujou is an ass-kicker though, as I'm waiting for that to arrive in the mail. But then if there were no challenges, there'd be no satisfaction in winning!
Ant

