Playstation Vita thread

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CavZee
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Re: Playstation Vita thread

Post by CavZee »

dsheinem wrote:
CavZee wrote: The key problem for me and many others is that a lot of the good games are ports or downscaled (in terms of design) console style spinoffs. If I have a PS3, than that takes a huge chunk of the library's appeal out of the equation.
Oh, so it is basically just like a Nintendo handheld? I don't understand this criticism, to be honest. People don't complain that Mario Kart DS is just a "port" of another Mario Kart game, that Super Mario 3D Land is a "downscaled" version of Super Mario Galaxy, that MGS:3D is a "downscaled" version of MGS3, etc. So why claim that Little Big Planet Vita or Wipeout 2048 are "downscaled" versions of those games? It just isn't a reasonable criticism, especially since almost any handheld game in an existing series will be a little less flashy/substantive than its console brethren.
Sony also doesn't really seem to know what to do with the device, or at the very least how to convey it.
In other news I just bought a PSP. =D
Thus far, the Vita strategy and success is pretty much on par - if not slightly better - than it was with the PSP at this point in its life. If anything, there are more original titles and games to choose from, and a lot more games that can be accessed on it (including a healthy selection of the PSP and PS1 libraries).
I'm just saying that's how a lot of people see it. Whether that's fair or not is another argument. I got my 3DS a couple months back when some cool exclusive games started rolling out that I wanted and I can probably say I'll do the same when there's more things that I'd like on Vita.

In the meantime I'll be catching up on PSP stuff. In fact, if I could somehow play physical PSP games on Vita then I'd probably already own one.

Oh and MGS3D is a poor downscaled version of MGS3. Also, 3D Land is nothing like the Galaxy games. ;D
Last edited by CavZee on Fri Jun 14, 2013 9:26 am, edited 1 time in total.
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ZenErik
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Re: Playstation Vita thread

Post by ZenErik »

It's a shame that you're so attached to physical copies. PSP games look MUCH better on the Vita. But I do understand not wanting to rebuy them.

Also, my 32GB card is getting filled up pretty quickly. They really need to cut the prices on these things in half and release a 64GB. I would 100% buy a 64GB or 128GB card.
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CavZee
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Re: Playstation Vita thread

Post by CavZee »

ZenErik wrote:It's a shame that you're so attached to physical copies. PSP games look MUCH better on the Vita. But I do understand not wanting to rebuy them.

Also, my 32GB card is getting filled up pretty quickly. They really need to cut the prices on these things in half and release a 64GB. I would 100% buy a 64GB or 128GB card.
I've sort've turned into a bit of collector which is one big reason. Also, I'm actually buying then for the first time. There's loads of great brand new UMD games going for $20 or lower which is too hard for me to pass up. There's some games not available on PSN as well.

I would love to play them on a Vita screen, which is why I want to see a way to copy UMDs to the Vita. Whether it be through homebrew or an official peripheral, I don't care. I guess I could always put homebrew on the PSP, rip the game to a PC, put homebrew on a Vita and copy it there. How hard is it to get homebrew on the Vita?
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Re: Playstation Vita thread

Post by Valkyrie-Favor »

You can learn how to get homebrew on Vita on wololo.net. It usually involves a PSP save game exploit. So far it only runs PSP homebrew, but that's enough to play some backups. Not all will work.

As for dumping PSP games, I did that to try out the PPSSPP emulator. Simply install PRO CFW and access the VSH menu. You can change the USB device between the Memory Stick, the UMD drive, and the internal flash which I would recommend not touching. Select the UMD drive and drag the .iso to your desktop. That's all.
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noiseredux wrote:Playing on your GBA/PSP you can be watching a movie/TV show/playing another RPG on your TV and then just look at the screen every once in a while
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Re: Playstation Vita thread

Post by CavZee »

Valkyrie-Favor wrote:You can learn how to get homebrew on Vita on wololo.net. It usually involves a PSP save game exploit. So far it only runs PSP homebrew, but that's enough to play some backups. Not all will work.

As for dumping PSP games, I did that to try out the PPSSPP emulator. Simply install PRO CFW and access the VSH menu. You can change the USB device between the Memory Stick, the UMD drive, and the internal flash which I would recommend not touching. Select the UMD drive and drag the .iso to your desktop. That's all.
I'll have to look into the homebrew stuff some more. It'd be great see PPSSPP mature up to the level of PCSX2 or Dolphin. 8)

In the meantime I'll just play em on my PSP itself.
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Re: Playstation Vita thread

Post by Valkyrie-Favor »

Even if I get a Vita, I think I'll keep playing my PSP games on the original hardware too.
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noiseredux wrote:Playing on your GBA/PSP you can be watching a movie/TV show/playing another RPG on your TV and then just look at the screen every once in a while
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Re: Playstation Vita thread

Post by Gamerforlife »

dsheinem wrote:
Sasha_Blue wrote:Personally I think the Vita sucks, mostly because it doesn't really have games.
Then you aren't paying attention.

http://www.racketboy.com/forum/viewtopi ... 77#p714177

And that's from five months ago...in the time since there's easily been another 15-20 games added to that list, including some very high quality exclusives.

If you read through that thread you'll see more thoughts on the Vita, including a list without games that are also available elsewhere.

Maybe there aren't a lot of games on the system that interest you for some reason, but I find that hard to believe given the breadth and depth of the library at the one year mark. In any case, the issue clearly lies with you and not with the Vita's impressive library.
I agree. I think a lot of people fail to look at ALL resources for Vita games. That includes imports(it's region free), digital download games(quite a few great exclusives on PSN), Playstation Mobile games, and cross buy games that are arguably more fun to play on the go. You factor all that in (plus PSP support) and yeah, it has quite a bit of great games. And the port issue does not bother me since a lot of them can be viewed as enhanced and arguably "definitive" versions of those games, like Persona 4 Golden, which is said to have a TON of additions and improvements. It's especially great for people playing those games for the first time, and again, there's also the convenience of being able to play something like the original Xbox Ninja Gaiden on the go rather than sitting in front of a TV.

I've even seen some mobile android and iOS games getting tweaked and improved for Vita, which is nice. I'd rather play something like Nun's Attack on a big Vita screen and minus the micro transactions than on any other mobile device.

Granted, there doesn't seem to be a ton of big releases coming in 2013, but there's a lot of good stuff on Vita already. In recent weeks I've had a blast with Dokuro, Shinovi Versus and Tales from Space: Mutant Blobs Attack! and I still have other stuff on my list to buy or play like Project Diva F, Jacob Jones and the Bigfoot Mystery, Soul Sacrifice or the upcoming Muramasa Rebirth. I also have Persona 4 beckoning me if I can ever finish Fire Emblem Awakening on my 3DS
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Re: Playstation Vita thread

Post by skyknight »

There is no lack of good solid games for Vita, make no mistake about it!

It's just the high starting cost for buying the console and memory card (please make it to 64GB!) that makes the Vita such a hard-sell.

After I got my Vita from launch, I have barely touched my PSP - hack, I gave my -3000 to my bro, so he could play something else while teaching in Japan. And PSP games look much better on the Vita's OLED screen!

After E3, I do have mixed feelings about the future of Vita, as it could just be a platform for indie developers to get their shot, which I have no problems with it. Its just I want to see something bigger from major developers - I would not mind spending USD $40 on a solid J/RPG that is on par with Persona 4, it will be much better than spending $5 on a cheap game that requires more money to unlock characters, areas, and gears!
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Re: Playstation Vita thread

Post by ZenErik »

skyknight wrote:There is no lack of good solid games for Vita, make no mistake about it!

It's just the high starting cost for buying the console and memory card (please make it to 64GB!) that makes the Vita such a hard-sell.

After I got my Vita from launch, I have barely touched my PSP - hack, I gave my -3000 to my bro, so he could play something else while teaching in Japan. And PSP games look much better on the Vita's OLED screen!

After E3, I do have mixed feelings about the future of Vita, as it could just be a platform for indie developers to get their shot, which I have no problems with it. Its just I want to see something bigger from major developers - I would not mind spending USD $40 on a solid J/RPG that is on par with Persona 4, it will be much better than spending $5 on a cheap game that requires more money to unlock characters, areas, and gears!
Yea. 32GB isn't enough considering a lot of Vita games are 3GB+. 64GB or 128GB would be great. And cut the prices of cards in half.
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CavZee
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Re: Playstation Vita thread

Post by CavZee »

They should really just make a new model that accepts SD cards. Is a proprietary memory card format really going to thwart pirates much at all?
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