Mario RPG Lag Issue

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darthmunky
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Mario RPG Lag Issue

Post by darthmunky »

I recently picked the game up for SNES at a pawn shop. The game has major lag issues, almost unplayable. It doesnt make any sense to me. I'm wondering if it's because I played it on the mini snes? Does the mini snes have an FX chip?
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fastbilly1
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Re: Mario RPG Lag Issue

Post by fastbilly1 »

FX chip would be in the cart, not on the console, besides Mario RPG uses SA1.

Did you clean the cart?
darthmunky
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Re: Mario RPG Lag Issue

Post by darthmunky »

Oh right. Yeah I did clean it.
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MrPopo
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Re: Mario RPG Lag Issue

Post by MrPopo »

Can you describe the lag in more detail? Is it that you can't nail timed hits?

Are you playing on a modern HDTV?
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darthmunky
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Re: Mario RPG Lag Issue

Post by darthmunky »

Like when mario walks, he is skipping forward. Yeah it was on an HDTV. i dont have any tube tvs anymore.
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RyaNtheSlayA
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Re: Mario RPG Lag Issue

Post by RyaNtheSlayA »

darthmunky wrote:Like when mario walks, he is skipping forward. Yeah it was on an HDTV. i dont have any tube tvs anymore.
Try to find a "Game Mode" setting in your TV's picture options.
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darthmunky
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Re: Mario RPG Lag Issue

Post by darthmunky »

Hmm, no game mode. This is the only time I've ever experienced a problem with playing older games on the TV. Everything works perfectly, that is until I got this game. Do you think it could be the fact that I'm playing it on the mini snes rather than the model 1?
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Ziggy
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Re: Mario RPG Lag Issue

Post by Ziggy »

darthmunky wrote:Do you think it could be the fact that I'm playing it on the mini snes rather than the model 1?
No, not a chance. The mini is completely compatible with all SNES games. Moreover, I've played Mario RPG on the mini before, works perfectly fine for me.

Sounds more like a problem with your TV to me.
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