What's the problem with the VC games? I use a component cable for my Wii and most fo the VC games run fine, with the odd exception. I've never had a problem with the animal crossing NES games through it either.BitFaced wrote: Wii Component: Menu areas will still look a little less clear but when used on SSBB (and possibly forced to be 480p with NeoGamma) it looked very clear and separated. Rhythm Paradise: Beat the Beat also looks a lot better. And when used with GC games on 60HZ (in the case of SSBM with an image option in game turned off to make it look sharper and harder) they looked absolutely fantastic and high quality. Melee is separated down at the edges of the characters into pixels and all of the NGC 60HZ games just look really high quality and at a high resolution. Even the Game Gear games in Sonic Adventure DX look high quality, as the pixels are separated and distinguished fantastically. SBCG4AP on WiiWare doesn't look too bad either.However Virtual Console games (and even the NES games in Animal Crossing) do not support 480p/Progressive/Component and will not work, even when not set to 480p in the Wii menu. That is unless the game is N64 where it will look quite clear and crisp (even though the 2D parts don't look as clear or crisp at all). The Wii NES Emulator will work and look quite nice at 60HZ or 480p. I just wonder if you can force VC games to run in 480p as you would with the PS2's GS Mode Selector. I also wonder if forcing Wii & GC games to run at 480p in NeoGamma will work and with all games (and what settings you need to do so with). But otherwise, really nice, crisp and clear.
To make the VC games work, have you tried activating interlacing mode? Most VC games support it, although a few NES, SNES and Mega Drive games don't (Kid Icarus and Gunstar Heroes are examples). To activate it, start the game, press the home button and enter the operations manual. Plug in a nunchuck (and unplug the classic controller if it was necessary, as it is for SNES games) and hit A, 2 & Z simultaneously to turn on interlaced mode. If you ever need to disable this mode, do the same but hit A, 1 & Z instead. This works in any game that supports it, and will activate it in every game which supports it all at once, so should only need done once.
Seems to be a problem with some new HDTVs not accepting non-interlaced signals through a component cable. Also seems to be a PAL exclusive issue, as usual.
