Best Output for PAL PS1, PS2, Wii & GameCube for a HDTV

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alienjesus
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Re: Best Output for PAL PS1, PS2, Wii & GameCube for a HDTV

Post by alienjesus »

BitFaced wrote: Wii Component: Menu areas will still look a little less clear but when used on SSBB (and possibly forced to be 480p with NeoGamma) it looked very clear and separated. Rhythm Paradise: Beat the Beat also looks a lot better. And when used with GC games on 60HZ (in the case of SSBM with an image option in game turned off to make it look sharper and harder) they looked absolutely fantastic and high quality. Melee is separated down at the edges of the characters into pixels and all of the NGC 60HZ games just look really high quality and at a high resolution. Even the Game Gear games in Sonic Adventure DX look high quality, as the pixels are separated and distinguished fantastically. SBCG4AP on WiiWare doesn't look too bad either.However Virtual Console games (and even the NES games in Animal Crossing) do not support 480p/Progressive/Component and will not work, even when not set to 480p in the Wii menu. That is unless the game is N64 where it will look quite clear and crisp (even though the 2D parts don't look as clear or crisp at all). The Wii NES Emulator will work and look quite nice at 60HZ or 480p. I just wonder if you can force VC games to run in 480p as you would with the PS2's GS Mode Selector. I also wonder if forcing Wii & GC games to run at 480p in NeoGamma will work and with all games (and what settings you need to do so with). But otherwise, really nice, crisp and clear.
What's the problem with the VC games? I use a component cable for my Wii and most fo the VC games run fine, with the odd exception. I've never had a problem with the animal crossing NES games through it either.

To make the VC games work, have you tried activating interlacing mode? Most VC games support it, although a few NES, SNES and Mega Drive games don't (Kid Icarus and Gunstar Heroes are examples). To activate it, start the game, press the home button and enter the operations manual. Plug in a nunchuck (and unplug the classic controller if it was necessary, as it is for SNES games) and hit A, 2 & Z simultaneously to turn on interlaced mode. If you ever need to disable this mode, do the same but hit A, 1 & Z instead. This works in any game that supports it, and will activate it in every game which supports it all at once, so should only need done once.

Seems to be a problem with some new HDTVs not accepting non-interlaced signals through a component cable. Also seems to be a PAL exclusive issue, as usual.
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theclaw
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Re: Best Output for PAL PS1, PS2, Wii & GameCube for a HDTV

Post by theclaw »

Nintendo's fault. 480p was removed by most PAL Virtual Console games.

Except for Neo Geo, that even lacks it on NTSC.
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BitFaced
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Re: Best Output for PAL PS1, PS2, Wii & GameCube for a HDTV

Post by BitFaced »

So, I've activated interlace mode in the VC games and here are my findings...
(TV input set to 4:3)

NES
Looks quite good. Colours are defined and separated, the image is crisp and clear, but I'm feeling it could be better, as it still may have dark colours and flat, blocky images.

SNES
Doesn't look too bad, it is defined and kind of clear, but the colours need to be separated more, the pixels need to be clearer, ect. But again, not too bad looking.

Neo Geo
Looks pretty good, crisp and clean pixels, good colours, really not too shabby.

It's a shame the VC PAL games don't support 480p. I know you can just use Wii emulators (I'd rather play on the game I bought in this case) but couldn't you just use something to force VC games to run in 480p like GS Mode Selector on the PS2?

Previous questions:
How can PS1 image be improved?
Should it get any better than NGC SCART?
4:3 or 16:9 for NGC & PS1 SCART?
Can you force Wii/NGC (on Wii) games to be in 480p if they don't support it?
What's the best TV Out connection for a jailbroken iPod Touch 4G with Display Out?
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theclaw
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Re: Best Output for PAL PS1, PS2, Wii & GameCube for a HDTV

Post by theclaw »

PS1 is almost always 4:3.
NGC games are usually 4:3, with a number of 16:9.

NGC SCART is the best option for any game lacking 480p.
Only get component if you want to often play NTSC games.

iPod Touch 4G can use HDMI.
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BitFaced
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Re: Best Output for PAL PS1, PS2, Wii & GameCube for a HDTV

Post by BitFaced »

So...
Should I just use emulators in lieu of Virtual Console because of the superior image quality? (List other reasons for doing so) It's just that if I bought these things I'd want to play on them instead, not to mention my save files. And is the emulation better or worse in the emulators?
Where do I go from here in terms of PS1 image quality? I know I could just play them on the PS2, but that removes the purpose of having a PS1 around unless, again, GS Mode Selector makes them look really good.
What does GameBoy Player output (480p/60HZ/Progressive/Ect.) and is SCART the best way of outputting that?
How does forcing NGC/Wii games to be 480p/60HZ/Progressive/Ect. go if they don't support it (and how to properly do it, as forcing Animal Crossing GameCube to do 60HZ never worked)?
What HDMi cable/adapter in particular do I get for iPod Touch 4G (because Apple products may have that thing where only their cables will work with their product)? Not to mention, will the retina display of the iPod Touch be well translated to HDMI and will the Frame Rate be as good as the iPod Touch?
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theclaw
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Re: Best Output for PAL PS1, PS2, Wii & GameCube for a HDTV

Post by theclaw »

NTSC boot discs for GameBoy Player support 480i or 480p. Lacks 240p for purists.
I don't know much about PAL. Likely has 60hz.

PS1 3D games are rather primitive. Little if any texture filters, anti-aliasing...
To look much better you'd have to use something like a PC emulator.
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Re: Best Output for PAL PS1, PS2, Wii & GameCube for a HDTV

Post by BitFaced »

theclaw wrote:NTSC boot discs for GameBoy Player support 480i or 480p. Lacks 240p for purists.
I don't know much about PAL. Likely has 60hz.

PS1 3D games are rather primitive. Little if any texture filters, anti-aliasing...
To look much better you'd have to use something like a PC emulator.
Well considering NGC discs of any kind are a pain in the neck to acquire and there seems to be no better output I guess I'll just stick with what I have now for NGC/GBP.
And perhaps I could just use the PS2 w/ GS Mode Selector for good looking PS1 games.
Still though, should I ditch VC games for emulators on the Wii, find out how to force non-60HZ/480p supporting GC games and just get any HDMI iDaptor?
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