The MSX2 is cartridge basedBoneSnapDeez wrote:Don't give me ideas man!AppleQueso wrote:If you're nabbing an MSX, might as well nab a PC-9801, FM Towns, etc etc.BoneSnapDeez wrote:Thanks for the info. Great screenshot too! I've actually been thinking of getting an MSX for some time - I'd really like to try those Dragon Quest ports. Seems tough to find an MSX in the States though.
I'm actually a big fan of what I call the classic "computer-consoles". I have the C64, C16, TI-99/4A, and Tandy Color. I'd like to round out my Commodore set with the VIC-20 and Amiga, and then maybe go for the MSX... Maybe I'll have one by 2015.
I'm trying to stick mostly to systems that have cartridge games.
And I always seem to find myself in a bind - should I try a new console or just buy more games for the ones I already have?
Same with the Atari 8-bit line. Both computer lines had floppy disks as well, but their primary format (to an extent) were carts. Most computers in each line had multiple cart inputs, too, so you could have an FM Sound cartridge in one slot to enhance the sound, or a save cart, or a cheat cart. Konami put out 2 cheat cartridges on the MSX, for example, and Q-bert seems to work with virtually everything as a cheat cart too. It was almost like lock on technology. You could even combine games for interesting effects.
For example, if you pop Gradius into the first cart slot, and Penguin Adventure (Kojima's first game) into the second, the ship from Gradius is replaced by Pentaro, which served as inspiration for Parodious later on.
