http://www.bungie.net/News/content.aspx ... &cid=15545
Sorry, I'm bored...
JT wrote:Yeah, like vampire aliens invade and hit us all with a ray beam that paralyzes all of our arms. The only way to deactivate the ray beam and fight back the vampire alien threat is with a complicated series of foot patterns on the device's control board that looks remarkably like a DDR pad. We will all praise this man for saving our lives and buy him a mountain of stuffed animals.
I'm (still) mainly a PC gamer, and I can say something about the first Halo (which I never owned, only played at different friends houses) - it is a fun game. I can't comment much on Halo 2 or on Halo 3 as I haven't played them. Halo is probably worse than Half-Life, for example (haven't played HL2 yet), but it is a good game and it is fun. It works very well as a console FPS, which is what it is! The recharging shield I think plays very well into not having quicksaves like you frequently do on the PC side. I think if people tried the games without prejudice they might like them for what they are.MrPopo wrote:I think in Halo's case, there is a large contingent of PC gamers who honestly feel that aside from being pretty, it's a pretty generic shooter. If it had launched on the PC first it would not have received the kind of reception that it did on the Xbox. And it really contributed to the multi-platforming of FPS's, which has ruined such games as Deus Ex: Invisible war and Oblivion (though technically not an FPS, similar rules apply).
So this group of PC shooter fans really dislikes what Halo has done to shape the direction of their portion of the industry.