I can't imagine paying $60 for NintendoLand. It should come with the Basic, too. It's fun, but not worth $60.
Been playing Chase Mario with my girlfriend. It's really fun. Wish I had more WiiMotes so I could invite others to play. Online multiplayer would be a fun feature for this.
Nit Picking on the WII U? thoughts....
- hashiriya1
- Next-Gen
- Posts: 3384
- Joined: Sat May 30, 2009 11:59 am
- Location: San Francisco Bay
Re: Nit Picking on the WII U? thoughts....
Cronozilla you seem a tad bent on defending the Wii U. Yes, I know the PS3 shadows are horrible. I complain about them all the time. Even the Xbox 360 has crappy shadows. Also, why did you put that NSMBU was "almost entirely 3D" in spoiler tags? Here's my comment from a previous post:
I have one more Wii U nitpick:
-If I unplug the LAN (ethernet) adapter for any reason, which I often have to do since I take the system into another room to record this stuff, I get this screen which lasts for about a minute:

Why does it take the system a full minute to realize the adapter isn't plugged in? It should immediately pop up with a screen saying "LAN not available, search for Wi-Fi?" YES/NO.
Again... nitpicks.
To which you responded:Redifer wrote:I was hoping Mario U would look as good as Rayman.
Where exactly did I try to "argue" that it "needs to look more detailed and vibrant"? I said I was hoping it could look as good as Rayman and it's certainly not wrong or unfair of me to hope that. You're the one who's not being accurate. After all, the Wii U is supposed to be more powerful than the likes of the PS3, right? Nintendo won't release the full specs so I guess we'll never know. But apparently they have something to hide. Anyway, I put the Wii U into 720p and you know what? It looks BETTER! That's the cool thing about the PS3 is that it generally outputs the native resolution of the game. The Wii U's upscaling exacerbates the jaggies. It must not be a very good upscaler. The Xbox 360's upscaler doesn't seem to be this bad, either. So are we gonna have to deal with games running in 720p without anti-aliasing for the Wii U's entire lifespan? I was hoping that at least most games would be 1080p native. But I guess it's wrong and unfair for me to hope this.Chronozilla wrote:It's really difficult to argue that a 3D rendered game needs to look more detailed and vibrant than a handcrafted 2D game ... that's not even remotely fair.
I have one more Wii U nitpick:
-If I unplug the LAN (ethernet) adapter for any reason, which I often have to do since I take the system into another room to record this stuff, I get this screen which lasts for about a minute:

Why does it take the system a full minute to realize the adapter isn't plugged in? It should immediately pop up with a screen saying "LAN not available, search for Wi-Fi?" YES/NO.
Again... nitpicks.
Re: Nit Picking on the WII U? thoughts....
Instead of posting the same stuff or making a new thread for it I'll just drop a link to my article for my WiiU review if anyone wants to read it.
http://imretroactive.com/review-wiiu-system/
http://imretroactive.com/review-wiiu-system/
-
RyaNtheSlayA
- Next-Gen
- Posts: 9201
- Joined: Fri Mar 14, 2008 4:56 pm
- Location: Denver CO, USA
Re: Nit Picking on the WII U? thoughts....
I agreed with a lot you had to say.KDub wrote:Instead of posting the same stuff or making a new thread for it I'll just drop a link to my article for my WiiU review if anyone wants to read it.
http://imretroactive.com/review-wiiu-system/
Being a PC gamer, I'm actually (so far) really enjoying the WiiU far more than I thought I would. It's definitely closer to a traditional gaming experience than the original Wii was, but, it's just unique enough to really keep and hold my interest. I'm not too certain about it's future and whether Nintendo can really keep the third parties around. Unfortunately, we wont have much in the way of new games until March. February brings Aliens: Colonial Marines, but that's about all of note till then.
Older. Not wiser.
Re: Nit Picking on the WII U? thoughts....
Indeed, it is all going to be up in the air for a while. Speaking of Aliens...I want that game.
- Cronozilla
- Next-Gen
- Posts: 2609
- Joined: Wed Mar 14, 2012 8:15 pm
- Location: Oregon, USA.
Re: Nit Picking on the WII U? thoughts....
Spoilered so no one has to read any more of this nonsense.
@Redifer:
It seems like the main issue on Wii wasn't so much that Nintendo couldn't get people to come over at all; it was a technological barrier. The system had an entirely different kind of pipeline and stuff had to be written from the ground up specifically for it, Wii U doesn't have that issue ... even against the consoles that will be coming out (unless they're voxel based or something
) So, it would be a much cheaper proposition for them. To support it as well.
I imagine Wii U will have better numbers than PC, in terms of support. But I hope Wii U gets better support and more effort. The launch window lineup is really encouraging ... I think what will determine it is the attachment rate going over through March. If it turns out people bought ZombiU and Assassin's Creed III and Scriblenauts almost as much as they bought Mario and Nintendo Land ... then publishers would have some encouraging numbers there.
I'd still say if the new generation of consoles could only do 1080p@60hz gaming ... that's actually a larger leap, graphically, than the generation before. Going from 720p to 1080p is significantly larger than going from 480p to 720p. I also think people have kind of been fooled into this state where they think graphics have REALLY improved, when polygon levels have increased, but not by much. The biggest advent was the shader system, and it covered up a lot of problems. So, 1080p at 60 hz with AA, is actually impressive ... even if people don't think so, from a performance perspective it is. (On the PC side, for perspective: You'd need a mid range GTX600 or equivalent, which is about $300 consumer level to have that kind of performance for most games now. Otherwise you'd have to settle for 30hz ... or worse. Not to mention if they introduce any modern techniques like tessellation.)
@Redifer:
I imagine Wii U will have better numbers than PC, in terms of support. But I hope Wii U gets better support and more effort. The launch window lineup is really encouraging ... I think what will determine it is the attachment rate going over through March. If it turns out people bought ZombiU and Assassin's Creed III and Scriblenauts almost as much as they bought Mario and Nintendo Land ... then publishers would have some encouraging numbers there.
I'd still say if the new generation of consoles could only do 1080p@60hz gaming ... that's actually a larger leap, graphically, than the generation before. Going from 720p to 1080p is significantly larger than going from 480p to 720p. I also think people have kind of been fooled into this state where they think graphics have REALLY improved, when polygon levels have increased, but not by much. The biggest advent was the shader system, and it covered up a lot of problems. So, 1080p at 60 hz with AA, is actually impressive ... even if people don't think so, from a performance perspective it is. (On the PC side, for perspective: You'd need a mid range GTX600 or equivalent, which is about $300 consumer level to have that kind of performance for most games now. Otherwise you'd have to settle for 30hz ... or worse. Not to mention if they introduce any modern techniques like tessellation.)
Re: Nit Picking on the WII U? thoughts....
[quote=Cronozilla]ou were explicitly talking about the shadows in Rayman vs the shadows in New Super Mario Bros. U[/quote]
Nope. Never mentioned the shadows in Rayman. The only thing I said was that I hoped Super Mario could look as good as Rayman and THAT'S IT. You then tried to rip me a new asshole for comparisons you thought I was making that did not exist. This is the nitpick thread. These are nitpicks. I can have nitpicks with launch games and I know future games will look better.
And all TVs don't have the same quality scaler. Mine apparently has a slightly better scaler than the Wii U. Not sure why you even responded to that.
Nope. Never mentioned the shadows in Rayman. The only thing I said was that I hoped Super Mario could look as good as Rayman and THAT'S IT. You then tried to rip me a new asshole for comparisons you thought I was making that did not exist. This is the nitpick thread. These are nitpicks. I can have nitpicks with launch games and I know future games will look better.
And all TVs don't have the same quality scaler. Mine apparently has a slightly better scaler than the Wii U. Not sure why you even responded to that.
- Cronozilla
- Next-Gen
- Posts: 2609
- Joined: Wed Mar 14, 2012 8:15 pm
- Location: Oregon, USA.
Re: Nit Picking on the WII U? thoughts....
To be clear, this is what I was responding to:
Nitpicking is fine ... I was responding to the things you were saying that sounded entirely misinformed and incorrect ... which is now the third time I've reiterated that point.In Mario, look especially at the shadows on the map screen. Pretty chunky. No go look at the recent 2D Rayman on the PS3. Much more detail.
Re: Nit Picking on the WII U? thoughts....
I wanted to comment on what people were talking about the resolution thing with the Wii U. I took mine over to my Grandpas yesterday for Thanksgiving to have all my cousins play. When I hooked it up to my Grandpas TV I didnt get any signal, and realized that his TV didnt support 1080p, so with the magic of the controller, I was able to set the resolution back down to 720p. Me and my Wife immediately noticed a difference in Nintendo Land (the only game we played) It was not nearly as crisp as on my 42 inch 1080p TV (my Grandpas is like a 46). I didnt expect to notice a difference, but there it was in plain sight.
My trade thread, updated 7/14
http://www.racketboy.com/forum/viewtopi ... 48#p421248
http://www.racketboy.com/forum/viewtopi ... 48#p421248
Re: Nit Picking on the WII U? thoughts....
I'm sorry but Cronozilla is right here. NSMBU is a 2D game in a 3D engine. Rayman Legends is a 2D game in a 2D engine. You can't compare the two games it's an apples to oranges comparison.Cronozilla wrote:To be clear, this is what I was responding to:
Nitpicking is fine ... I was responding to the things you were saying that sounded entirely misinformed and incorrect ... which is now the third time I've reiterated that point.In Mario, look especially at the shadows on the map screen. Pretty chunky. No go look at the recent 2D Rayman on the PS3. Much more detail.
Marurun wrote:Don’t mind-shart your pants, guys