Weekend_Warrior wrote:Nope, it really isn't. But it's WAY too short!
To this day, I still think MoH: Rising Sun has some of the best music and sound effects that I've ever heard in a video game. I went to school for audio recording & production and I know good quality audio, and I remember being extremely impressed with all of it in Rising Sun. Very well done
Every MoH game I've played so far has not had any disappointing music or sound effects. They really took their time to make everything very authentic.
The only thing I'm NOT liking about RS so far besides the enemies constantly running into trees/rocks is the fact that it does seem to be going very fast. The other games I've done in the series so far had long missions broken into 3-5 parts that were of a pretty decent length, but in RS, it's one HUGE mission that could be subbed out for 2 of those pieced-together missions in previous games. But, I do like the hidden bonus objectives so far, it makes you want to do stuff that you'd might not consider at first like completely clear out an area or assist a fellow squad member in a particular section.
I did the Pistol Pete mission today, and it wasn't as bad as the last one. This Singapore mission looks pretty good -- I love that rarely seen Welrod silenced pistol.