Have you ever liked the (art/music/story) but not the game?

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dreamcast4ever83
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Re: Have you ever liked the (art/music/story) but not the ga

Post by dreamcast4ever83 »

Opa Opa wrote:Final Fantasy VIII. Love the art direction and the music. Hate the story and the broken gameplay.
While I respect your opnion as with anyone on this forum for the most part I also politlefully dissagree 100%.

I dont tend to have the popular vote here ever :P But I loved the story and gameplay. I here comments like corny story and over the top and messed up gameplay but funny thing is when i played i did not notice any of this whether it was there or not. This was actually my first true rpg I played so maby it holds nostalgia for me but I love it!

It's in my top 5 rpg's ever with panzer dragoon saga being the first. I played it when i was 15 And was blown away by the graphics, gameplay, story adn of course the beautiful fmv movies i saw. I can honestly say that this without a doubt had the best ending ever.

Final fantantasy 10 was great but horrible ending so short but this game 28 min ending was kick butt.
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Re: Have you ever liked the (art/music/story) but not the ga

Post by JC48573 »

AppleQueso wrote:
D.D.D. wrote:
AppleQueso wrote:Xenosaga.
What about Xenosaga did you like? If music, any youtube/music clips in particular?
I guess the story/characters and all that. Had a pretty cool universe. Definitely very sci-fi 'anime' feeling, but it worked really well so I don't have any complaints in that department. I liked that Shion was a very different kind of protagonist for a JRPG. Hell I even liked the voice acting, it was very solid dub work.

Music was pretty well done too, but there wasn't very much of it.

The big problem was that there was so much story that you literally were watching the game's cutscenes more often than you were actually playing the game. Seriously, it actually puts Metal Gear Solid 4 to shame in some areas.

Gameplay itself was fairly boring too, just walk around one of many various labyrinths for a while and fight baddies. The whole 'boost' system was kinda interesting, but the battles ended up feeling like a slower, clunkier, less polished version of the battle system from Final Fantasy X. It just wasn't very fun.
wasn't Xenosaga also filled with plenty of cutscenes?
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Re: Have you ever liked the (art/music/story) but not the ga

Post by lisalover1 »

AppleQueso wrote:
D.D.D. wrote:
AppleQueso wrote:Xenosaga.
What about Xenosaga did you like? If music, any youtube/music clips in particular?
I guess the story/characters and all that. Had a pretty cool universe. Definitely very sci-fi 'anime' feeling, but it worked really well so I don't have any complaints in that department. I liked that Shion was a very different kind of protagonist for a JRPG. Hell I even liked the voice acting, it was very solid dub work.

Music was pretty well done too, but there wasn't very much of it.

The big problem was that there was so much story that you literally were watching the game's cutscenes more often than you were actually playing the game. Seriously, it actually puts Metal Gear Solid 4 to shame in some areas.

Gameplay itself was fairly boring too, just walk around one of many various labyrinths for a while and fight baddies. The whole 'boost' system was kinda interesting, but the battles ended up feeling like a slower, clunkier, less polished version of the battle system from Final Fantasy X. It just wasn't very fun.
I was personally interested in Xenosaga for its story, but the frustrating and obtuse battle system made it a chore to play.
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Re: Have you ever liked the (art/music/story) but not the ga

Post by D.D.D. »

lisalover1 wrote:I was personally interested in Xenosaga for its story, but the frustrating and obtuse battle system made it a chore to play.
A chore. Punishment. Going through the motions, no pun intended but, that's what Skyward Sword felt like most of the time. It was fun-ish, I liked the art a lot, music was good but nothing particularly memorable, but it just felt like a chore a lot of the time.
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Re: Have you ever liked the (art/music/story) but not the ga

Post by Key-Glyph »

TMNT: Tournament Fighters for Genesis. Holy crap, that music is awesome -- but you barely get to listen to it, since matches last for about seven seconds. Also, I've never gotten more than a couple combos to work, and Triceraton's stage makes me ragequit. Someone please tell me it's not just me.

Tecmo Bowl for the NES was the first game I ever fired up just to listen to the music, and that's all I did with it. Now that I think of it, I've never tried seriously revisiting it in my adulthood... but I imagine if I did, I'd still get stuck on the opening screen for a while.
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Re: Have you ever liked the (art/music/story) but not the ga

Post by D.D.D. »

Key-Glyph wrote:TMNT: Tournament Fighters for Genesis. Holy crap, that music is awesome -- but you barely get to listen to it, since matches last for about seven seconds. Also, I've never gotten more than a couple combos to work, and Triceraton's stage makes me ragequit. Someone please tell me it's not just me.

Tecmo Bowl for the NES was the first game I ever fired up just to listen to the music, and that's all I did with it. Now that I think of it, I've never tried seriously revisiting it in my adulthood... but I imagine if I did, I'd still get stuck on the opening screen for a while.
Since you like TMNT music, you should check out the preview to Shell Shocked (an OCremix album)
http://ocremix.org/forums/showthread.php?t=37412
I'm definitely very excited about it. :D
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Re: Have you ever liked the (art/music/story) but not the ga

Post by Key-Glyph »

D.D.D. wrote:Since you like TMNT music, you should check out the preview to Shell Shocked (an OCremix album)
http://ocremix.org/forums/showthread.php?t=37412
I'm definitely very excited about it. :D
Yes! I've loved OCRemix since it was just a single drop-down menu of selections, but I've only been checking in once or twice a year as of late, and am not as informed as I'd like to be on their projects. Thanks for the heads-up. This is awesome.

Oh man, someone's doing Inside Shredder's Hideout, which is one of my favorite video game tracks of all time. I'm psyched.
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Re: Have you ever liked the (art/music/story) but not the ga

Post by NihonRobot »

Baten Kaitos was definitely the most beautiful Gamecube game when it was released, and has a soundtrack I can still listen to. I could never finish the damn game, though, cause it used such a horrible card system for its battles. I recently re-bought it on eBay, so I think I might try and give it another shot.

Here's a YouTube playlist for pretty much the whole soundtrack:
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AppleQueso

Re: Have you ever liked the (art/music/story) but not the ga

Post by AppleQueso »

D.D.D. wrote:
lisalover1 wrote:I was personally interested in Xenosaga for its story, but the frustrating and obtuse battle system made it a chore to play.
A chore. Punishment. Going through the motions, no pun intended but, that's what Skyward Sword felt like most of the time. It was fun-ish, I liked the art a lot, music was good but nothing particularly memorable, but it just felt like a chore a lot of the time.
I wish Xenosaga was half as fun as Skyward Sword.
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Re: Have you ever liked the (art/music/story) but not the ga

Post by Gamerforlife »

AppleQueso wrote:
D.D.D. wrote:
AppleQueso wrote:Xenosaga.
What about Xenosaga did you like? If music, any youtube/music clips in particular?
I guess the story/characters and all that. Had a pretty cool universe. Definitely very sci-fi 'anime' feeling, but it worked really well so I don't have any complaints in that department. I liked that Shion was a very different kind of protagonist for a JRPG. Hell I even liked the voice acting, it was very solid dub work.

Music was pretty well done too, but there wasn't very much of it.

The big problem was that there was so much story that you literally were watching the game's cutscenes more often than you were actually playing the game. Seriously, it actually puts Metal Gear Solid 4 to shame in some areas.

Gameplay itself was fairly boring too, just walk around one of many various labyrinths for a while and fight baddies. The whole 'boost' system was kinda interesting, but the battles ended up feeling like a slower, clunkier, less polished version of the battle system from Final Fantasy X. It just wasn't very fun.
I'm glad to see others criticize Xenosaga. The game has received so much fanboyish love from some people and was a critical darling upon its release. It has a nice soundtrack and a good story, but that's about it. I mean, the graphics are nice too, but only by Wii standards. Playing Xenoblade after spending a few hours on Final Fantasy XIII-2 on a 40" Samsung TV almost felt like going from a modern day game to a PS2 game. The gameplay in Xenoblade is BORING. Not initially, because you see interesting ideas in the affinity system and the combat, but those ideas never get fleshed out enough. The combat just pales in comparison to the stuff Final Fantasy games have put out in recent years, and doesn't even hold a candle to Grandia. On top of that, eighty percent of the game is sidequests, and they go through the same formula over and over again. Go kill X number of this enemy type. Go do some item fetch quests. Rinse, repeat. Ugh, most overrated title of 2012 by far

I would add games like Alien Hominid, Scott Pilgrim and Odin Sphere to this thread. Scott Pilgrim has one of the greatest video game soundtracks I've ever heard, and the graphics are gorgeous enough to be compared to the visual splendor of games like Castle Crashers and Dust:An Elysian Tail, but the combat in Scott Pilgrim is just so sloppy, half assed, and uninspired. Plus, the game is cheap as hell if you play solo, unless you grind your stats. You play any other decent XLBA beat 'em up like Castle Crashers, The Dishwasher Vampire Smile, or even Shank 2 then come back and play Scott Pilgrim and see just how shoddy the combat is by comparison.

Alien Hominid has a fantastic art style and is a hilarious game, but the level and enemy design fall waaaaaaaaaaaaaaaaaaaay short of high quality run n gun games like the Metal Slugs, the Contras, Gunstar Heroes, The Adventures of Batman and Robin (Genesis version), and pretty much any other run n gun game you can name. Seriously, this is bottom tier compared to other great games in the genre. The best parts of Alien Hominid from a gameplay perspective are the mini-games. The run n gun stuff is crap

Odin Sphere - Great operatic story, gorgeous visuals, nice music, interesting theater like presentation, and the most pathetic excuse for an action rpg combat system I think I have ever seen. Odin Sphere doesn't even seem to understand something as basic as what an actual combo is. Plus, the game has performance issues (slowdown) and a lack luster game design that consists of you replaying the same levels and boss fights over and over again.

Catherine - The story is intriguing and the game has a great look to it, and I've no complaints with the audio department, but the difficulty level of this game gets frustratingly high and towards the end of the game you're dying to completely random, cheap crap. Plus, many people who have played the game will attest to the rather slippery controls

Shin Megami Tensei Nocturne - I loved everything about the game from its story, to its unique look and sound, but I hated combat and I hated the cheap, frustrating level of difficulty the game had. I never finished it as I just got sick of playing it.
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