G.Rev Bringing Under Defeat to PS3 and Xbox 360

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ZenErik
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Re: G.Rev Bringing Under Defeat to PS3 and Xbox 360

Post by ZenErik »

noiseredux wrote:I guess from where I sit I'm just happy to be getting a physical shmup release on PS3 at this point. I'm not pissed that I bought this and I still hope it encourages other publishers to make more PS3 shmups.

That said, I never had the DC version so it's not like I'll have anything to compare it to anyway.

@dunpeal, what was the problem with Mamoru-kun's scoring system? I don't really pay close attention to that sort of thing, so I didn't know that there were any issues with it.


Example of Mamoru-kun's broken scoring. Everything G.rev has released this generation is broken. Thus why they have become rather disliked..
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noiseredux
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Re: G.Rev Bringing Under Defeat to PS3 and Xbox 360

Post by noiseredux »

instead of having me watch a 6 min video you could just tell me the problem with the scoring system.
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Re: G.Rev Bringing Under Defeat to PS3 and Xbox 360

Post by Opa Opa »

"Broken" or not I'm having fun with the game. And that's all that matters.
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Re: G.Rev Bringing Under Defeat to PS3 and Xbox 360

Post by ZenErik »

noiseredux wrote:instead of having me watch a 6 min video you could just tell me the problem with the scoring system.
As you know the game isn't a typical scrolling shmup. There are parts of the game where you can stand in the same spot for 10+ min just milking enemies that keep respawning for eternity.

From shmups forum:
Hmm, so if you want to like this game, you probably shouldn't watch the score attack on the LE DVD.
Real time 10 minute milking on the 空中庭園 stage, where the player kills the same batch of 5 flying popcorn enemies over and over again, building the counter up to 20k or so. This forms 500 mil or so, 80% of his score for the run, which ends at 614 mil.

Jeez. Once people watch it I think they'll understand but...how embarassing for Grev to put together a DVD where a strategy like this proves to be high scoring. Since the player has to rush through most of the rest of the game just to get time to milk these popcorns for all they're worth, it makes the rest of the game look worthless. True, there's probably a ton of routes through Mamoru-kun, but if this is the one where you can score the most...yikes.
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noiseredux
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Re: G.Rev Bringing Under Defeat to PS3 and Xbox 360

Post by noiseredux »

ah ok, so you can farm in the game. I never even thought about it honestly because even though it doesn't scroll, I was always marching forward. That said, I guess it's not a good game for competitive scores. It's still a fun game.
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Re: G.Rev Bringing Under Defeat to PS3 and Xbox 360

Post by ZenErik »

noiseredux wrote:ah ok, so you can farm in the game. I never even thought about it honestly because even though it doesn't scroll, I was always marching forward. That said, I guess it's not a good game for competitive scores. It's still a fun game.
I've not yet played it, but that issue along with other glitches I have heard with the ports are not encouraging.

Despite all the negatives about it I still may buy a copy someday just because I like the art direction. And I am not that elite at shmups to milk the system to its' full potential, that's for sure.
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Re: G.Rev Bringing Under Defeat to PS3 and Xbox 360

Post by ninjainspandex »

My neighbor just texted me that she just signed for my ems package thanks alot guys for killing my boner. :cry:
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Re: G.Rev Bringing Under Defeat to PS3 and Xbox 360

Post by dunpeal2064 »

brunoafh wrote:
a company that gives little shit about what their customers think
Yeah, I'm sure G.rev "doesn't give a shit" about us, with all their releasing games for a niche fanbase and supporting the Dreamcast after it's death shenanigans. Of course they give a shit about their customers. You have good reason to be frustrated but if the port really pisses you off that bad just ignore it and play the DC version as normal.
Ok, you seem to think that this port is the first thing that Grev has screwed up. They made such drastic changes to the Senko no Ronde Duo port that the game was uncomparable to the original. It pissed many people off. Strania was delayed over and over, and even the end product left a lot to be desired, although this was their best release in a long time. Marumo-kun was made unplayable to anyone who cares about scoring (most of this niche fanbase), and now UD, a game that had already had a great release, is messed up in many ways that will affect the way the game was originally designed to be played.

You think I'm pissed at the port, but all I'm doing is stating facts. For some reason, a few people here are getting defensive at these facts, and I really don't get it.

Sure, I could just go play the dc port, but that has nothing to do with this port. Its not a sequel, its a port, and its wrong. If this doesn't bother you, fine, but complaints are valid. I have little reason to have a DC hooked up to a 3:4 monitor, and I was looking forward to having UD to go along with all the Cave ports and Raiden Fighters when I stick my 360 in a candy cab.

Honestly, this has reached the point of stupidity, that I should just be ok with whatever we get just because its a niche genre, and that I should just support whatever crap gets released.

Btw, Grev only makes shmups because thats what they do. They aren't martyring their profit margin to please us all (obviously, by this port), they just want money, and this is how they get it. Don't get me wrong, I'm glad that the people that owkred on G Darius decided to continue doing what they love, but the fact is, this is a full retail release. It shouldn't be this bad.

It seems that because a few of us find this release sub-par, its causing those of you who are ok with it to become quite irate, and if you really are ok with this release, then I don't understand it.

its one thing to say that the port is not comparable to the DC port, but I can't even compare scores with people PLAYING THIS SAME GAME because they fucked up TATE, giving it 50% more slowdown.

Honestly, I just wanted to contribute some facts to this thread. it seems to have had a negative effect, so I'll stop. I guess from now on, insteae of sharing information and talking like a community, I'll just ignore bad ports and never talk about them in the appropriate thread.
dsheinem wrote:
dunpeal2064 wrote:
Enemies not on the screen still shoot at you. This may seem minor, but its not, and that horizontal screen enemy cancelling is used in late game to avoid some enemies. This will no doubt make the game much harder.
I don't TATE, so this one is the deal breaker for me. Why they couldn't just do a perfect port is beyond me, and this seems like an inexcusable fuck up that will change the BASIC scoring and challenge of the game. It essentially means you can't compare DC and PS3/360 scores and that the PS3/360 port will be a SIGNIFICANTLY different experience than the original, even in Arcade mode. The fact that there are problems with the arrange mode is annoying as well, as that was the other incentive to buy the game.
yes, the ports are incomparable. Due to the TATE slowdown, seperate scoreboards would be necessary for Yoko and TATE, even in the same port, and then those both would be incomparable to the Naomi and DC ports. Honestly, everything else aside, if I can't compare scores with others playing the same game, then I have no reason to buy it.

This, to me, would be like buying a 2p fighter and never playing it 2p because the 2p function is broken. For some people, this wouldn't be an issue. For most fighting game fans, thats a deal breaker. I don't see how this is any different.
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Re: G.Rev Bringing Under Defeat to PS3 and Xbox 360

Post by hashiriya1 »

Bad port or not I know I'll still have fun playing it. Also I don't mind buying an imperfect game if it means supporting a tiny dev like G.rev whose offices are no bigger than a one bedroom apartment and only has a staff of 10 people. It feels very Mom n Pop. I had absolutely no complaints about Mamorukun. I totally understand why some people aren't pleased, though.
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Re: G.Rev Bringing Under Defeat to PS3 and Xbox 360

Post by dunpeal2064 »

Well apparently my post was dick-ish, so I apologize to any of you that I offended, and I will step out of these kinds of discussions in the future. This became much more than I wanted, and I guess through text I appear much more aggressive than I mean to.

Again, I apologize to you all, especially Brunoath, in case you don't read my response to your PM. Good luck with further discussion of this port.
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