Sonic Unleashed Trailer ...

SMS, Genesis, 32X, Sega CD, Saturn, Dreamcast
4ppleseed
64-bit
Posts: 311
Joined: Mon Oct 23, 2006 8:44 am
Location: london

Sonic Unleashed Trailer ...

Post by 4ppleseed »

http://www.destructoid.com/new-sonic-un ... 1125.phtml


I'm not a big Sonic fan but I know some of you are. Thoughts?
User avatar
Flak Beard
Next-Gen
Posts: 1766
Joined: Wed Feb 06, 2008 3:18 pm
Location: Perpetual Time Loop
Contact:

Post by Flak Beard »

This is definitely a step in the right direction. I like how they are mixing the gameplay from both the modern Sonic games and the original 2D sidescrollers. I personally enjoy the more recent Sonic games (especially Sonic Heroes), but a large majority would love to see a complete return to form. Looks like fans of both will be pleased with this one.

I'm also curious as to what the Wii version will look like compared to this trailer. You can usually tell when a 360/PS3 game is being developed side by side with the Wii, but Sonic Unleashed has that next-gen look to it. I've heard a separate team is working on the Wii version, so maybe it'll be a slightly different version of the game.
Last edited by Flak Beard on Wed Jun 18, 2008 4:07 am, edited 1 time in total.
Image
User avatar
andymol21
64-bit
Posts: 490
Joined: Sat Mar 15, 2008 6:55 pm
Location: Birmingham, UK

Post by andymol21 »

I'm still not sold at all. There still seems to be a lot of 3d running away from the camera stuff, in previous games this just leads to twitchy controls. The 2d sections look too fast! How are you supposed to react to the things that are happening on screen? The old Sonic games were fast but not that fast! And quick time events? If I wanted to hit buttons in order then I'd play Guitar Hero, not watch a blue blur rush around the streets of what looks like Italy.

In my opinion, Sega need to dumb down the Sonic experience. No fancy locations, no 3d sections, no story and only 1 character. Take a leaf out of Nintendo's book. New Super Mario Bros is a highly acclaimed game and uses old, simple gameplay mechanics mated to a good looking, simple graphical style. Now imagine a Sonic game on Xbox or PS3 in the same style. The distinctive Green Hills Zone in full 1080p with 2.5d graphics and the same gameplay as Sonics of old.

I know this topic has been covered by thousands of people, but I just wanted to get tha idea off my chest.
--=We Do What We Must Because We Can=--

FS/FT Thread: http://www.racketboy.com/forum/viewtopi ... 11#p309811
User avatar
fox099
64-bit
Posts: 389
Joined: Tue May 27, 2008 10:27 pm
Location: California

Post by fox099 »

i think this is certainly a return to the days of old. i assume that alot of the 3d sections would be fairly limited, and the majority of the game would be 2D, as it should be. if they can make it simple and AS FAST AS THEY SHOW, they have a winner. i think this looks great. now lets see some green hills action in glorious next-gen graphics!
Consoles Owned: Nintendo SNES, Nintendo GameBoy Color, Nintendo GBA, Sony PSX, PS2, PS3, Sega Master, Microsoft XBox
User avatar
SpaceBooger
Moderator
Posts: 4420
Joined: Mon Mar 10, 2008 6:40 am
Location: The AK-Rowdy
Contact:

Post by SpaceBooger »

A lot of people stay this looks as a return to the old style... but when I watched that video it seems like sonic is moving at one speed and like the newest incarnation you can only move him left or right... I miss the full control sonic.
BLOG | BST
Systems Owned: Atari 2600 & 5200, NES, Game Boy (OG, Pocket, Color, GBA & GBA SP), DSi, 3DS, SMS, Genesis, Sega CD,
Nomad, SNES, Saturn, PS1, Dreamcast, XBox, PS2, Gamecube, Nintendo DS, Wii, PSP, PS3, WiiU, XBOX, 360 XBONE & Switch.
User avatar
latenitevacancy
64-bit
Posts: 340
Joined: Thu Jun 05, 2008 6:40 pm
Location: virginia beach

Post by latenitevacancy »

yeah, it looks cool now and everything but i'm sure theyre going to add in 34591275890 unnecessary characters, a bad plotline, and more unnecessary characters. i'm just hoping they wont add in any lame knuckles sections like in sonic adventure 2. oh and, my final problem with this is it looks like it takes place on an earth-esque setting. if they wanted to make a true return to the series, it would be the more fantasy oriented "sonic" universe, not the real universe.
nateup2
128-bit
Posts: 620
Joined: Tue Apr 01, 2008 5:27 pm

Post by nateup2 »

Looks fucking amazing!
nightwalker
64-bit
Posts: 478
Joined: Sat Dec 03, 2005 11:04 am
Location: Puerto Rico, USA

Post by nightwalker »

Wow!!!! I dont know how to describe it.....


THAT WAS ACTUAL GAMING FOOTAGE!!!!!!!!!!!!!!!!!!!!!!!

Finally SEGA heard us or they fired somebody or hired someone new but if this plays as it looks its gonna be awesome.
"The only dependable thing about the future is uncertainty"
Amarant Coral
User avatar
Anayo
Next-Gen
Posts: 2018
Joined: Sun Jul 08, 2007 10:18 pm
Location: North Carolina

Post by Anayo »

Looks exciting to me!

However, Sega has been going DOWNHILL ever since their post Dreamcast days, so while I'm hopeful, I'm definitely holding this one at arms length.
RemyC
64-bit
Posts: 396
Joined: Sat Apr 26, 2008 5:34 pm
Location: The Great Gig In The Sky

Post by RemyC »

http://www2.sega.com/gamesite/sonicunle ... meinfo.php
The story line does seem to have some promise....im bummed out that they refer to robotnik as Dr. Eggman. Does anyone know WHY that transition happened?
As for gameplay...you cant really tell until you actually play it. They seem to have added in neat features to take care of the speed and dodging issues. Sonic Adventures biggest downfall i believe, was the poor character mechanics. You would almost have to avoid traveling fast to keep your character from flying off in any direction they wanted (unless you were going straight).
I like the idea of the "Flexible path navigation". I always loved the classic sonics for having massive levels with an abundance of routes to explore. Especially in Sonics 2 & 3 when your looking for a special level.
Post Reply