Is the Neo Geo more powerful than the Super Nintendo?

Neo-Geo, Arcade, Portable, & Every Other Platform
Hazerd
Next-Gen
Posts: 3395
Joined: Sun May 29, 2011 5:40 pm

Re: Is the Neo Geo more powerful than the Super Nintendo?

Post by Hazerd »

it's too bad the SNES has better games than both :mrgreen:
Image
User avatar
Weekend_Warrior
Next-Gen
Posts: 2152
Joined: Sun Aug 16, 2009 2:48 am
Location: Parts Unknown

Re: Is the Neo Geo more powerful than the Super Nintendo?

Post by Weekend_Warrior »

Genesis > Super Nintendo

But the Neo Geo would have been "King Shit" had third-party developers like EA and Capcom made games for it.
"Welcome to the circus of values!"

Currently Playing: Crysis (360), Destiny demo (PS3), Roadblasters (MAME)
User avatar
Ack
Moderator
Posts: 22573
Joined: Tue Mar 18, 2008 4:26 pm
Location: Atlanta, GA

Re: Is the Neo Geo more powerful than the Super Nintendo?

Post by Ack »

Did we really get into another SNES VS Genesis argument? Does it matter? They are all worth owning.
Image
Valkyrie-Favor
Next-Gen
Posts: 2347
Joined: Fri Dec 30, 2011 6:27 pm
Location: Skies over Midgard

Re: Is the Neo Geo more powerful than the Super Nintendo?

Post by Valkyrie-Favor »

IIRC the SNES has like a 3 mHz processor. That's pretty much the same as a ColecoVision. It had different specialized components for graphics and sounds though which made it look better (usually) and have more sampling abilities than the Genesis or TG16. That Mode 7 stuff is another one of the specialized features. The Genesis had a more limited sound chip that was awesome when used right and couldn't push out sprites quite as well but it had a much better processor that made it better for fast games like shmups.

You could argue that the Neo Geo has no power at all because you're just shoving in an entire arcade board as a cartridge. But the arcade boards were way more powerful than home consoles then.

So, I'm going to go play Mario World.
Tsun tsun dere tsun dere tsun tsun~ . . . . . . . . . . . . . . . . . . . . . . . UPDATED trade list
Image
noiseredux wrote:Playing on your GBA/PSP you can be watching a movie/TV show/playing another RPG on your TV and then just look at the screen every once in a while
Breetai
Next-Gen
Posts: 5100
Joined: Sun Dec 07, 2008 10:13 am
Location: Make you humble in Canada

Re: Is the Neo Geo more powerful than the Super Nintendo?

Post by Breetai »

Valkyrie-Favor wrote:You could argue that the Neo Geo has no power at all because you're just shoving in an entire arcade board as a cartridge. But the arcade boards were way more powerful than home consoles then.
Ummmm....
Image
Sales thread. Make offers! PC Engine and Famicom: http://www.racketboy.com/forum/viewtopi ... 17#p197217.
My PC Engine/Turbografx-16 Guide: http://www.racketboy.com/forum/viewtopi ... 57#p654857
Valkyrie-Favor
Next-Gen
Posts: 2347
Joined: Fri Dec 30, 2011 6:27 pm
Location: Skies over Midgard

Re: Is the Neo Geo more powerful than the Super Nintendo?

Post by Valkyrie-Favor »

Guess that's not quite right. I was misinformed :D Pretty sure I was right about the SNES and Genesis stuff though.
Tsun tsun dere tsun dere tsun tsun~ . . . . . . . . . . . . . . . . . . . . . . . UPDATED trade list
Image
noiseredux wrote:Playing on your GBA/PSP you can be watching a movie/TV show/playing another RPG on your TV and then just look at the screen every once in a while
Breetai
Next-Gen
Posts: 5100
Joined: Sun Dec 07, 2008 10:13 am
Location: Make you humble in Canada

Re: Is the Neo Geo more powerful than the Super Nintendo?

Post by Breetai »

Valkyrie-Favor wrote:Guess that's not quite right. I was misinformed :D Pretty sure I was right about the SNES and Genesis stuff though.
IIRC the SNES has like a 3 mHz processor. That's pretty much the same as a ColecoVision. It had different specialized components for graphics and sounds though which made it look better (usually) and have more sampling abilities than the Genesis or TG16. That Mode 7 stuff is another one of the specialized features. The Genesis had a more limited sound chip that was awesome when used right and couldn't push out sprites quite as well but it had a much better processor that made it better for fast games like shmups.
The main CPU in the SNES and Colecovision were both around 3.5Mhz, yes, but that doesn't mean they are pretty much the same overall. The processors would have been very different. It's just the speed that was similar.

The SNES did have specializations in some areas, so you are correct there. I am not sure about the Genesis's sprite capabilities being inferior to the SNES. I kind of thought it was the other way around. I am not expert, though.
Image
Sales thread. Make offers! PC Engine and Famicom: http://www.racketboy.com/forum/viewtopi ... 17#p197217.
My PC Engine/Turbografx-16 Guide: http://www.racketboy.com/forum/viewtopi ... 57#p654857
Redifer
128-bit
Posts: 608
Joined: Tue Aug 09, 2011 1:51 am
Location: Denver, CO
Contact:

Re: Is the Neo Geo more powerful than the Super Nintendo?

Post by Redifer »

The SNES had a 3.58 Mhz CPU but most games ran at 2-something Mhz. Some SNES games even had loading screens. It was not a zippy system. I played the Resident Evil game on the 3DS yesterday and up popped a screen saying "NOW LOADING". Something is definitely wrong when cartridge games need to have noticeable load time.
NesimLE
16-bit
Posts: 80
Joined: Sat Jun 11, 2011 8:32 pm

Re: Is the Neo Geo more powerful than the Super Nintendo?

Post by NesimLE »

Redifer wrote: I played the Resident Evil game on the 3DS yesterday and up popped a screen saying "NOW LOADING". Something is definitely wrong when cartridge games need to have noticeable load time.
Maybe it had something to do with the extra capacity cart they used for Revelations?
Image
Breetai
Next-Gen
Posts: 5100
Joined: Sun Dec 07, 2008 10:13 am
Location: Make you humble in Canada

Re: Is the Neo Geo more powerful than the Super Nintendo?

Post by Breetai »

Redifer wrote:The SNES had a 3.58 Mhz CPU but most games ran at 2-something Mhz. Some SNES games even had loading screens. It was not a zippy system. I played the Resident Evil game on the 3DS yesterday and up popped a screen saying "NOW LOADING". Something is definitely wrong when cartridge games need to have noticeable load time.
I think I remember Street Fighter Alpha 2 having load times. I don't remember load screens, though.
Image
Sales thread. Make offers! PC Engine and Famicom: http://www.racketboy.com/forum/viewtopi ... 17#p197217.
My PC Engine/Turbografx-16 Guide: http://www.racketboy.com/forum/viewtopi ... 57#p654857
Post Reply