I think the problem is that there isn't any build up to the boss. Cause I too thought it was an awesome idea(and Live and Learn rocks, FUCK YEAH), but the entire game was spent showing how awesome Shadow is, not a giant lizard thing which can put a colony up its butt (or is that a colony up its colon?Key-Glyph wrote:Wow, I'm surprised that the Sonic Adventure 2 final boss was so hated. I loved playing it (but disliked almost everything else about the game).
Something that I've always loved about every Sonic game since the beginning is this: the bosses have clear attack patterns and clear hooks. You discover the hook (the technique you must employ to land a hit) and, once you become skilled with it and master the attack patterns, you can win. I thought SA2 did this very well, with the Finalhazard's multiple and challenging attacks and the limited time provided to succeed. Plus, Live and Learn is an awesome final battle song. That, and having various members of the cast call up to you and voice their encouragement, seals the deal for me. I would BS around in space just to extend the time I spent fighting that thing.
And sometimes getting to that red orb thing can be a pain. Though I too think of the 3D Sonic games that's the most awesome boss battle. Heck, if you add the 2D sonic games it's probably the 3rd best boss battle (after S&K and Sonic 2)
