What do you think it would have been like if Nintendo released a Metroid game on the N64?
Would it have been a 2D or 3D game?
Do you think they could have pulled off a good 3D Metroid on the N64?
What If?: Metroid on N64
What If?: Metroid on N64
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I have actually thought about this quite a bit. It would have been done by Rare as they were Nintendo's go to guys for their big franchises at that time. It probably would have been very similar to Jet Force Gemini in that it would have been a 3rd Person adventure, though used the Zelda engine, which itself is an upgrade to the Mario 64 engine. It would have been no where near as impressive as the Prime releases, but would have been better than nothing. I think it would have been looked back on now as a weak point in the Metroid series. The reason that Prime was so amazing was that it captured that sense of isolation in a stange world that was present in the 2D adventures and succesfull transfered that to a stunning 3D environment. I think that the N64 graphics would not have been able to translate that feeling as well as the GCs.
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I think I remember reading that Nintendo actually went to Retro Studios about a 3D, third-person Metroid for the N64.
Hatta wrote:Die Hard Arcade has Deep Scan in it. That's like retro inside retro. They must have heard we liked retro (dawg).
Jrecee wrote:What I like to do is knit little sweaters to put on the games.
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I don't know why I'm in the Nintendo board, but anyway...here's a collection of rumors about the game during the late 90s.
http://mdb.classicgaming.gamespy.com/in ... sarch96-99
http://mdb.classicgaming.gamespy.com/in ... sarch96-99
"Your vessel, your beginning. All that you knew...is gone." - The Guardian of Forever
