Why aren't shmups coming to PS3?

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noiseredux
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Re: Why aren't shmups coming to PS3?

Post by noiseredux »

AppleQueso wrote:
samwitsend wrote:- Sony don't want retail games in 4:3 (something about it potentially damaging the image of Blu-ray).
Well that's stupid sounding. Of course this is from the same company that had a "no-2D" policy in the ps1 era so I guess it's not all that farfetched.
here's Hitogata Happa, released on the PSN:

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so I don't think that's a hard rule. Also, the Sonic Genesis Collection is in 4:3 as well (though it does have an option for 16:9). Same with many fighting games -- Arcana Heart 3 for instance.
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Re: Why aren't shmups coming to PS3?

Post by AppleQueso »

noiseredux wrote:
AppleQueso wrote:
samwitsend wrote:- Sony don't want retail games in 4:3 (something about it potentially damaging the image of Blu-ray).
Well that's stupid sounding. Of course this is from the same company that had a "no-2D" policy in the ps1 era so I guess it's not all that farfetched.
here's Hitogata Happa, released on the PSN:

Image

so I don't think that's a hard rule. Also, the Sonic Genesis Collection is in 4:3 as well (though it does have an option for 16:9). Same with many fighting games -- Arcana Heart 3 for instance.
PSN stuff wouldn't count becuase they're not retail games.

also iirc the 16:9 option is all they want.
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Re: Why aren't shmups coming to PS3?

Post by ZenErik »

noiseredux wrote:
AppleQueso wrote:
samwitsend wrote:- Sony don't want retail games in 4:3 (something about it potentially damaging the image of Blu-ray).
Well that's stupid sounding. Of course this is from the same company that had a "no-2D" policy in the ps1 era so I guess it's not all that farfetched.
here's Hitogata Happa, released on the PSN:

Image

so I don't think that's a hard rule. Also, the Sonic Genesis Collection is in 4:3 as well (though it does have an option for 16:9). Same with many fighting games -- Arcana Heart 3 for instance.
Arcana Heart 3 is a retail exception. But yea, it does have the widescreen option. I'm curious as to how strict they really are with this rule that always pops up in "no shmups on PS3" topics.
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noiseredux
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Re: Why aren't shmups coming to PS3?

Post by noiseredux »

ZenErik wrote: Arcana Heart 3 is a retail exception. But yea, it does have the widescreen option. I'm curious as to how strict they really are with this rule that always pops up in "no shmups on PS3" topics.
yeah Sonic Genesis is retail too, but it also has the option. But I'm curious too if that's a real "rule" or just more an observation that everyone's made.
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Re: Why aren't shmups coming to PS3?

Post by gtmtnbiker »

samwitsend wrote: - The 360 is generally both easier and cheaper to develop for. Niche games obviously need to cut the costs where they can, and you can see this historically from the releases of shmups in previous generations. The branding of the console doesn't really mean anything (i.e PS2 -> PS3). These are companies and will go to what works the best for them.
You can get an XNA subscription for $99 and start developing for the 360. For the PS3, you need to spend at least $2K and probably sign contracts, etc to verify that you're not someone who wants to hack around.
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Re: Why aren't shmups coming to PS3?

Post by Weekend_Warrior »

Does anyone else find it ironic how a Japanese company like Cave could claim video game loyalty to an American company like Microsoft, yet Xbox consoles always sell like shit in Japan?
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Re: Why aren't shmups coming to PS3?

Post by CD AGES »

^
Not ironic. It's just good business.
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Re: Why aren't shmups coming to PS3?

Post by EvilRyu2099 »

CD AGES wrote:^
Not ironic. It's just good business.
Not really.. Sure they know it's a niche audience in Japan.. But they still probably have much more potential growth selling it on PS3 as well.. It's outsold Xbox in japan around 7 million to 1.5 million and many of the PS3 users play shmups and poverty games as well..
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Re: Why aren't shmups coming to PS3?

Post by CD AGES »

You can get an XNA subscription for $99 and start developing for the 360. For the PS3, you need to spend at least $2K and probably sign contracts, etc to verify that you're not someone who wants to hack around.
- The 360 is generally both easier and cheaper to develop for. Niche games obviously need to cut the costs where they can, and you can see this historically from the releases of shmups in previous generations. The branding of the console doesn't really mean anything (i.e PS2 -> PS3). These are companies and will go to what works the best for them.
360 came out first. Microsoft gives incentives for Cave to publish games on the 360. Cave learns the 360 architecture. Cave is now unwilling to learn how to put games on the PS3.
as others have said, it is probably cost prohibitive for devkits, psn licensing, etc. porting takes time and money, so it probably isn't worth their investment to take the gamble, especially since companies like Cave aren't working with a huge safety net of money if things go amiss. It's working for them on the 360, it's working for them in iOS, but it obviously isn't an attractive financial setup to do it on PS3.
I was referring to both the"being on a Sony console" costs as well as the costs of actually porting/developing (time spent coding, etc.). I think you are right that the cost of being on Sony has gone down, but I think it is still cost prohibitive for a small studio to spend the time and money acquiring and working with a devkit, especially when the time and energy of a small staff could be better spent elsewhere.
Again... with all this in mind... It's just good business :lol:
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Re: Why aren't shmups coming to PS3?

Post by EvilRyu2099 »


Again... with all this in mind... It's just good business :lol:
I read the whole thread as well and while it's better for indy developers.. CAVE is not exactly indy.. Small yes, but indy no.. I think they lost more potential profits selling on the ps3 than they did possibly spending more money to develop a PS3 port.. When the userbase is a 7 to 1.5 ratio and half to the majority of the said userbase is in to niche games as well, I believe there is just more potential growth lost..
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