Not as much as CELL PROCESSING.RyaNtheSlayA wrote:Yes, got to love blast processing!fastbilly1 wrote:Well the Jaguar was marketed as 64 bit and it had tom and jerry. Granted the Genesis/Megadrive was the first to have high definition graphics...
Dont we all love marketing fluff?
24-Bit Console
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fastbilly1
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Yup, the Neo Geo was misleadingly advertised as 24-bit, even more so considering the Motorola MC68000 CPU uses an 8-bit data bus. In fact, every 16-bit generation system was only partially 16-bit, none of them fully. This is amusing as most "bit-heads" rail on the TurboGrafx because the CPU is 8-bit and the GPU 16-bit, but the SNES and Genesis both have 8-bit data buses and the SNES has the least powerful CPU of the bunch, whereas the Genesis and TG are roughly tied for CPU power.
Hrm... High definition graphics. Let's analyze what that means :)
I'm not sure, but I think it refers to the fact that the standard screen resolution is 320 x 224. A 320 x 448 mode exists but was rarely used.
Compare to the standard resolutions of the SNES and TG-16.
SNES - 256 x 224 (max 512 x 448, rarely used)
TG-16 - 256 x 256 most often, 320 x 256 occasionally (max 512 x 256, rarely used)
Yup, the TG-16 and Genesis both normally use screen resolutions that are higher than 99%+ of SNES games. Pretty crazy, huh?
Hrm... High definition graphics. Let's analyze what that means :)
I'm not sure, but I think it refers to the fact that the standard screen resolution is 320 x 224. A 320 x 448 mode exists but was rarely used.
Compare to the standard resolutions of the SNES and TG-16.
SNES - 256 x 224 (max 512 x 448, rarely used)
TG-16 - 256 x 256 most often, 320 x 256 occasionally (max 512 x 256, rarely used)
Yup, the TG-16 and Genesis both normally use screen resolutions that are higher than 99%+ of SNES games. Pretty crazy, huh?
Your processings are no match for MEGA TEXTURING!Anayo wrote:Not as much as CELL PROCESSING.RyaNtheSlayA wrote:Yes, got to love blast processing!fastbilly1 wrote:Well the Jaguar was marketed as 64 bit and it had tom and jerry. Granted the Genesis/Megadrive was the first to have high definition graphics...
Dont we all love marketing fluff?
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Yep indeed. But because the SNES could display more colors on-screen, most SNES games looked better than GEN and TG-16 games IMO (especially after the 2nd gen of SNES games).marurun wrote:Yup, the TG-16 and Genesis both normally use screen resolutions that are higher than 99%+ of SNES games. Pretty crazy, huh?
On the Turbo, I know that the 2 Sherlock Holmes games used the high res settings. On the SNES, Seiken Densetsu 3 used the high res for some text portions, but not for in-game action. The Genesis uses it's high-res mode for 2-player split screen in Sonic 2.
That's not an exhaustive list, but the systems almost never used their high-res modes, so it's probably pretty close to exhaustive :)
And D.D.D., you're wrong. The SNES has a larger color palette than the TG-16, but the TG-16 can technically display more colors on a single screen. The SNES tops out at 256 colors on-screen whereas the TG-16 can theoretically display all 512 available colors simultaneously. You have to use high-res mode to fit them all, but it can be done. More practically, the TG-16 can match 256 colors on-screen easily, it's just 256 colors out of a total 512 color palette.
That's not an exhaustive list, but the systems almost never used their high-res modes, so it's probably pretty close to exhaustive :)
And D.D.D., you're wrong. The SNES has a larger color palette than the TG-16, but the TG-16 can technically display more colors on a single screen. The SNES tops out at 256 colors on-screen whereas the TG-16 can theoretically display all 512 available colors simultaneously. You have to use high-res mode to fit them all, but it can be done. More practically, the TG-16 can match 256 colors on-screen easily, it's just 256 colors out of a total 512 color palette.
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RyaNtheSlayA
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lolz thats not marketing though, its a real processer. (open a ps3 up and its right there, its tiny for what the bloody thing can do though!) Anybody else hear about the Airforce ordering 300 or so PS3's?Anayo wrote:Not as much as CELL PROCESSING.RyaNtheSlayA wrote:Yes, got to love blast processing!fastbilly1 wrote:Well the Jaguar was marketed as 64 bit and it had tom and jerry. Granted the Genesis/Megadrive was the first to have high definition graphics...
Dont we all love marketing fluff?
Older. Not wiser.
No, but it doesn't surprise me. Get 10 PS3s put Linux (I forgot which distro) on them and you have a Supercomputer.RyaNtheSlayA wrote:lolz thats not marketing though, its a real processer. (open a ps3 up and its right there, its tiny for what the bloody thing can do though!) Anybody else hear about the Airforce ordering 300 or so PS3's?Anayo wrote:Not as much as CELL PROCESSING.RyaNtheSlayA wrote: Yes, got to love blast processing!
I seriously doubt the Airforce ordered a bunch of PS3s. You can get cell-based systems without buying a PS3. They are usually custom built.
Also keep in mind that the cell processor is designed for certain kinds of processing and would probably suck at general computing tasks compared to other processors.
Also keep in mind that the cell processor is designed for certain kinds of processing and would probably suck at general computing tasks compared to other processors.