Super Mario Bros 3 nes Vs. snes
- jackspicer
- 32-bit
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Super Mario Bros 3 nes Vs. snes
ive been playing smb 3 on a snes-dreamcast emulation thing and besides the lag its surprizingly fun, i still play nes mario on a weekly basis, and the snes graphical and audio facelift is a nice change. i think im going to buy the Super Mario All-Stars + Super Mario World cart even tho its a lot of money. Do any of you have an opinion on which version you like better? and does the snes smb3 play at a nice frame rate?
- Flak Beard
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It's pretty much flawless on SNES. It's a little gimped on GBA, what with smaller screen size (showing less of the stage at any given time) and lower quality audio, but the GBA version did add a little voice work and audio effects, if I remember right. Or that may have been SMWorld 1 and 2. I forget.
I had Super Mario All Stars as a kid, and that was where I first met Mario, so going back and playing any of them on NES feels strange to me. Mario Bros 3 especially! The GBA ports are handy if your stuck on a train/plane/car and need a fix, but you can't beat the big screen!
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- Pullmyfinger
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The new SFX is the reason I can't stand the GBA ports, all those "mama mia" or Yoshi's noises and Link's screams, After a few minutes of gameplay I reset looking for an option to remove the voices, found none and never played them againMozgus wrote:It's pretty much flawless on SNES. It's a little gimped on GBA, what with smaller screen size (showing less of the stage at any given time) and lower quality audio, but the GBA version did add a little voice work and audio effects, if I remember right. Or that may have been SMWorld 1 and 2. I forget.
I thought I was the only one that was pissed off at those damn SFX. They were cool at first, but they got annoying fast. I don't even understand why their there (I'm guessing to show off the GBA's audio capabilities), but they still sound like shit.Pullmyfinger wrote:The new SFX is the reason I can't stand the GBA ports, all those "mama mia" or Yoshi's noises and Link's screams, After a few minutes of gameplay I reset looking for an option to remove the voices, found none and never played them againMozgus wrote:It's pretty much flawless on SNES. It's a little gimped on GBA, what with smaller screen size (showing less of the stage at any given time) and lower quality audio, but the GBA version did add a little voice work and audio effects, if I remember right. Or that may have been SMWorld 1 and 2. I forget.
