I think most of the "Draggy" control affect are in older Space themed Vector Arcade games. Let go of the stick and the ship still has the forward momentum to simulate floating in outer space.
5200 Space Invaders might be one? The two speed affect the more the stick is pushed.
Shmups with "draggy" controls
Re: Shmups with "draggy" controls
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Re: Shmups with "draggy" controls
Yes, but as CRT stated, those games were an attempt to simulate the inertia brought on by less (or more) space gravity. Too bad it's a REAL pain in Solar Jetman -- such a great game affected by that.Hobie-wan wrote:Well, Asteroids would probably be the progenitor here. Other examples would be Solar Jetman and Subterranea.
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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shallowgamer
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Re: Shmups with "draggy" controls
In the hunt- Saturn
Deep blue- TG16
Both water-based..that would be a good way to hide draggy controls
Deep blue- TG16
Both water-based..that would be a good way to hide draggy controls
Re: Shmups with "draggy" controls
The Irem game? Pretty sweet, in its arcade presentation.shallowgamer wrote:In the hunt- Saturn
Xeogred wrote:The obvious answer is that it's time for the Dreamcast 2.
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Re: Shmups with "draggy" controls
From what I've heard, the Saturn localization of In the Hunt had a lot of issues. I did always want to try it.
Re: Shmups with "draggy" controls
I don't remember In the Hunt having draggy controls at all...
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Re: Shmups with "draggy" controls
Did it have slowdown issues?
Did you play the us release? Maybe the jp release was the messed up one? I'm honestly not sure.
Did you play the us release? Maybe the jp release was the messed up one? I'm honestly not sure.
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Re: Shmups with "draggy" controls
I recently picked up In the Hunt for Saturn, but I've played the PS1 version more. Other than slowdown, I don't remember any floatyness.
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Re: Shmups with "draggy" controls
I put an earlier tease about 5200 Space Invaders having a two speed maybe draggy controls. Just thought about one on the other end of the scale.
5200 Gorf - This has to win as the MOST RESPONSIVE CONTROL game. The ship corresponds to screen position based of the position of the Analog stick.
5200 Gorf - This has to win as the MOST RESPONSIVE CONTROL game. The ship corresponds to screen position based of the position of the Analog stick.
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Re: Shmups with "draggy" controls
How bad is the slowdown in the ports? Which one would you say is superior?Hobie-wan wrote:I recently picked up In the Hunt for Saturn, but I've played the PS1 version more. Other than slowdown, I don't remember any floatyness.